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Unified Diff: cc/layers/texture_layer_impl_unittest.cc

Issue 201153021: cc: Apply occlusion before creating quads in TextureLayerImpl. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: append-texture: year Created 6 years, 9 months ago
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Index: cc/layers/texture_layer_impl_unittest.cc
diff --git a/cc/layers/texture_layer_impl_unittest.cc b/cc/layers/texture_layer_impl_unittest.cc
new file mode 100644
index 0000000000000000000000000000000000000000..2d5fe62e416661498f10d0e40a08f7ab20dbfbc8
--- /dev/null
+++ b/cc/layers/texture_layer_impl_unittest.cc
@@ -0,0 +1,78 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "cc/layers/texture_layer_impl.h"
+
+#include "cc/output/context_provider.h"
+#include "cc/output/output_surface.h"
+#include "cc/test/layer_test_common.h"
+#include "testing/gtest/include/gtest/gtest.h"
+
+namespace cc {
+namespace {
+
+void IgnoreCallback(uint32 sync_point, bool lost) {}
+
+TEST(TextureLayerImplTest, Occlusion) {
+ gfx::Size layer_size(1000, 1000);
+ gfx::Size viewport_size(1000, 1000);
+
+ LayerTestCommon::LayerImplTest impl;
+
+ gpu::Mailbox mailbox;
+ impl.output_surface()->context_provider()->ContextGL()->GenMailboxCHROMIUM(
+ mailbox.name);
+ TextureMailbox texture_mailbox(mailbox, GL_TEXTURE_2D, 0);
+
+ bool uses_mailbox = true;
+ TextureLayerImpl* texture_layer_impl =
+ impl.AddChildToRoot<TextureLayerImpl>(uses_mailbox);
+ texture_layer_impl->SetAnchorPoint(gfx::PointF());
+ texture_layer_impl->SetBounds(layer_size);
+ texture_layer_impl->SetContentBounds(layer_size);
+ texture_layer_impl->SetDrawsContent(true);
+ texture_layer_impl->SetTextureMailbox(
+ texture_mailbox,
+ SingleReleaseCallback::Create(base::Bind(&IgnoreCallback)));
+
+ impl.CalcDrawProps(viewport_size);
+
+ {
+ SCOPED_TRACE("No occlusion");
+ gfx::Rect occluded;
+ impl.AppendQuadsWithOcclusion(texture_layer_impl, occluded);
+
+ LayerTestCommon::VerifyQuadsExactlyCoverRect(impl.quad_list(),
+ gfx::Rect(layer_size));
+ EXPECT_EQ(1u, impl.quad_list().size());
+ }
+
+ {
+ SCOPED_TRACE("Full occlusion");
+ gfx::Rect occluded(texture_layer_impl->visible_content_rect());
+ impl.AppendQuadsWithOcclusion(texture_layer_impl, occluded);
+
+ LayerTestCommon::VerifyQuadsExactlyCoverRect(impl.quad_list(), gfx::Rect());
+ EXPECT_EQ(impl.quad_list().size(), 0u);
+ }
+
+ {
+ SCOPED_TRACE("Partial occlusion");
+ gfx::Rect occluded(200, 0, 800, 1000);
+ impl.AppendQuadsWithOcclusion(texture_layer_impl, occluded);
+
+ size_t partially_occluded_count = 0;
+ LayerTestCommon::VerifyQuadsCoverRectWithOcclusion(
+ impl.quad_list(),
+ gfx::Rect(layer_size),
+ occluded,
+ &partially_occluded_count);
+ // The layer outputs one quad, which is partially occluded.
+ EXPECT_EQ(1u, impl.quad_list().size());
+ EXPECT_EQ(1u, partially_occluded_count);
+ }
+}
+
+} // namespace
+} // namespace cc
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