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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include <windows.h> | |
6 #include <psapi.h> | |
7 | |
8 #include "base/debug/gdi_debug_util_win.h" | |
9 #include "base/logging.h" | |
10 #include "skia/ext/bitmap_platform_device_win.h" | |
11 #include "skia/ext/platform_canvas.h" | |
12 #include "third_party/skia/include/core/SkMatrix.h" | |
13 #include "third_party/skia/include/core/SkRefCnt.h" | |
14 #include "third_party/skia/include/core/SkRegion.h" | |
15 #include "third_party/skia/include/core/SkUtils.h" | |
16 | |
17 namespace { | |
18 | |
19 HBITMAP CreateHBitmap(int width, int height, bool is_opaque, | |
20 HANDLE shared_section, void** data) { | |
21 // CreateDIBSection appears to get unhappy if we create an empty bitmap, so | |
22 // just create a minimal bitmap | |
23 if ((width == 0) || (height == 0)) { | |
24 width = 1; | |
25 height = 1; | |
26 } | |
27 | |
28 BITMAPINFOHEADER hdr = {0}; | |
29 hdr.biSize = sizeof(BITMAPINFOHEADER); | |
30 hdr.biWidth = width; | |
31 hdr.biHeight = -height; // minus means top-down bitmap | |
32 hdr.biPlanes = 1; | |
33 hdr.biBitCount = 32; | |
34 hdr.biCompression = BI_RGB; // no compression | |
35 hdr.biSizeImage = 0; | |
36 hdr.biXPelsPerMeter = 1; | |
37 hdr.biYPelsPerMeter = 1; | |
38 hdr.biClrUsed = 0; | |
39 hdr.biClrImportant = 0; | |
40 | |
41 HBITMAP hbitmap = CreateDIBSection(NULL, reinterpret_cast<BITMAPINFO*>(&hdr), | |
42 0, data, shared_section, 0); | |
43 | |
44 #if !defined(_WIN64) | |
45 // If this call fails, we're gonna crash hard. Try to get some useful | |
46 // information out before we crash for post-mortem analysis. | |
47 if (!hbitmap) | |
48 base::debug::GDIBitmapAllocFailure(&hdr, shared_section); | |
49 #endif | |
50 | |
51 return hbitmap; | |
52 } | |
53 | |
54 } // namespace | |
55 | |
56 namespace skia { | |
57 | |
58 void DrawToNativeContext(SkCanvas* canvas, HDC hdc, int x, int y, | |
59 const RECT* src_rect) { | |
60 PlatformDevice* platform_device = GetPlatformDevice(GetTopDevice(*canvas)); | |
61 if (platform_device) | |
62 platform_device->DrawToHDC(hdc, x, y, src_rect); | |
63 } | |
64 | |
65 void PlatformDevice::DrawToHDC(HDC, int x, int y, const RECT* src_rect) {} | |
66 | |
67 HDC BitmapPlatformDevice::GetBitmapDC() { | |
68 if (!hdc_) { | |
69 hdc_ = CreateCompatibleDC(NULL); | |
70 InitializeDC(hdc_); | |
71 old_hbitmap_ = static_cast<HBITMAP>(SelectObject(hdc_, hbitmap_)); | |
72 } | |
73 | |
74 LoadConfig(); | |
75 return hdc_; | |
76 } | |
77 | |
78 void BitmapPlatformDevice::ReleaseBitmapDC() { | |
79 SkASSERT(hdc_); | |
80 SelectObject(hdc_, old_hbitmap_); | |
81 DeleteDC(hdc_); | |
82 hdc_ = NULL; | |
83 old_hbitmap_ = NULL; | |
84 } | |
85 | |
86 bool BitmapPlatformDevice::IsBitmapDCCreated() | |
87 const { | |
88 return hdc_ != NULL; | |
89 } | |
90 | |
91 | |
92 void BitmapPlatformDevice::SetMatrixClip( | |
93 const SkMatrix& transform, | |
94 const SkRegion& region) { | |
95 transform_ = transform; | |
96 clip_region_ = region; | |
97 config_dirty_ = true; | |
98 } | |
99 | |
100 void BitmapPlatformDevice::LoadConfig() { | |
101 if (!config_dirty_ || !hdc_) | |
102 return; // Nothing to do. | |
103 config_dirty_ = false; | |
104 | |
105 // Transform. | |
106 LoadTransformToDC(hdc_, transform_); | |
107 LoadClippingRegionToDC(hdc_, clip_region_, transform_); | |
108 } | |
109 | |
110 static void DeleteHBitmapCallback(void* addr, void* context) { | |
111 DeleteObject(static_cast<HBITMAP>(context)); | |
112 } | |
113 | |
114 static bool InstallHBitmapPixels(SkBitmap* bitmap, int width, int height, | |
115 bool is_opaque, void* data, HBITMAP hbitmap) { | |
116 const SkAlphaType at = is_opaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType; | |
