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| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_D8_H_ | 5 #ifndef V8_D8_H_ |
| 6 #define V8_D8_H_ | 6 #define V8_D8_H_ |
| 7 | 7 |
| 8 #ifndef V8_SHARED | 8 #ifndef V8_SHARED |
| 9 #include "src/allocation.h" | 9 #include "src/allocation.h" |
| 10 #include "src/base/hashmap.h" |
| 10 #include "src/base/platform/time.h" | 11 #include "src/base/platform/time.h" |
| 11 #include "src/hashmap.h" | |
| 12 #include "src/list.h" | 12 #include "src/list.h" |
| 13 #else | 13 #else |
| 14 #include "include/v8.h" | 14 #include "include/v8.h" |
| 15 #include "src/base/compiler-specific.h" | 15 #include "src/base/compiler-specific.h" |
| 16 #endif // !V8_SHARED | 16 #endif // !V8_SHARED |
| 17 | 17 |
| 18 #include "src/base/once.h" | 18 #include "src/base/once.h" |
| 19 | 19 |
| 20 | 20 |
| 21 namespace v8 { | 21 namespace v8 { |
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| 54 uint32_t max_name_size_; | 54 uint32_t max_name_size_; |
| 55 uint32_t counters_in_use_; | 55 uint32_t counters_in_use_; |
| 56 Counter counters_[kMaxCounters]; | 56 Counter counters_[kMaxCounters]; |
| 57 }; | 57 }; |
| 58 | 58 |
| 59 | 59 |
| 60 class CounterMap { | 60 class CounterMap { |
| 61 public: | 61 public: |
| 62 CounterMap(): hash_map_(Match) { } | 62 CounterMap(): hash_map_(Match) { } |
| 63 Counter* Lookup(const char* name) { | 63 Counter* Lookup(const char* name) { |
| 64 i::HashMap::Entry* answer = | 64 base::HashMap::Entry* answer = |
| 65 hash_map_.Lookup(const_cast<char*>(name), Hash(name)); | 65 hash_map_.Lookup(const_cast<char*>(name), Hash(name)); |
| 66 if (!answer) return NULL; | 66 if (!answer) return NULL; |
| 67 return reinterpret_cast<Counter*>(answer->value); | 67 return reinterpret_cast<Counter*>(answer->value); |
| 68 } | 68 } |
| 69 void Set(const char* name, Counter* value) { | 69 void Set(const char* name, Counter* value) { |
| 70 i::HashMap::Entry* answer = | 70 base::HashMap::Entry* answer = |
| 71 hash_map_.LookupOrInsert(const_cast<char*>(name), Hash(name)); | 71 hash_map_.LookupOrInsert(const_cast<char*>(name), Hash(name)); |
| 72 DCHECK(answer != NULL); | 72 DCHECK(answer != NULL); |
| 73 answer->value = value; | 73 answer->value = value; |
| 74 } | 74 } |
| 75 class Iterator { | 75 class Iterator { |
| 76 public: | 76 public: |
| 77 explicit Iterator(CounterMap* map) | 77 explicit Iterator(CounterMap* map) |
| 78 : map_(&map->hash_map_), entry_(map_->Start()) { } | 78 : map_(&map->hash_map_), entry_(map_->Start()) { } |
| 79 void Next() { entry_ = map_->Next(entry_); } | 79 void Next() { entry_ = map_->Next(entry_); } |
| 80 bool More() { return entry_ != NULL; } | 80 bool More() { return entry_ != NULL; } |
| 81 const char* CurrentKey() { return static_cast<const char*>(entry_->key); } | 81 const char* CurrentKey() { return static_cast<const char*>(entry_->key); } |
| 82 Counter* CurrentValue() { return static_cast<Counter*>(entry_->value); } | 82 Counter* CurrentValue() { return static_cast<Counter*>(entry_->value); } |
| 83 private: | 83 private: |
| 84 i::HashMap* map_; | 84 base::HashMap* map_; |
| 85 i::HashMap::Entry* entry_; | 85 base::HashMap::Entry* entry_; |
| 86 }; | 86 }; |
| 87 | 87 |
| 88 private: | 88 private: |
| 89 static int Hash(const char* name); | 89 static int Hash(const char* name); |
