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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef SKIA_EXT_BITMAP_PLATFORM_DEVICE_H_ | |
6 #define SKIA_EXT_BITMAP_PLATFORM_DEVICE_H_ | |
7 | |
8 // This file provides an easy way to include the appropriate | |
9 // BitmapPlatformDevice header file for your platform. | |
10 | |
11 #if defined(WIN32) | |
12 #include "skia/ext/bitmap_platform_device_win.h" | |
13 #elif defined(__APPLE__) | |
14 #include "skia/ext/bitmap_platform_device_mac.h" | |
15 #else | |
16 #include "skia/ext/bitmap_platform_device_skia.h" | |
17 #endif | |
18 | |
19 namespace skia { | |
20 // Returns true if it is unsafe to attempt to allocate an offscreen buffer | |
21 // given these dimensions. | |
22 inline bool RasterDeviceTooBigToAllocate(int width, int height) { | |
23 | |
24 #ifndef SKIA_EXT_RASTER_DEVICE_ALLOCATION_MAX | |
25 #define SKIA_EXT_RASTER_DEVICE_ALLOCATION_MAX (2 * 256 * 1024 * 1024) | |
26 #endif | |
27 | |
28 int bytesPerPixel = 4; | |
29 int64_t bytes = (int64_t)width * height * bytesPerPixel; | |
30 return bytes > SKIA_EXT_RASTER_DEVICE_ALLOCATION_MAX; | |
31 } | |
32 } | |
33 | |
34 #endif // SKIA_EXT_BITMAP_PLATFORM_DEVICE_H_ | |
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