117 const SkImageInfo info = SkImageInfo::MakeN32(width, height, at); | |
118 const size_t rowBytes = info.minRowBytes(); | |
119 SkColorTable* color_table = NULL; | |
120 return bitmap->installPixels(info, data, rowBytes, color_table, | |
121 DeleteHBitmapCallback, hbitmap); | |
122 } | |
123 | |
124 // We use this static factory function instead of the regular constructor so | |
125 // that we can create the pixel data before calling the constructor. This is | |
126 // required so that we can call the base class' constructor with the pixel | |
127 // data. | |
128 BitmapPlatformDevice* BitmapPlatformDevice::Create( | |
129 int width, | |
130 int height, | |
131 bool is_opaque, | |
132 HANDLE shared_section, | |
133 bool do_clear) { | |
134 | |
135 void* data; | |
136 HBITMAP hbitmap = CreateHBitmap(width, height, is_opaque, shared_section, | |
137 &data); | |
138 if (!hbitmap) | |
139 return NULL; | |
140 | |
141 SkBitmap bitmap; | |
142 if (!InstallHBitmapPixels(&bitmap, width, height, is_opaque, data, hbitmap)) | |
143 return NULL; | |
144 | |
145 if (do_clear) | |
146 bitmap.eraseColor(0); | |
147 | |
148 #ifndef NDEBUG | |
149 // If we were given data, then don't clobber it! | |
150 if (!shared_section && is_opaque) | |
151 // To aid in finding bugs, we set the background color to something | |
152 // obviously wrong so it will be noticable when it is not cleared | |
153 bitmap.eraseARGB(255, 0, 255, 128); // bright bluish green | |
154 #endif | |
155 | |
156 // The device object will take ownership of the HBITMAP. The initial refcount | |
157 // of the data object will be 1, which is what the constructor expects. | |
158 return new BitmapPlatformDevice(hbitmap, bitmap); | |
159 } | |
160 | |
161 // static | |
162 BitmapPlatformDevice* BitmapPlatformDevice::Create(int width, int height, | |
163 bool is_opaque) { | |
164 const HANDLE shared_section = NULL; | |
165 const bool do_clear = false; | |
166 return Create(width, height, is_opaque, shared_section, do_clear); | |
167 } | |
168 | |
169 // The device will own the HBITMAP, which corresponds to also owning the pixel | |
170 // data. Therefore, we do not transfer ownership to the SkBitmapDevice's bitmap. | |
171 BitmapPlatformDevice::BitmapPlatformDevice( | |
172 HBITMAP hbitmap, | |
173 const SkBitmap& bitmap) | |
174 : SkBitmapDevice(bitmap), | |
175 hbitmap_(hbitmap), | |
176 old_hbitmap_(NULL), | |
177 hdc_(NULL), | |
178 config_dirty_(true), // Want to load the config next time. | |
179 transform_(SkMatrix::I()) { | |
180 // The data object is already ref'ed for us by create(). | |
181 SkDEBUGCODE(begin_paint_count_ = 0); | |
182 SetPlatformDevice(this, this); | |
183 // Initialize the clip region to the entire bitmap. | |
184 BITMAP bitmap_data; | |
185 if (GetObject(hbitmap_, sizeof(BITMAP), &bitmap_data)) { | |
186 SkIRect rect; | |
187 rect.set(0, 0, bitmap_data.bmWidth, bitmap_data.bmHeight); | |
188 clip_region_ = SkRegion(rect); | |
189 } | |
190 } | |
191 | |
192 BitmapPlatformDevice::~BitmapPlatformDevice() { | |
193 SkASSERT(begin_paint_count_ == 0); | |
194 if (hdc_) | |
195 ReleaseBitmapDC(); | |
196 } | |
197 | |
198 HDC BitmapPlatformDevice::BeginPlatformPaint() { | |
199 SkDEBUGCODE(begin_paint_count_++); | |
200 return GetBitmapDC(); | |
201 } | |
202 | |
203 void BitmapPlatformDevice::EndPlatformPaint() { | |
204 SkASSERT(begin_paint_count_--); | |
205 PlatformDevice::EndPlatformPaint(); | |
206 } | |
207 | |
208 void BitmapPlatformDevice::setMatrixClip(const SkMatrix& transform, | |
209 const SkRegion& region, | |
210 const SkClipStack&) { | |
211 SetMatrixClip(transform, region); | |
212 } | |
213 | |
214 void BitmapPlatformDevice::DrawToHDC(HDC dc, int x, int y, | |
