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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_DEBUG_DEBUG_H_ | 5 #ifndef V8_DEBUG_DEBUG_H_ |
| 6 #define V8_DEBUG_DEBUG_H_ | 6 #define V8_DEBUG_DEBUG_H_ |
| 7 | 7 |
| 8 #include "src/allocation.h" | 8 #include "src/allocation.h" |
| 9 #include "src/arguments.h" | 9 #include "src/arguments.h" |
| 10 #include "src/assembler.h" | 10 #include "src/assembler.h" |
| 11 #include "src/base/atomicops.h" | 11 #include "src/base/atomicops.h" |
| 12 #include "src/base/hashmap.h" |
| 12 #include "src/base/platform/platform.h" | 13 #include "src/base/platform/platform.h" |
| 13 #include "src/debug/liveedit.h" | 14 #include "src/debug/liveedit.h" |
| 14 #include "src/execution.h" | 15 #include "src/execution.h" |
| 15 #include "src/factory.h" | 16 #include "src/factory.h" |
| 16 #include "src/flags.h" | 17 #include "src/flags.h" |
| 17 #include "src/frames.h" | 18 #include "src/frames.h" |
| 18 #include "src/hashmap.h" | |
| 19 #include "src/interpreter/source-position-table.h" | 19 #include "src/interpreter/source-position-table.h" |
| 20 #include "src/runtime/runtime.h" | 20 #include "src/runtime/runtime.h" |
| 21 #include "src/string-stream.h" | 21 #include "src/string-stream.h" |
| 22 #include "src/v8threads.h" | 22 #include "src/v8threads.h" |
| 23 | 23 |
| 24 #include "include/v8-debug.h" | 24 #include "include/v8-debug.h" |
| 25 | 25 |
| 26 namespace v8 { | 26 namespace v8 { |
| 27 namespace internal { | 27 namespace internal { |
| 28 | 28 |
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| 817 Handle<Code> code); | 817 Handle<Code> code); |
| 818 static bool DebugBreakSlotIsPatched(Address pc); | 818 static bool DebugBreakSlotIsPatched(Address pc); |
| 819 static void ClearDebugBreakSlot(Isolate* isolate, Address pc); | 819 static void ClearDebugBreakSlot(Isolate* isolate, Address pc); |
| 820 }; | 820 }; |
| 821 | 821 |
| 822 | 822 |
| 823 } // namespace internal | 823 } // namespace internal |
| 824 } // namespace v8 | 824 } // namespace v8 |
| 825 | 825 |
| 826 #endif // V8_DEBUG_DEBUG_H_ | 826 #endif // V8_DEBUG_DEBUG_H_ |
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