| 90 static bool Match(void* key1, void* key2); | 90 static bool Match(void* key1, void* key2); |
| 91 i::HashMap hash_map_; | 91 base::HashMap hash_map_; |
| 92 }; | 92 }; |
| 93 #endif // !V8_SHARED | 93 #endif // !V8_SHARED |
| 94 | 94 |
| 95 | 95 |
| 96 class SourceGroup { | 96 class SourceGroup { |
| 97 public: | 97 public: |
| 98 SourceGroup() : | 98 SourceGroup() : |
| 99 #ifndef V8_SHARED | 99 #ifndef V8_SHARED |
| 100 next_semaphore_(0), | 100 next_semaphore_(0), |
| 101 done_semaphore_(0), | 101 done_semaphore_(0), |
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| 343 static Local<Context> CreateEvaluationContext(Isolate* isolate); | 343 static Local<Context> CreateEvaluationContext(Isolate* isolate); |
| 344 static int RunMain(Isolate* isolate, int argc, char* argv[], bool last_run); | 344 static int RunMain(Isolate* isolate, int argc, char* argv[], bool last_run); |
| 345 static int Main(int argc, char* argv[]); | 345 static int Main(int argc, char* argv[]); |
| 346 static void Exit(int exit_code); | 346 static void Exit(int exit_code); |
| 347 static void OnExit(Isolate* isolate); | 347 static void OnExit(Isolate* isolate); |
| 348 static void CollectGarbage(Isolate* isolate); | 348 static void CollectGarbage(Isolate* isolate); |
| 349 static void EmptyMessageQueues(Isolate* isolate); | 349 static void EmptyMessageQueues(Isolate* isolate); |
| 350 | 350 |
| 351 #ifndef V8_SHARED | 351 #ifndef V8_SHARED |
| 352 // TODO(binji): stupid implementation for now. Is there an easy way to hash an | 352 // TODO(binji): stupid implementation for now. Is there an easy way to hash an |
| 353 // object for use in i::HashMap? By pointer? | 353 // object for use in base::HashMap? By pointer? |
| 354 typedef i::List<Local<Object>> ObjectList; | 354 typedef i::List<Local<Object>> ObjectList; |
| 355 static bool SerializeValue(Isolate* isolate, Local<Value> value, | 355 static bool SerializeValue(Isolate* isolate, Local<Value> value, |
| 356 const ObjectList& to_transfer, | 356 const ObjectList& to_transfer, |
| 357 ObjectList* seen_objects, | 357 ObjectList* seen_objects, |
| 358 SerializationData* out_data); | 358 SerializationData* out_data); |
| 359 static MaybeLocal<Value> DeserializeValue(Isolate* isolate, | 359 static MaybeLocal<Value> DeserializeValue(Isolate* isolate, |
| 360 const SerializationData& data, | 360 const SerializationData& data, |
| 361 int* offset); | 361 int* offset); |
| 362 static void CleanupWorkers(); | 362 static void CleanupWorkers(); |
| 363 static int* LookupCounter(const char* name); | 363 static int* LookupCounter(const char* name); |
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| 473 static Local<ObjectTemplate> CreateGlobalTemplate(Isolate* isolate); | 473 static Local<ObjectTemplate> CreateGlobalTemplate(Isolate* isolate); |
| 474 static MaybeLocal<Context> CreateRealm( | 474 static MaybeLocal<Context> CreateRealm( |
| 475 const v8::FunctionCallbackInfo<v8::Value>& args); | 475 const v8::FunctionCallbackInfo<v8::Value>& args); |
| 476 }; | 476 }; |
| 477 | 477 |
| 478 | 478 |
| 479 } // namespace v8 | 479 } // namespace v8 |
| 480 | 480 |
| 481 | 481 |
| 482 #endif // V8_D8_H_ | 482 #endif // V8_D8_H_ |
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