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Side by Side Diff: include/gpu/SkGpuDevice.h

Issue 201153023: Adding a new SkSurface factory for generating surfaces from the scratch texture pool. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: build/typo fix Created 6 years, 9 months ago
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1 1
2 /* 2 /*
3 * Copyright 2010 Google Inc. 3 * Copyright 2010 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 10
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22 struct GrSkDrawProcs; 22 struct GrSkDrawProcs;
23 23
24 class GrTextContext; 24 class GrTextContext;
25 25
26 /** 26 /**
27 * Subclass of SkBitmapDevice, which directs all drawing to the GrGpu owned by the 27 * Subclass of SkBitmapDevice, which directs all drawing to the GrGpu owned by the
28 * canvas. 28 * canvas.
29 */ 29 */
30 class SK_API SkGpuDevice : public SkBitmapDevice { 30 class SK_API SkGpuDevice : public SkBitmapDevice {
31 public: 31 public:
32 enum Flags {
33 kNeedClear_Flag = 1 << 0, //!< Surface requires an initial clear
34 kCached_Flag = 1 << 1, //!< Surface is cached and needs to be unlock ed when released
35 };
32 36
33 /** 37 /**
34 * Creates an SkGpuDevice from a GrSurface. This will fail if the surface is not a render 38 * Creates an SkGpuDevice from a GrSurface. This will fail if the surface is not a render
35 * target. The caller owns a ref on the returned device. 39 * target. The caller owns a ref on the returned device. If the surface is c ached,
40 * the kCached_Flag should be specified to make the device responsible for u nlocking
41 * the surface when it is released.
36 */ 42 */
37 static SkGpuDevice* Create(GrSurface* surface); 43 static SkGpuDevice* Create(GrSurface* surface, unsigned flags = 0);
38 44
39 /** 45 /**
40 * New device that will create an offscreen renderTarget based on the 46 * New device that will create an offscreen renderTarget based on the
41 * ImageInfo and sampleCount. The device's storage will not 47 * ImageInfo and sampleCount. The device's storage will not
42 * count against the GrContext's texture cache budget. The device's pixels 48 * count against the GrContext's texture cache budget. The device's pixels
43 * will be uninitialized. On failure, returns NULL. 49 * will be uninitialized. On failure, returns NULL.
44 */ 50 */
45 static SkGpuDevice* Create(GrContext*, const SkImageInfo&, int sampleCount); 51 static SkGpuDevice* Create(GrContext*, const SkImageInfo&, int sampleCount);
46 52
47 #ifdef SK_SUPPORT_LEGACY_COMPATIBLEDEVICE_CONFIG 53 #ifdef SK_SUPPORT_LEGACY_COMPATIBLEDEVICE_CONFIG
48 /** 54 /**
49 * New device that will create an offscreen renderTarget based on the 55 * New device that will create an offscreen renderTarget based on the
50 * config, width, height, and sampleCount. The device's storage will not 56 * config, width, height, and sampleCount. The device's storage will not
51 * count against the GrContext's texture cache budget. The device's pixels 57 * count against the GrContext's texture cache budget. The device's pixels
52 * will be uninitialized. TODO: This can fail, replace with a factory funct ion. 58 * will be uninitialized. TODO: This can fail, replace with a factory funct ion.
53 */ 59 */
54 SkGpuDevice(GrContext*, SkBitmap::Config, int width, int height, int sampleC ount = 0); 60 SkGpuDevice(GrContext*, SkBitmap::Config, int width, int height, int sampleC ount = 0);
55 #endif 61 #endif
56 62
57 /** 63 /**
58 * DEPRECATED -- need to make this private, call Create(surface) 64 * DEPRECATED -- need to make this private, call Create(surface)
59 * New device that will render to the specified renderTarget. 65 * New device that will render to the specified renderTarget.
60 */ 66 */
61 SkGpuDevice(GrContext*, GrRenderTarget*); 67 SkGpuDevice(GrContext*, GrRenderTarget*, unsigned flags = 0);
62 68
63 /** 69 /**
64 * DEPRECATED -- need to make this private, call Create(surface) 70 * DEPRECATED -- need to make this private, call Create(surface)
65 * New device that will render to the texture (as a rendertarget). 71 * New device that will render to the texture (as a rendertarget).
66 * The GrTexture's asRenderTarget() must be non-NULL or device will not 72 * The GrTexture's asRenderTarget() must be non-NULL or device will not
67 * function. 73 * function.
68 */ 74 */
69 SkGpuDevice(GrContext*, GrTexture*); 75 SkGpuDevice(GrContext*, GrTexture*, unsigned flags = 0);
70 76
71 virtual ~SkGpuDevice(); 77 virtual ~SkGpuDevice();
72 78
73 GrContext* context() const { return fContext; } 79 GrContext* context() const { return fContext; }
74 80
75 virtual GrRenderTarget* accessRenderTarget() SK_OVERRIDE; 81 virtual GrRenderTarget* accessRenderTarget() SK_OVERRIDE;
76 82
77 // overrides from SkBaseDevice 83 // overrides from SkBaseDevice
78 virtual int width() const SK_OVERRIDE { 84 virtual int width() const SK_OVERRIDE {
79 return NULL == fRenderTarget ? 0 : fRenderTarget->width(); 85 return NULL == fRenderTarget ? 0 : fRenderTarget->width();
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164 GrClipData fClipData; 170 GrClipData fClipData;
165 171
166 GrTextContext* fMainTextContext; 172 GrTextContext* fMainTextContext;
167 GrTextContext* fFallbackTextContext; 173 GrTextContext* fFallbackTextContext;
168 174
169 // state for our render-target 175 // state for our render-target
170 GrRenderTarget* fRenderTarget; 176 GrRenderTarget* fRenderTarget;
171 bool fNeedClear; 177 bool fNeedClear;
172 178
173 // called from rt and tex cons 179 // called from rt and tex cons
174 void initFromRenderTarget(GrContext*, GrRenderTarget*, bool cached); 180 void initFromRenderTarget(GrContext*, GrRenderTarget*, unsigned flags);
175
176 // used by createCompatibleDevice
177 SkGpuDevice(GrContext*, GrTexture* texture, bool needClear);
178 181
179 virtual SkBaseDevice* onCreateDevice(const SkImageInfo&, Usage) SK_OVERRIDE; 182 virtual SkBaseDevice* onCreateDevice(const SkImageInfo&, Usage) SK_OVERRIDE;
180 183
181 virtual SkSurface* newSurface(const SkImageInfo&) SK_OVERRIDE; 184 virtual SkSurface* newSurface(const SkImageInfo&) SK_OVERRIDE;
182 185
183 // sets the render target, clip, and matrix on GrContext. Use forceIdenity t o override 186 // sets the render target, clip, and matrix on GrContext. Use forceIdenity t o override
184 // SkDraw's matrix and draw in device coords. 187 // SkDraw's matrix and draw in device coords.
185 void prepareDraw(const SkDraw&, bool forceIdentity); 188 void prepareDraw(const SkDraw&, bool forceIdentity);
186 189
187 /** 190 /**
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220 SkCanvas::DrawBitmapRectFlags flags, 223 SkCanvas::DrawBitmapRectFlags flags,
221 int tileSize, 224 int tileSize,
222 bool bicubic); 225 bool bicubic);
223 226
224 static SkPicture::AccelData::Key ComputeAccelDataKey(); 227 static SkPicture::AccelData::Key ComputeAccelDataKey();
225 228
226 typedef SkBitmapDevice INHERITED; 229 typedef SkBitmapDevice INHERITED;
227 }; 230 };
228 231
229 #endif 232 #endif
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