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1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef UI_GFX_GEOMETRY_MOJO_GEOMETRY_UTIL_H_ | |
6 #define UI_GFX_GEOMETRY_MOJO_GEOMETRY_UTIL_H_ | |
7 | |
8 #include "ui/gfx/geometry/mojo/geometry.mojom.h" | |
9 | |
10 namespace mojo { | |
11 | |
12 inline bool operator==(const Rect& lhs, const Rect& rhs) { | |
13 return lhs.x == rhs.x && lhs.y == rhs.y && lhs.width == rhs.width && | |
14 lhs.height == lhs.height; | |
15 } | |
16 | |
17 inline bool operator!=(const Rect& lhs, const Rect& rhs) { | |
18 return !(lhs == rhs); | |
19 } | |
20 | |
21 inline bool operator==(const Size& lhs, const Size& rhs) { | |
22 return lhs.width == rhs.width && lhs.height == rhs.height; | |
23 } | |
24 | |
25 inline bool operator!=(const Size& lhs, const Size& rhs) { | |
26 return !(lhs == rhs); | |
27 } | |
28 | |
29 inline bool operator==(const Point& lhs, const Point& rhs) { | |
30 return lhs.x == rhs.x && lhs.y == rhs.y; | |
31 } | |
32 | |
33 inline bool operator!=(const Point& lhs, const Point& rhs) { | |
34 return !(lhs == rhs); | |
35 } | |
36 | |
37 } | |
38 | |
39 #endif // UI_GFX_GEOMETRY_MOJO_GEOMETRY_UTIL_H_ | |
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