215 const RECT* src_rect) { | |
216 bool created_dc = !IsBitmapDCCreated(); | |
217 HDC source_dc = BeginPlatformPaint(); | |
218 | |
219 RECT temp_rect; | |
220 if (!src_rect) { | |
221 temp_rect.left = 0; | |
222 temp_rect.right = width(); | |
223 temp_rect.top = 0; | |
224 temp_rect.bottom = height(); | |
225 src_rect = &temp_rect; | |
226 } | |
227 | |
228 int copy_width = src_rect->right - src_rect->left; | |
229 int copy_height = src_rect->bottom - src_rect->top; | |
230 | |
231 // We need to reset the translation for our bitmap or (0,0) won't be in the | |
232 // upper left anymore | |
233 SkMatrix identity; | |
234 identity.reset(); | |
235 | |
236 LoadTransformToDC(source_dc, identity); | |
237 if (isOpaque()) { | |
238 BitBlt(dc, | |
239 x, | |
240 y, | |
241 copy_width, | |
242 copy_height, | |
243 source_dc, | |
244 src_rect->left, | |
245 src_rect->top, | |
246 SRCCOPY); | |
247 } else { | |
248 SkASSERT(copy_width != 0 && copy_height != 0); | |
249 BLENDFUNCTION blend_function = {AC_SRC_OVER, 0, 255, AC_SRC_ALPHA}; | |
250 GdiAlphaBlend(dc, | |
251 x, | |
252 y, | |
253 copy_width, | |
254 copy_height, | |
255 source_dc, | |
256 src_rect->left, | |
257 src_rect->top, | |
258 copy_width, | |
259 copy_height, | |
260 blend_function); | |
261 } | |
262 LoadTransformToDC(source_dc, transform_); | |
263 | |
264 EndPlatformPaint(); | |
265 if (created_dc) | |
266 ReleaseBitmapDC(); | |
267 } | |
268 | |
269 const SkBitmap& BitmapPlatformDevice::onAccessBitmap() { | |
270 // FIXME(brettw) OPTIMIZATION: We should only flush if we know a GDI | |
271 // operation has occurred on our DC. | |
272 if (IsBitmapDCCreated()) | |
273 GdiFlush(); | |
274 return SkBitmapDevice::onAccessBitmap(); | |
275 } | |
276 | |
277 SkBaseDevice* BitmapPlatformDevice::onCreateDevice(const CreateInfo& cinfo, | |
278 const SkPaint*) { | |
279 const SkImageInfo& info = cinfo.fInfo; | |
280 const bool do_clear = !info.isOpaque(); | |
281 SkASSERT(info.colorType() == kN32_SkColorType); | |
282 return Create(info.width(), info.height(), info.isOpaque(), NULL, do_clear); | |
283 } | |
284 | |
285 // PlatformCanvas impl | |
286 | |
287 SkCanvas* CreatePlatformCanvas(int width, | |
288 int height, | |
289 bool is_opaque, | |
290 HANDLE shared_section, | |
291 OnFailureType failureType) { | |
292 skia::RefPtr<SkBaseDevice> dev = skia::AdoptRef( | |
293 BitmapPlatformDevice::Create(width, height, is_opaque, shared_section)); | |
294 return CreateCanvas(dev, failureType); | |
295 } | |
296 | |
297 // Port of PlatformBitmap to win | |
298 | |
299 PlatformBitmap::~PlatformBitmap() { | |
300 if (surface_) { | |
301 if (platform_extra_) | |
302 SelectObject(surface_, reinterpret_cast<HGDIOBJ>(platform_extra_)); | |
303 DeleteDC(surface_); | |
304 } | |
305 } | |
306 | |
307 bool PlatformBitmap::Allocate(int width, int height, bool is_opaque) { | |
308 void* data; | |
309 HBITMAP hbitmap = CreateHBitmap(width, height, is_opaque, 0, &data); | |
310 if (!hbitmap) | |
311 return false; | |
312 | |
313 surface_ = CreateCompatibleDC(NULL); | |
314 InitializeDC(surface_); | |
315 // When the memory DC is created, its display surface is exactly one | |
316 // monochrome pixel wide and one monochrome pixel high. Save this object | |
317 // off, we'll restore it just before deleting the memory DC. | |
318 HGDIOBJ stock_bitmap = SelectObject(surface_, hbitmap); | |
319 platform_extra_ = reinterpret_cast<intptr_t>(stock_bitmap); | |
320 | |
321 if (!InstallHBitmapPixels(&bitmap_, width, height, is_opaque, data, hbitmap)) | |
322 return false; | |
323 bitmap_.lockPixels(); | |
324 | |
325 return true; | |
326 } | |
327 | |
328 } // namespace skia | |
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