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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "components/bitmap_uploader/bitmap_uploader.h" | 5 #include "components/bitmap_uploader/bitmap_uploader.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 #include <utility> | 8 #include <utility> |
9 | 9 |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
11 #include "base/callback.h" | 11 #include "base/callback.h" |
12 #include "components/mus/public/cpp/gles2_context.h" | 12 #include "components/mus/public/cpp/gles2_context.h" |
13 #include "components/mus/public/cpp/surfaces/surfaces_type_converters.h" | 13 #include "components/mus/public/cpp/surfaces/surfaces_type_converters.h" |
14 #include "components/mus/public/cpp/surfaces/surfaces_utils.h" | 14 #include "components/mus/public/cpp/surfaces/surfaces_utils.h" |
15 #include "components/mus/public/cpp/window.h" | 15 #include "components/mus/public/cpp/window.h" |
16 #include "components/mus/public/cpp/window_surface.h" | 16 #include "components/mus/public/cpp/window_surface.h" |
17 #include "services/shell/public/cpp/connector.h" | 17 #include "services/shell/public/cpp/connector.h" |
18 #include "ui/gfx/geometry/mojo/geometry_type_converters.h" | |
19 | 18 |
20 namespace bitmap_uploader { | 19 namespace bitmap_uploader { |
21 namespace { | 20 namespace { |
22 | 21 |
23 const uint32_t g_transparent_color = 0x00000000; | 22 const uint32_t g_transparent_color = 0x00000000; |
24 | 23 |
25 } // namespace | 24 } // namespace |
26 | 25 |
27 const char kBitmapUploaderForAcceleratedWidget[] = | 26 const char kBitmapUploaderForAcceleratedWidget[] = |
28 "__BITMAP_UPLOADER_ACCELERATED_WIDGET__"; | 27 "__BITMAP_UPLOADER_ACCELERATED_WIDGET__"; |
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91 frame->metadata = std::move(meta); | 90 frame->metadata = std::move(meta); |
92 | 91 |
93 frame->resources.resize(0u); | 92 frame->resources.resize(0u); |
94 | 93 |
95 pass->quads.resize(0u); | 94 pass->quads.resize(0u); |
96 pass->shared_quad_states.push_back( | 95 pass->shared_quad_states.push_back( |
97 mojo::CreateDefaultSQS(bounds.size())); | 96 mojo::CreateDefaultSQS(bounds.size())); |
98 | 97 |
99 if (bitmap_.get()) { | 98 if (bitmap_.get()) { |
100 gpu::gles2::GLES2Interface* gl = gles2_context_->interface(); | 99 gpu::gles2::GLES2Interface* gl = gles2_context_->interface(); |
101 mojo::Size bitmap_size; | 100 gfx::Size bitmap_size(width_, height_); |
102 bitmap_size.width = width_; | |
103 bitmap_size.height = height_; | |
104 GLuint texture_id = BindTextureForSize(bitmap_size); | 101 GLuint texture_id = BindTextureForSize(bitmap_size); |
105 gl->TexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bitmap_size.width, | 102 gl->TexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, bitmap_size.width(), |
106 bitmap_size.height, TextureFormat(), GL_UNSIGNED_BYTE, | 103 bitmap_size.height(), TextureFormat(), GL_UNSIGNED_BYTE, |
107 &((*bitmap_)[0])); | 104 &((*bitmap_)[0])); |
108 | 105 |
109 gpu::Mailbox mailbox; | 106 gpu::Mailbox mailbox; |
110 gl->GenMailboxCHROMIUM(mailbox.name); | 107 gl->GenMailboxCHROMIUM(mailbox.name); |
111 gl->ProduceTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name); | 108 gl->ProduceTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name); |
112 | 109 |
