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Side by Side Diff: ui/gfx/skia_util.h

Issue 2011713003: Roll skia to 8cc209111876b7c78b5ec577c9221d8ed5e21024 (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 4 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_SKIA_UTIL_H_ 5 #ifndef UI_GFX_SKIA_UTIL_H_
6 #define UI_GFX_SKIA_UTIL_H_ 6 #define UI_GFX_SKIA_UTIL_H_
7 7
8 #include <string> 8 #include <string>
9 #include <vector> 9 #include <vector>
10 10
11 #include "skia/ext/refptr.h"
12 #include "third_party/skia/include/core/SkColor.h" 11 #include "third_party/skia/include/core/SkColor.h"
13 #include "third_party/skia/include/core/SkRect.h" 12 #include "third_party/skia/include/core/SkRect.h"
13 #include "third_party/skia/include/core/SkRefCnt.h"
14 #include "third_party/skia/include/core/SkShader.h" 14 #include "third_party/skia/include/core/SkShader.h"
15 #include "ui/gfx/geometry/quad_f.h" 15 #include "ui/gfx/geometry/quad_f.h"
16 #include "ui/gfx/geometry/size.h" 16 #include "ui/gfx/geometry/size.h"
17 #include "ui/gfx/gfx_export.h" 17 #include "ui/gfx/gfx_export.h"
18 18
19 class SkBitmap; 19 class SkBitmap;
20 class SkDrawLooper; 20 class SkDrawLooper;
21 21
22 namespace gfx { 22 namespace gfx {
23 23
(...skipping 17 matching lines...) Expand all
41 GFX_EXPORT void TransformToFlattenedSkMatrix(const gfx::Transform& transform, 41 GFX_EXPORT void TransformToFlattenedSkMatrix(const gfx::Transform& transform,
42 SkMatrix* flattened); 42 SkMatrix* flattened);
43 43
44 // Creates a bitmap shader for the image rep with the image rep's scale factor. 44 // Creates a bitmap shader for the image rep with the image rep's scale factor.
45 // Sets the created shader's local matrix such that it displays the image rep at 45 // Sets the created shader's local matrix such that it displays the image rep at
46 // the correct scale factor. 46 // the correct scale factor.
47 // The shader's local matrix should not be changed after the shader is created. 47 // The shader's local matrix should not be changed after the shader is created.
48 // TODO(pkotwicz): Allow shader's local matrix to be changed after the shader 48 // TODO(pkotwicz): Allow shader's local matrix to be changed after the shader
49 // is created. 49 // is created.
50 // 50 //
51 GFX_EXPORT skia::RefPtr<SkShader> CreateImageRepShader( 51 GFX_EXPORT sk_sp<SkShader> CreateImageRepShader(
52 const gfx::ImageSkiaRep& image_rep, 52 const gfx::ImageSkiaRep& image_rep,
53 SkShader::TileMode tile_mode, 53 SkShader::TileMode tile_mode,
54 const SkMatrix& local_matrix); 54 const SkMatrix& local_matrix);
55 55
56 // Creates a bitmap shader for the image rep with the passed in scale factor. 56 // Creates a bitmap shader for the image rep with the passed in scale factor.
57 GFX_EXPORT skia::RefPtr<SkShader> CreateImageRepShaderForScale( 57 GFX_EXPORT sk_sp<SkShader> CreateImageRepShaderForScale(
58 const gfx::ImageSkiaRep& image_rep, 58 const gfx::ImageSkiaRep& image_rep,
59 SkShader::TileMode tile_mode, 59 SkShader::TileMode tile_mode,
60 const SkMatrix& local_matrix, 60 const SkMatrix& local_matrix,
61 SkScalar scale); 61 SkScalar scale);
62 62
63 // Creates a vertical gradient shader. The caller owns the shader. 63 // Creates a vertical gradient shader. The caller owns the shader.
64 // Example usage to avoid leaks: 64 // Example usage to avoid leaks:
65 GFX_EXPORT skia::RefPtr<SkShader> CreateGradientShader(int start_point, 65 GFX_EXPORT sk_sp<SkShader> CreateGradientShader(int start_point,
66 int end_point, 66 int end_point,
67 SkColor start_color, 67 SkColor start_color,
68 SkColor end_color); 68 SkColor end_color);
69 69
70 // Creates a draw looper to generate |shadows|. The caller owns the draw looper. 70 // Creates a draw looper to generate |shadows|. The caller owns the draw looper.
71 // NULL is returned if |shadows| is empty since no draw looper is needed in 71 // NULL is returned if |shadows| is empty since no draw looper is needed in
72 // this case. 72 // this case.
73 GFX_EXPORT skia::RefPtr<SkDrawLooper> CreateShadowDrawLooper( 73 GFX_EXPORT sk_sp<SkDrawLooper> CreateShadowDrawLooper(
74 const std::vector<ShadowValue>& shadows); 74 const std::vector<ShadowValue>& shadows);
75 75
76 // Returns true if the two bitmaps contain the same pixels. 76 // Returns true if the two bitmaps contain the same pixels.
77 GFX_EXPORT bool BitmapsAreEqual(const SkBitmap& bitmap1, 77 GFX_EXPORT bool BitmapsAreEqual(const SkBitmap& bitmap1,
78 const SkBitmap& bitmap2); 78 const SkBitmap& bitmap2);
79 79
80 // Converts Skia ARGB format pixels in |skia| to RGBA. 80 // Converts Skia ARGB format pixels in |skia| to RGBA.
81 GFX_EXPORT void ConvertSkiaToRGBA(const unsigned char* skia, 81 GFX_EXPORT void ConvertSkiaToRGBA(const unsigned char* skia,
82 int pixel_width, 82 int pixel_width,
83 unsigned char* rgba); 83 unsigned char* rgba);
84 84
85 } // namespace gfx 85 } // namespace gfx
86 86
87 #endif // UI_GFX_SKIA_UTIL_H_ 87 #endif // UI_GFX_SKIA_UTIL_H_
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