Index: third_party/libxml/src/win32/VC10/README.vc10 |
diff --git a/third_party/libxml/src/win32/VC10/README.vc10 b/third_party/libxml/src/win32/VC10/README.vc10 |
index f7826b0469a13d7d5f01652545137401b4071bc4..4805bdc8ad5cb1c66336625c86dbbe132ca0fb99 100644 |
--- a/third_party/libxml/src/win32/VC10/README.vc10 |
+++ b/third_party/libxml/src/win32/VC10/README.vc10 |
@@ -1,27 +1,27 @@ |
- |
-README file for VC10 project files for libxml2 |
----------------------------------------------- |
- |
-to clarify: This is not the readme file for the whole libxml2 project. |
-Rather, it's a readme for the VC10 project files, attached to the libxml2 proejct. |
- |
-Quick Start |
------------ |
- |
-1) To use, load the libxml2.sln solution file into visual studio |
-2) check and correct paths for dependent "iconv" project which most certaily |
-are wrong on your environment. |
-3) Compile all projects |
- |
- |
-Background Info |
---------------- |
- |
-Running of "configure.sh" won't make sense since VS doesn't support |
-this kind of build system and the environment is pretty much known already |
-if you're using Visual Studio. Instead, a preconfigured "config.h" file |
-is provided in the "win32\VC10" directory and referenced by the project |
-files already. |
- |
-The compile process is not completely warning-free: Some warnings will |
-appear during compile which can be ignored. |
+ |
+README file for VC10 project files for libxml2 |
+---------------------------------------------- |
+ |
+to clarify: This is not the readme file for the whole libxml2 project. |
+Rather, it's a readme for the VC10 project files, attached to the libxml2 proejct. |
+ |
+Quick Start |
+----------- |
+ |
+1) To use, load the libxml2.sln solution file into visual studio |
+2) check and correct paths for dependent "iconv" project which most certaily |
+are wrong on your environment. |
+3) Compile all projects |
+ |
+ |
+Background Info |
+--------------- |
+ |
+Running of "configure.sh" won't make sense since VS doesn't support |
+this kind of build system and the environment is pretty much known already |
+if you're using Visual Studio. Instead, a preconfigured "config.h" file |
+is provided in the "win32\VC10" directory and referenced by the project |
+files already. |
+ |
+The compile process is not completely warning-free: Some warnings will |
+appear during compile which can be ignored. |