Chromium Code Reviews

Side by Side Diff: skia/ext/platform_device.h

Issue 2011713003: Roll skia to 8cc209111876b7c78b5ec577c9221d8ed5e21024 (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 4 years, 6 months ago
Use n/p to move between diff chunks; N/P to move between comments.
Jump to:
View unified diff |
« no previous file with comments | « skia/ext/platform_canvas_unittest.cc ('k') | skia/ext/platform_device.cc » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
(Empty)
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef SKIA_EXT_PLATFORM_DEVICE_H_
6 #define SKIA_EXT_PLATFORM_DEVICE_H_
7
8 #include "build/build_config.h"
9
10 #if defined(OS_WIN)
11 #include <windows.h>
12 #include <vector>
13 #endif
14
15 #include "third_party/skia/include/core/SkColor.h"
16 #include "third_party/skia/include/core/SkBitmapDevice.h"
17 #include "third_party/skia/include/core/SkPreConfig.h"
18
19 class SkMatrix;
20 class SkMetaData;
21 class SkPath;
22 class SkRegion;
23
24 #if defined(OS_MACOSX)
25 typedef struct CGContext* CGContextRef;
26 typedef struct CGRect CGRect;
27 #endif
28
29 namespace skia {
30
31 class PlatformDevice;
32
33 #if defined(OS_WIN)
34 typedef HDC PlatformSurface;
35 typedef RECT PlatformRect;
36 #elif defined(OS_MACOSX)
37 typedef CGContextRef PlatformSurface;
38 typedef CGRect PlatformRect;
39 #else
40 typedef void* PlatformSurface;
41 typedef SkIRect* PlatformRect;
42 #endif
43
44 // The following routines provide accessor points for the functionality
45 // exported by the various PlatformDevice ports.
46 // All calls to PlatformDevice::* should be routed through these
47 // helper functions.
48
49 // Bind a PlatformDevice instance, |platform_device| to |device|. Subsequent
50 // calls to the functions exported below will forward the request to the
51 // corresponding method on the bound PlatformDevice instance. If no
52 // PlatformDevice has been bound to the SkBaseDevice passed, then the
53 // routines are NOPS.
54 SK_API void SetPlatformDevice(SkBaseDevice* device,
55 PlatformDevice* platform_device);
56 SK_API PlatformDevice* GetPlatformDevice(SkBaseDevice* device);
57
58
59 #if defined(OS_WIN)
60 // Initializes the default settings and colors in a device context.
61 SK_API void InitializeDC(HDC context);
62 #elif defined(OS_MACOSX)
63 // Returns the CGContext that backing the SkBaseDevice. Forwards to the bound
64 // PlatformDevice. Returns NULL if no PlatformDevice is bound.
65 SK_API CGContextRef GetBitmapContext(SkBaseDevice* device);
66 #endif
67
68 // Following routines are used in print preview workflow to mark the draft mode
69 // metafile and preview metafile.
70 SK_API SkMetaData& getMetaData(const SkCanvas& canvas);
71 SK_API void SetIsDraftMode(const SkCanvas& canvas, bool draft_mode);
72 SK_API bool IsDraftMode(const SkCanvas& canvas);
73
74 #if defined(OS_MACOSX) || defined(OS_WIN)
75 SK_API void SetIsPreviewMetafile(const SkCanvas& canvas, bool is_preview);
76 SK_API bool IsPreviewMetafile(const SkCanvas& canvas);
77 #endif
78
79 // A SkBitmapDevice is basically a wrapper around SkBitmap that provides a
80 // surface for SkCanvas to draw into. PlatformDevice provides a surface
81 // Windows can also write to. It also provides functionality to play well
82 // with GDI drawing functions. This class is abstract and must be subclassed.
83 // It provides the basic interface to implement it either with or without
84 // a bitmap backend.
85 //
86 // PlatformDevice provides an interface which sub-classes of SkBaseDevice can
87 // also provide to allow for drawing by the native platform into the device.
88 // TODO(robertphillips): Once the bitmap-specific entry points are removed
89 // from SkBaseDevice it might make sense for PlatformDevice to be derived
90 // from it.
91 class SK_API PlatformDevice {
92 public:
93 virtual ~PlatformDevice() {}
94
95 #if defined(OS_MACOSX)
96 // The CGContext that corresponds to the bitmap, used for CoreGraphics
97 // operations drawing into the bitmap. This is possibly heavyweight, so it
98 // should exist only during one pass of rendering.
99 virtual CGContextRef GetBitmapContext() = 0;
100 #endif
101
102 // The DC that corresponds to the bitmap, used for GDI operations drawing
103 // into the bitmap. This is possibly heavyweight, so it should be existant
104 // only during one pass of rendering.
105 virtual PlatformSurface BeginPlatformPaint();
106
107 // Finish a previous call to beginPlatformPaint.
108 virtual void EndPlatformPaint();
109
110 // Returns true if GDI operations can be used for drawing into the bitmap.
111 virtual bool SupportsPlatformPaint();
112
113 #if defined(OS_WIN)
114 // Loads a SkPath into the GDI context. The path can there after be used for
115 // clipping or as a stroke. Returns false if the path failed to be loaded.
116 static bool LoadPathToDC(HDC context, const SkPath& path);
117
118 // Loads a SkRegion into the GDI context.
119 static void LoadClippingRegionToDC(HDC context, const SkRegion& region,
120 const SkMatrix& transformation);
121
122 // Draws to the given screen DC, if the bitmap DC doesn't exist, this will
123 // temporarily create it. However, if you have created the bitmap DC, it will
124 // be more efficient if you don't free it until after this call so it doesn't
125 // have to be created twice. If src_rect is null, then the entirety of the
126 // source device will be copied.
127 virtual void DrawToHDC(HDC, int x, int y, const RECT* src_rect);
128 #endif
129
130 protected:
131 #if defined(OS_WIN)
132 // Arrays must be inside structures.
133 struct CubicPoints {
134 SkPoint p[4];
135 };
136 typedef std::vector<CubicPoints> CubicPath;
137 typedef std::vector<CubicPath> CubicPaths;
138
139 // Loads the specified Skia transform into the device context, excluding
140 // perspective (which GDI doesn't support).
141 static void LoadTransformToDC(HDC dc, const SkMatrix& matrix);
142
143 // Transforms SkPath's paths into a series of cubic path.
144 static bool SkPathToCubicPaths(CubicPaths* paths, const SkPath& skpath);
145 #endif
146 };
147
148 } // namespace skia
149
150 #endif // SKIA_EXT_PLATFORM_DEVICE_H_
OLDNEW
« no previous file with comments | « skia/ext/platform_canvas_unittest.cc ('k') | skia/ext/platform_device.cc » ('j') | no next file with comments »

Powered by Google App Engine