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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef ScrollManager_h |
| 6 #define ScrollManager_h |
| 7 |
| 8 #include "core/CoreExport.h" |
| 9 #include "core/page/EventWithHitTestResults.h" |
| 10 #include "platform/PlatformEvent.h" |
| 11 #include "platform/geometry/LayoutSize.h" |
| 12 #include "platform/heap/Handle.h" |
| 13 #include "platform/heap/Visitor.h" |
| 14 #include "platform/scroll/ScrollTypes.h" |
| 15 #include "public/platform/WebInputEventResult.h" |
| 16 #include "wtf/Allocator.h" |
| 17 #include <deque> |
| 18 |
| 19 namespace blink { |
| 20 |
| 21 class AutoscrollController; |
| 22 class FloatPoint; |
| 23 class FrameHost; |
| 24 class LayoutBox; |
| 25 class LayoutObject; |
| 26 class LocalFrame; |
| 27 class PaintLayer; |
| 28 class PaintLayerScrollableArea; |
| 29 class PlatformGestureEvent; |
| 30 class Scrollbar; |
| 31 class ScrollState; |
| 32 |
| 33 // This class takes care of scrolling and resizing and the related states. The |
| 34 // user action that causes scrolling or resizing is determined in other *Manager |
| 35 // classes and they call into this class for doing the work. |
| 36 class CORE_EXPORT ScrollManager { |
| 37 WTF_MAKE_NONCOPYABLE(ScrollManager); |
| 38 DISALLOW_NEW(); |
| 39 public: |
| 40 explicit ScrollManager(LocalFrame*); |
| 41 ~ScrollManager(); |
| 42 DECLARE_TRACE(); |
| 43 |
| 44 void clear(); |
| 45 |
| 46 bool panScrollInProgress() const; |
| 47 AutoscrollController* autoscrollController() const; |
| 48 void stopAutoscroll(); |
| 49 |
| 50 // Performs a chaining scroll, within a *single* frame, starting from a |
| 51 // given node and optionally stopping on a given node. |
| 52 // granularity - The units that the scroll delta parameter is in. |
| 53 // delta - The delta to scroll by, in the units of the granularity param |
| 54 // (e.g. pixels, lines, pages, etc.). These are in a physical |
| 55 // direction. i.e. Positive is down and right. |
| 56 // position - Where the scroll originated from (e.g. touch location). |
| 57 // velocity - The velocity of the scroll in the case of fling gestures. |
| 58 // startNode - The node to start the scroll chaining from. |
| 59 // stopNode - On input, if non-null, the node at which we should stop |
| 60 // chaining. On output, if provided and a node was scrolled, |
| 61 // stopNode will point to that node. |
| 62 // consumed - [OUT] Whether the scroll was consumed. This is different than |
| 63 // ScrollResult.didScroll since we might not have scrolled but |
| 64 // have reached the stopNode and thus don't want to continue |
| 65 // chaining the scroll. |
| 66 ScrollResult physicalScroll( |
| 67 ScrollGranularity, |
| 68 const FloatSize& delta, |
| 69 const FloatPoint& position, |
| 70 const FloatSize& velocity, |
| 71 Node* startNode, |
| 72 Node** stopNode, |
| 73 bool* consumed); |
| 74 |
| 75 // Performs a chaining logical scroll, within a *single* frame, starting |
| 76 // from either a provided starting node or a default based on the focused or |
| 77 // most recently clicked node, falling back to the frame. |
| 78 // Returns true if the scroll was consumed. |
| 79 // direction - The logical direction to scroll in. This will be converted to |
| 80 // a physical direction for each LayoutBox we try to scroll |
| 81 // based on that box's writing mode. |
| 82 // granularity - The units that the scroll delta parameter is in. |
| 83 // startNode - Optional. If provided, start chaining from the given node. |
| 84 // If not, use the current focus or last clicked node. |
| 85 bool logicalScroll(ScrollDirection, ScrollGranularity, Node* startNode, Node
* mousePressNode); |
| 86 |