113 const GLuint64 fence_sync = gl->InsertFenceSyncCHROMIUM(); | 110 const GLuint64 fence_sync = gl->InsertFenceSyncCHROMIUM(); |
114 gl->ShallowFlushCHROMIUM(); | 111 gl->ShallowFlushCHROMIUM(); |
115 | 112 |
116 gpu::SyncToken sync_token; | 113 gpu::SyncToken sync_token; |
117 gl->GenSyncTokenCHROMIUM(fence_sync, sync_token.GetData()); | 114 gl->GenSyncTokenCHROMIUM(fence_sync, sync_token.GetData()); |
118 | 115 |
119 mus::mojom::TransferableResourcePtr resource = | 116 mus::mojom::TransferableResourcePtr resource = |
120 mus::mojom::TransferableResource::New(); | 117 mus::mojom::TransferableResource::New(); |
121 resource->id = next_resource_id_++; | 118 resource->id = next_resource_id_++; |
122 resource_to_texture_id_map_[resource->id] = texture_id; | 119 resource_to_texture_id_map_[resource->id] = texture_id; |
123 resource->format = mus::mojom::ResourceFormat::RGBA_8888; | 120 resource->format = mus::mojom::ResourceFormat::RGBA_8888; |
124 resource->filter = GL_LINEAR; | 121 resource->filter = GL_LINEAR; |
125 resource->size = bitmap_size.Clone(); | 122 resource->size = bitmap_size; |
126 resource->mailbox_holder = | 123 resource->mailbox_holder = |
127 gpu::MailboxHolder(mailbox, sync_token, GL_TEXTURE_2D); | 124 gpu::MailboxHolder(mailbox, sync_token, GL_TEXTURE_2D); |
128 resource->read_lock_fences_enabled = false; | 125 resource->read_lock_fences_enabled = false; |
129 resource->is_software = false; | 126 resource->is_software = false; |
130 resource->is_overlay_candidate = false; | 127 resource->is_overlay_candidate = false; |
131 | 128 |
132 mus::mojom::QuadPtr quad = mus::mojom::Quad::New(); | 129 mus::mojom::QuadPtr quad = mus::mojom::Quad::New(); |
133 quad->material = mus::mojom::Material::TEXTURE_CONTENT; | 130 quad->material = mus::mojom::Material::TEXTURE_CONTENT; |
134 | 131 |
135 mojo::RectPtr rect = mojo::Rect::New(); | 132 gfx::Size rect_size; |
136 if (width_ <= bounds.width() && height_ <= bounds.height()) { | 133 if (width_ <= bounds.width() && height_ <= bounds.height()) { |
137 rect->width = width_; | 134 rect_size.SetSize(width_, height_); |
138 rect->height = height_; | |
139 } else { | 135 } else { |
140 // The source bitmap is larger than the viewport. Resize it while | 136 // The source bitmap is larger than the viewport. Resize it while |
141 // maintaining the aspect ratio. | 137 // maintaining the aspect ratio. |
142 float width_ratio = static_cast<float>(width_) / bounds.width(); | 138 float width_ratio = static_cast<float>(width_) / bounds.width(); |
143 float height_ratio = static_cast<float>(height_) / bounds.height(); | 139 float height_ratio = static_cast<float>(height_) / bounds.height(); |
144 if (width_ratio > height_ratio) { | 140 if (width_ratio > height_ratio) { |
145 rect->width = bounds.width(); | 141 rect_size.SetSize(bounds.width(), height_ / width_ratio); |
146 rect->height = height_ / width_ratio; | |
147 } else { | 142 } else { |
148 rect->height = bounds.height(); | 143 rect_size.SetSize(width_ / height_ratio, bounds.height()); |
149 rect->width = width_ / height_ratio; | |
150 } | 144 } |
151 } | 145 } |
152 quad->rect = rect.Clone(); | 146 gfx::Rect rect(rect_size); |
153 quad->opaque_rect = rect.Clone(); | 147 quad->rect = rect; |
154 quad->visible_rect = rect.Clone(); | 148 quad->opaque_rect = rect; |
| 149 quad->visible_rect = rect; |
155 quad->needs_blending = true; | 150 quad->needs_blending = true; |
