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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "core/paint/BoxBorderPainter.h" | 5 #include "core/paint/BoxBorderPainter.h" |
| 6 | 6 |
| 7 #include "core/paint/BoxPainter.h" | 7 #include "core/paint/BoxPainter.h" |
| 8 #include "core/paint/PaintInfo.h" | 8 #include "core/paint/PaintInfo.h" |
| 9 #include "core/style/BorderEdge.h" | 9 #include "core/style/BorderEdge.h" |
| 10 #include "core/style/ComputedStyle.h" |
| 10 #include "platform/RuntimeEnabledFeatures.h" | 11 #include "platform/RuntimeEnabledFeatures.h" |
| 11 #include "platform/graphics/GraphicsContext.h" | 12 #include "platform/graphics/GraphicsContext.h" |
| 12 #include "platform/graphics/GraphicsContextStateSaver.h" | 13 #include "platform/graphics/GraphicsContextStateSaver.h" |
| 13 #include "wtf/Vector.h" | 14 #include "wtf/Vector.h" |
| 14 #include <algorithm> | 15 #include <algorithm> |
| 15 | 16 |
| 16 namespace blink { | 17 namespace blink { |
| 17 | 18 |
| 18 namespace { | 19 namespace { |
| 19 | 20 |
| (...skipping 1174 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1194 FloatPoint secondQuad[4]; | 1195 FloatPoint secondQuad[4]; |
| 1195 secondQuad[0] = quad[0]; | 1196 secondQuad[0] = quad[0]; |
| 1196 secondQuad[1] = FloatPoint(quad[0].x() - r1 * cx, quad[0].y() - r1 * cy)
; | 1197 secondQuad[1] = FloatPoint(quad[0].x() - r1 * cx, quad[0].y() - r1 * cy)
; |
| 1197 secondQuad[2] = quad[2]; | 1198 secondQuad[2] = quad[2]; |
| 1198 secondQuad[3] = quad[3]; | 1199 secondQuad[3] = quad[3]; |
| 1199 graphicsContext.clipPolygon(4, secondQuad, secondMiter == SoftMiter); | 1200 graphicsContext.clipPolygon(4, secondQuad, secondMiter == SoftMiter); |
| 1200 } | 1201 } |
| 1201 } | 1202 } |
| 1202 | 1203 |
| 1203 } // namespace blink | 1204 } // namespace blink |
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