| 87 // Performs a logical scroll that chains, crossing frames, starting from |
| 88 // the given node or a reasonable default (focus/last clicked). |
| 89 bool bubblingScroll(ScrollDirection, ScrollGranularity, Node* startingNode,
Node* mousePressNode); |
| 90 |
| 91 void setFrameWasScrolledByUser(); |
| 92 |
| 93 |
| 94 // TODO(crbug.com/616491): Consider moving all gesture related functions to |
| 95 // another class. |
| 96 |
| 97 // Handle the provided scroll gesture event, propagating down to child frame
s as necessary. |
| 98 WebInputEventResult handleGestureScrollEvent(const PlatformGestureEvent&); |
| 99 |
| 100 WebInputEventResult handleGestureScrollEnd(const PlatformGestureEvent&); |
| 101 |
| 102 bool isScrollbarHandlingGestures() const; |
| 103 |
| 104 // Returns true if the gesture event should be handled in ScrollManager. |
| 105 bool canHandleGestureEvent(const GestureEventWithHitTestResults&); |
| 106 |
| 107 // These functions are related to |m_resizeScrollableArea|. |
| 108 bool inResizeMode() const; |
| 109 void resize(const PlatformEvent&); |
| 110 // Clears |m_resizeScrollableArea|. if |shouldNotBeNull| is true this |
| 111 // function DCHECKs to make sure that variable is indeed not null. |
| 112 void clearResizeScrollableArea(bool shouldNotBeNull); |
| 113 void setResizeScrollableArea(PaintLayer*, IntPoint); |
| 114 |
| 115 private: |
| 116 |
| 117 WebInputEventResult handleGestureScrollUpdate(const PlatformGestureEvent&); |
| 118 WebInputEventResult handleGestureScrollBegin(const PlatformGestureEvent&); |
| 119 |
| 120 WebInputEventResult passScrollGestureEventToWidget(const PlatformGestureEven
t&, LayoutObject*); |
| 121 |
| 122 void clearGestureScrollState(); |
| 123 |
| 124 void customizedScroll(const Node& startNode, ScrollState&); |
| 125 |
| 126 ScrollResult scrollBox( |
| 127 LayoutBox*, |
| 128 ScrollGranularity, |
| 129 const FloatSize& delta, |
| 130 const FloatPoint& position, |
| 131 const FloatSize& velocity, |
| 132 bool* wasRootScroller); |
| 133 |
| 134 FrameHost* frameHost() const; |
| 135 |
| 136 bool isRootScroller(const Node&) const; |
| 137 |
| 138 bool handleScrollGestureOnResizer(Node*, const PlatformGestureEvent&); |
| 139 |
| 140 |
| 141 // NOTE: If adding a new field to this class please ensure that it is |
| 142 // cleared in |ScrollManager::clear()|. |
| 143 |
| 144 const Member<LocalFrame> m_frame; |
| 145 |
| 146 // Only used with the ScrollCustomization runtime enabled feature. |
| 147 std::deque<int> m_currentScrollChain; |
| 148 |
| 149 Member<Node> m_scrollGestureHandlingNode; |
| 150 |
| 151 bool m_lastGestureScrollOverWidget; |
| 152 |
| 153 // The most recent element to scroll natively during this scroll |
| 154 // sequence. Null if no native element has scrolled this scroll |
| 155 // sequence, or if the most recent element to scroll used scroll |
| 156 // customization. |
| 157 Member<Node> m_previousGestureScrolledNode; |
| 158 |
| 159 // True iff some of the delta has been consumed for the current |
| 160 // scroll sequence in this frame, or any child frames. Only used |
| 161 // with ScrollCustomization. If some delta has been consumed, a |
| 162 // scroll which shouldn't propagate can't cause any element to |
| 163 // scroll other than the |m_previousGestureScrolledNode|. |
| 164 bool m_deltaConsumedForScrollSequence; |
| 165 |
| 166 Member<Scrollbar> m_scrollbarHandlingScrollGesture; |
| 167 |
| 168 Member<PaintLayerScrollableArea> m_resizeScrollableArea; |
| 169 |
| 170 LayoutSize m_offsetFromResizeCorner; // In the coords of m_resizeScrollableA
rea. |
| 171 |
| 172 }; |
| 173 |
| 174 } // namespace blink |
| 175 |
| 176 #endif // ScrollManager_h |
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