| Index: components/mus/public/cpp/surfaces/surfaces_type_converters.cc
|
| diff --git a/components/mus/public/cpp/surfaces/surfaces_type_converters.cc b/components/mus/public/cpp/surfaces/surfaces_type_converters.cc
|
| index 1628079a36a7ca56af2e894c44b5be5730e9d70d..949549000d94cdef423f132d7a16002add1efaa3 100644
|
| --- a/components/mus/public/cpp/surfaces/surfaces_type_converters.cc
|
| +++ b/components/mus/public/cpp/surfaces/surfaces_type_converters.cc
|
| @@ -40,8 +40,6 @@ using mus::mojom::Pass;
|
| using mus::mojom::PassPtr;
|
| using mus::mojom::Quad;
|
| using mus::mojom::QuadPtr;
|
| -using mus::mojom::RenderPassId;
|
| -using mus::mojom::RenderPassIdPtr;
|
| using mus::mojom::RenderPassQuadState;
|
| using mus::mojom::RenderPassQuadStatePtr;
|
| using mus::mojom::ResourceFormat;
|
| @@ -132,12 +130,9 @@ bool ConvertDrawQuad(const QuadPtr& input,
|
| gfx::PointF filter_scale_as_point =
|
| render_pass_quad_state->filters_scale.To<gfx::PointF>();
|
| render_pass_quad->SetAll(
|
| - sqs,
|
| - input->rect.To<gfx::Rect>(),
|
| - input->opaque_rect.To<gfx::Rect>(),
|
| - input->visible_rect.To<gfx::Rect>(),
|
| - input->needs_blending,
|
| - render_pass_quad_state->render_pass_id.To<cc::RenderPassId>(),
|
| + sqs, input->rect.To<gfx::Rect>(), input->opaque_rect.To<gfx::Rect>(),
|
| + input->visible_rect.To<gfx::Rect>(), input->needs_blending,
|
| + render_pass_quad_state->render_pass_id,
|
| render_pass_quad_state->mask_resource_id,
|
| mask_uv_scale_as_point.OffsetFromOrigin(),
|
| render_pass_quad_state->mask_texture_size.To<gfx::Size>(),
|
| @@ -260,23 +255,6 @@ SkColor TypeConverter<SkColor, ColorPtr>::Convert(const ColorPtr& input) {
|
| }
|
|
|
| // static
|
| -RenderPassIdPtr TypeConverter<RenderPassIdPtr, cc::RenderPassId>::Convert(
|
| - const cc::RenderPassId& input) {
|
| - RenderPassIdPtr pass_id(RenderPassId::New());
|
| - pass_id->layer_id = input.layer_id;
|
| - DCHECK_LE(input.index,
|
| - static_cast<size_t>(std::numeric_limits<uint32_t>::max()));
|
| - pass_id->index = static_cast<uint32_t>(input.index);
|
| - return pass_id;
|
| -}
|
| -
|
| -// static
|
| -cc::RenderPassId TypeConverter<cc::RenderPassId, RenderPassIdPtr>::Convert(
|
| - const RenderPassIdPtr& input) {
|
| - return cc::RenderPassId(input->layer_id, input->index);
|
| -}
|
| -
|
| -// static
|
| QuadPtr TypeConverter<QuadPtr, cc::DrawQuad>::Convert(
|
| const cc::DrawQuad& input) {
|
| QuadPtr quad = Quad::New();
|
| @@ -304,8 +282,7 @@ QuadPtr TypeConverter<QuadPtr, cc::DrawQuad>::Convert(
|
| const cc::RenderPassDrawQuad* render_pass_quad =
|
| cc::RenderPassDrawQuad::MaterialCast(&input);
|
| RenderPassQuadStatePtr pass_state = RenderPassQuadState::New();
|
| - pass_state->render_pass_id =
|
| - RenderPassId::From(render_pass_quad->render_pass_id);
|
| + pass_state->render_pass_id = render_pass_quad->render_pass_id;
|
| pass_state->mask_resource_id = render_pass_quad->mask_resource_id();
|
| pass_state->mask_uv_scale = PointF::From(
|
| gfx::PointAtOffsetFromOrigin(render_pass_quad->mask_uv_scale));
|
| @@ -417,7 +394,7 @@ TypeConverter<mus::mojom::SharedQuadStatePtr, cc::SharedQuadState>::Convert(
|
| PassPtr TypeConverter<PassPtr, cc::RenderPass>::Convert(
|
| const cc::RenderPass& input) {
|
| PassPtr pass = Pass::New();
|
| - pass->id = RenderPassId::From(input.id);
|
| + pass->id = input.id;
|
| pass->output_rect = Rect::From(input.output_rect);
|
| pass->damage_rect = Rect::From(input.damage_rect);
|
| pass->transform_to_root_target =
|
| @@ -457,8 +434,7 @@ std::unique_ptr<cc::RenderPass> ConvertToRenderPass(
|
| CustomSurfaceConverter* custom_converter) {
|
| std::unique_ptr<cc::RenderPass> pass = cc::RenderPass::Create(
|
| input->shared_quad_states.size(), input->quads.size());
|
| - pass->SetAll(input->id.To<cc::RenderPassId>(),
|
| - input->output_rect.To<gfx::Rect>(),
|
| + pass->SetAll(input->id, input->output_rect.To<gfx::Rect>(),
|
| input->damage_rect.To<gfx::Rect>(),
|
| input->transform_to_root_target.To<gfx::Transform>(),
|
| input->has_transparent_background);
|
|
|