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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be | 
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. | 
| 4 | 4 | 
| 5 #include "components/mus/ws/event_dispatcher.h" | 5 #include "components/mus/ws/event_dispatcher.h" | 
| 6 | 6 | 
| 7 #include <algorithm> | 7 #include <algorithm> | 
| 8 | 8 | 
| 9 #include "base/time/time.h" | 9 #include "base/time/time.h" | 
| 10 #include "components/mus/ws/accelerator.h" | 10 #include "components/mus/ws/accelerator.h" | 
| 11 #include "components/mus/ws/display.h" | 11 #include "components/mus/ws/display.h" | 
| 12 #include "components/mus/ws/event_dispatcher_delegate.h" | 12 #include "components/mus/ws/event_dispatcher_delegate.h" | 
| 13 #include "components/mus/ws/server_window.h" | 13 #include "components/mus/ws/server_window.h" | 
| 14 #include "components/mus/ws/server_window_delegate.h" | 14 #include "components/mus/ws/server_window_delegate.h" | 
| 15 #include "components/mus/ws/window_coordinate_conversions.h" | 15 #include "components/mus/ws/window_coordinate_conversions.h" | 
| 16 #include "components/mus/ws/window_finder.h" | 16 #include "components/mus/ws/window_finder.h" | 
| 17 #include "ui/events/event_utils.h" | 17 #include "ui/events/event_utils.h" | 
| 18 #include "ui/events/mojo/input_events_type_converters.h" | 18 #include "ui/events/mojo/input_events_type_converters.h" | 
| 19 #include "ui/gfx/geometry/mojo/geometry_type_converters.h" |  | 
| 20 #include "ui/gfx/geometry/point.h" | 19 #include "ui/gfx/geometry/point.h" | 
| 21 #include "ui/gfx/geometry/point_conversions.h" | 20 #include "ui/gfx/geometry/point_conversions.h" | 
| 22 | 21 | 
| 23 namespace mus { | 22 namespace mus { | 
| 24 namespace ws { | 23 namespace ws { | 
| 25 namespace { | 24 namespace { | 
| 26 | 25 | 
| 27 bool IsOnlyOneMouseButtonDown(int flags) { | 26 bool IsOnlyOneMouseButtonDown(int flags) { | 
| 28   const uint32_t button_only_flags = | 27   const uint32_t button_only_flags = | 
| 29       flags & (ui::EF_LEFT_MOUSE_BUTTON | ui::EF_MIDDLE_MOUSE_BUTTON | | 28       flags & (ui::EF_LEFT_MOUSE_BUTTON | ui::EF_MIDDLE_MOUSE_BUTTON | | 
| (...skipping 500 matching lines...) Expand 10 before | Expand all | Expand 10 after  Loading... | 
| 530 | 529 | 
| 531 void EventDispatcher::OnWindowDestroyed(ServerWindow* window) { | 530 void EventDispatcher::OnWindowDestroyed(ServerWindow* window) { | 
| 532   CancelPointerEventsToTarget(window); | 531   CancelPointerEventsToTarget(window); | 
| 533 | 532 | 
| 534   if (mouse_cursor_source_window_ == window) | 533   if (mouse_cursor_source_window_ == window) | 
| 535     mouse_cursor_source_window_ = nullptr; | 534     mouse_cursor_source_window_ = nullptr; | 
| 536 } | 535 } | 
| 537 | 536 | 
| 538 }  // namespace ws | 537 }  // namespace ws | 
| 539 }  // namespace mus | 538 }  // namespace mus | 
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