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| 1 /* | 1 /* |
| 2 * Copyright (C) 2006 Apple Computer, Inc. | 2 * Copyright (C) 2006 Apple Computer, Inc. |
| 3 * Copyright (C) 2009 Google, Inc. | 3 * Copyright (C) 2009 Google, Inc. |
| 4 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 4 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| 5 * | 5 * |
| 6 * This library is free software; you can redistribute it and/or | 6 * This library is free software; you can redistribute it and/or |
| 7 * modify it under the terms of the GNU Library General Public | 7 * modify it under the terms of the GNU Library General Public |
| 8 * License as published by the Free Software Foundation; either | 8 * License as published by the Free Software Foundation; either |
| 9 * version 2 of the License, or (at your option) any later version. | 9 * version 2 of the License, or (at your option) any later version. |
| 10 * | 10 * |
| 11 * This library is distributed in the hope that it will be useful, | 11 * This library is distributed in the hope that it will be useful, |
| 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| 14 * Library General Public License for more details. | 14 * Library General Public License for more details. |
| 15 * | 15 * |
| 16 * You should have received a copy of the GNU Library General Public License | 16 * You should have received a copy of the GNU Library General Public License |
| 17 * along with this library; see the file COPYING.LIB. If not, write to | 17 * along with this library; see the file COPYING.LIB. If not, write to |
| 18 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 18 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| 19 * Boston, MA 02110-1301, USA. | 19 * Boston, MA 02110-1301, USA. |
| 20 */ | 20 */ |
| 21 | 21 |
| 22 #include "core/layout/svg/LayoutSVGForeignObject.h" | 22 #include "core/layout/svg/LayoutSVGForeignObject.h" |
| 23 | 23 |
| 24 #include "core/layout/HitTestResult.h" | 24 #include "core/layout/HitTestResult.h" |
| 25 #include "core/layout/LayoutView.h" | |
| 26 #include "core/layout/svg/SVGLayoutSupport.h" | 25 #include "core/layout/svg/SVGLayoutSupport.h" |
| 27 #include "core/layout/svg/SVGResourcesCache.h" | 26 #include "core/layout/svg/SVGResourcesCache.h" |
| 28 #include "core/paint/SVGForeignObjectPainter.h" | 27 #include "core/paint/SVGForeignObjectPainter.h" |
| 29 #include "core/svg/SVGForeignObjectElement.h" | 28 #include "core/svg/SVGForeignObjectElement.h" |
| 30 | 29 |
| 31 namespace blink { | 30 namespace blink { |
| 32 | 31 |
| 33 LayoutSVGForeignObject::LayoutSVGForeignObject(SVGForeignObjectElement* node) | 32 LayoutSVGForeignObject::LayoutSVGForeignObject(SVGForeignObjectElement* node) |
| 34 : LayoutSVGBlock(node) | 33 : LayoutSVGBlock(node) |
| 35 , m_needsTransformUpdate(true) | 34 , m_needsTransformUpdate(true) |
| (...skipping 101 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 137 return false; | 136 return false; |
| 138 | 137 |
| 139 // FOs establish a stacking context, so we need to hit-test all layers. | 138 // FOs establish a stacking context, so we need to hit-test all layers. |
| 140 HitTestLocation hitTestLocation(localPoint); | 139 HitTestLocation hitTestLocation(localPoint); |
| 141 return LayoutBlock::nodeAtPoint(result, hitTestLocation, LayoutPoint(), HitT
estForeground) | 140 return LayoutBlock::nodeAtPoint(result, hitTestLocation, LayoutPoint(), HitT
estForeground) |
| 142 || LayoutBlock::nodeAtPoint(result, hitTestLocation, LayoutPoint(), HitT
estFloat) | 141 || LayoutBlock::nodeAtPoint(result, hitTestLocation, LayoutPoint(), HitT
estFloat) |
| 143 || LayoutBlock::nodeAtPoint(result, hitTestLocation, LayoutPoint(), HitT
estChildBlockBackgrounds); | 142 || LayoutBlock::nodeAtPoint(result, hitTestLocation, LayoutPoint(), HitT
estChildBlockBackgrounds); |
| 144 } | 143 } |
| 145 | 144 |
| 146 } // namespace blink | 145 } // namespace blink |
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