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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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281 if ((cull_mode != prev_state->cull_mode)) | 281 if ((cull_mode != prev_state->cull_mode)) |
282 glCullFace(cull_mode); | 282 glCullFace(cull_mode); |
283 if ((depth_func != prev_state->depth_func)) | 283 if ((depth_func != prev_state->depth_func)) |
284 glDepthFunc(depth_func); | 284 glDepthFunc(depth_func); |
285 if ((cached_depth_mask != prev_state->cached_depth_mask)) | 285 if ((cached_depth_mask != prev_state->cached_depth_mask)) |
286 glDepthMask(cached_depth_mask); | 286 glDepthMask(cached_depth_mask); |
287 if ((z_near != prev_state->z_near) || (z_far != prev_state->z_far)) | 287 if ((z_near != prev_state->z_near) || (z_far != prev_state->z_far)) |
288 glDepthRange(z_near, z_far); | 288 glDepthRange(z_near, z_far); |
289 if ((front_face != prev_state->front_face)) | 289 if ((front_face != prev_state->front_face)) |
290 glFrontFace(front_face); | 290 glFrontFace(front_face); |
291 if (prev_state->hint_generate_mipmap != hint_generate_mipmap) { | 291 if (!feature_info_->gl_version_info().is_desktop_core_profile) { |
292 if (!feature_info_->gl_version_info().is_desktop_core_profile) { | 292 if (prev_state->hint_generate_mipmap != hint_generate_mipmap) { |
293 glHint(GL_GENERATE_MIPMAP_HINT, hint_generate_mipmap); | 293 glHint(GL_GENERATE_MIPMAP_HINT, hint_generate_mipmap); |
294 } | 294 } |
295 } | 295 } |
296 if (feature_info_->feature_flags().oes_standard_derivatives) { | 296 if (feature_info_->feature_flags().oes_standard_derivatives) { |
297 if (prev_state->hint_fragment_shader_derivative != | 297 if (prev_state->hint_fragment_shader_derivative != |
298 hint_fragment_shader_derivative) { | 298 hint_fragment_shader_derivative) { |
299 glHint(GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES, | 299 glHint(GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES, |
300 hint_fragment_shader_derivative); | 300 hint_fragment_shader_derivative); |
301 } | 301 } |
302 } | 302 } |
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1322 *num_written = 1; | 1322 *num_written = 1; |
1323 if (params) { | 1323 if (params) { |
1324 params[0] = static_cast<GLfloat>(enable_flags.sample_alpha_to_one_ext); | 1324 params[0] = static_cast<GLfloat>(enable_flags.sample_alpha_to_one_ext); |
1325 } | 1325 } |
1326 return true; | 1326 return true; |
1327 default: | 1327 default: |
1328 return false; | 1328 return false; |
1329 } | 1329 } |
1330 } | 1330 } |
1331 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_IMPL_AUTOGEN_H_ | 1331 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_IMPL_AUTOGEN_H_ |
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