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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "core/paint/ScopeRecorder.h" | 5 #include "core/paint/ScopeRecorder.h" |
6 | 6 |
7 #include "core/layout/LayoutObject.h" | |
8 #include "platform/graphics/GraphicsContext.h" | 7 #include "platform/graphics/GraphicsContext.h" |
9 #include "platform/graphics/paint/PaintController.h" | 8 #include "platform/graphics/paint/PaintController.h" |
10 | 9 |
11 namespace blink { | 10 namespace blink { |
12 | 11 |
13 ScopeRecorder::ScopeRecorder(GraphicsContext& context) | 12 ScopeRecorder::ScopeRecorder(GraphicsContext& context) |
14 : m_paintController(context.getPaintController()) | 13 : m_paintController(context.getPaintController()) |
15 { | 14 { |
16 m_paintController.beginScope(); | 15 m_paintController.beginScope(); |
17 } | 16 } |
18 | 17 |
19 ScopeRecorder::~ScopeRecorder() | 18 ScopeRecorder::~ScopeRecorder() |
20 { | 19 { |
21 m_paintController.endScope(); | 20 m_paintController.endScope(); |
22 } | 21 } |
23 | 22 |
24 } // namespace blink | 23 } // namespace blink |
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