| Index: skia/ext/bitmap_platform_device_skia.h
|
| diff --git a/skia/ext/bitmap_platform_device_skia.h b/skia/ext/bitmap_platform_device_skia.h
|
| deleted file mode 100644
|
| index 0e21929112a9d9d27efaeebbd621ae6b4181d9bb..0000000000000000000000000000000000000000
|
| --- a/skia/ext/bitmap_platform_device_skia.h
|
| +++ /dev/null
|
| @@ -1,51 +0,0 @@
|
| -// Copyright 2013 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef SKIA_EXT_BITMAP_PLATFORM_DEVICE_SKIA_H_
|
| -#define SKIA_EXT_BITMAP_PLATFORM_DEVICE_SKIA_H_
|
| -
|
| -#include "base/compiler_specific.h"
|
| -#include "base/memory/ref_counted.h"
|
| -#include "skia/ext/platform_device.h"
|
| -
|
| -namespace skia {
|
| -
|
| -// -----------------------------------------------------------------------------
|
| -// For now we just use SkBitmap for SkBitmapDevice
|
| -//
|
| -// This is all quite ok for test_shell. In the future we will want to use
|
| -// shared memory between the renderer and the main process at least. In this
|
| -// case we'll probably create the buffer from a precreated region of memory.
|
| -// -----------------------------------------------------------------------------
|
| -class BitmapPlatformDevice : public SkBitmapDevice, public PlatformDevice {
|
| - public:
|
| - // Construct a BitmapPlatformDevice. |is_opaque| should be set if the caller
|
| - // knows the bitmap will be completely opaque and allows some optimizations.
|
| - // The bitmap is not initialized.
|
| - static BitmapPlatformDevice* Create(int width, int height, bool is_opaque);
|
| -
|
| - // This doesn't take ownership of |data|. If |data| is null, the bitmap
|
| - // is not initialized to 0.
|
| - static BitmapPlatformDevice* Create(int width, int height, bool is_opaque,
|
| - uint8_t* data);
|
| -
|
| - // Create a BitmapPlatformDevice from an already constructed bitmap;
|
| - // you should probably be using Create(). This may become private later if
|
| - // we ever have to share state between some native drawing UI and Skia, like
|
| - // the Windows and Mac versions of this class do.
|
| - explicit BitmapPlatformDevice(const SkBitmap& other);
|
| - ~BitmapPlatformDevice() override;
|
| -
|
| - PlatformSurface BeginPlatformPaint() override;
|
| -
|
| - protected:
|
| - SkBaseDevice* onCreateDevice(const CreateInfo&, const SkPaint*) override;
|
| -
|
| - private:
|
| - DISALLOW_COPY_AND_ASSIGN(BitmapPlatformDevice);
|
| -};
|
| -
|
| -} // namespace skia
|
| -
|
| -#endif // SKIA_EXT_BITMAP_PLATFORM_DEVICE_SKIA_H_
|
|
|