156 quad->shared_quad_state_index = 0u; | 151 quad->shared_quad_state_index = 0u; |
157 | 152 |
158 mus::mojom::TextureQuadStatePtr texture_state = | 153 mus::mojom::TextureQuadStatePtr texture_state = |
159 mus::mojom::TextureQuadState::New(); | 154 mus::mojom::TextureQuadState::New(); |
160 texture_state->resource_id = resource->id; | 155 texture_state->resource_id = resource->id; |
161 texture_state->premultiplied_alpha = true; | 156 texture_state->premultiplied_alpha = true; |
162 texture_state->uv_top_left = mojo::PointF::New(); | 157 texture_state->uv_top_left.SetPoint(0.f, 0.f); |
163 texture_state->uv_bottom_right = mojo::PointF::New(); | 158 texture_state->uv_bottom_right.SetPoint(1.f, 1.f); |
164 texture_state->uv_bottom_right->x = 1.f; | |
165 texture_state->uv_bottom_right->y = 1.f; | |
166 texture_state->background_color = mus::mojom::Color::New(); | 159 texture_state->background_color = mus::mojom::Color::New(); |
167 texture_state->background_color->rgba = g_transparent_color; | 160 texture_state->background_color->rgba = g_transparent_color; |
168 for (int i = 0; i < 4; ++i) | 161 for (int i = 0; i < 4; ++i) |
169 texture_state->vertex_opacity.push_back(1.f); | 162 texture_state->vertex_opacity.push_back(1.f); |
170 texture_state->y_flipped = false; | 163 texture_state->y_flipped = false; |
171 | 164 |
172 frame->resources.push_back(std::move(resource)); | 165 frame->resources.push_back(std::move(resource)); |
173 quad->texture_quad_state = std::move(texture_state); | 166 quad->texture_quad_state = std::move(texture_state); |
174 pass->quads.push_back(std::move(quad)); | 167 pass->quads.push_back(std::move(quad)); |
175 } | 168 } |
176 | 169 |
177 if (color_ != g_transparent_color) { | 170 if (color_ != g_transparent_color) { |
178 mus::mojom::QuadPtr quad = mus::mojom::Quad::New(); | 171 mus::mojom::QuadPtr quad = mus::mojom::Quad::New(); |
179 quad->material = mus::mojom::Material::SOLID_COLOR; | 172 quad->material = mus::mojom::Material::SOLID_COLOR; |
180 quad->rect = mojo::Rect::From(bounds); | 173 quad->rect = bounds; |
181 quad->opaque_rect = mojo::Rect::New(); | 174 quad->visible_rect = bounds; |
182 quad->visible_rect = mojo::Rect::From(bounds); | |
183 quad->needs_blending = true; | 175 quad->needs_blending = true; |
184 quad->shared_quad_state_index = 0u; | 176 quad->shared_quad_state_index = 0u; |
185 | 177 |
186 mus::mojom::SolidColorQuadStatePtr color_state = | 178 mus::mojom::SolidColorQuadStatePtr color_state = |
187 mus::mojom::SolidColorQuadState::New(); | 179 mus::mojom::SolidColorQuadState::New(); |
188 color_state->color = mus::mojom::Color::New(); | 180 color_state->color = mus::mojom::Color::New(); |
189 color_state->color->rgba = color_; | 181 color_state->color->rgba = color_; |
190 color_state->force_anti_aliasing_off = false; | 182 color_state->force_anti_aliasing_off = false; |
191 | 183 |
192 quad->solid_color_quad_state = std::move(color_state); | 184 quad->solid_color_quad_state = std::move(color_state); |
193 pass->quads.push_back(std::move(quad)); | 185 pass->quads.push_back(std::move(quad)); |
194 } | 186 } |
195 | 187 |
196 frame->passes.push_back(std::move(pass)); | 188 frame->passes.push_back(std::move(pass)); |
197 | 189 |
198 // TODO(rjkroege, fsamuel): We should throttle frames. | 190 // TODO(rjkroege, fsamuel): We should throttle frames. |
199 surface_->SubmitCompositorFrame(std::move(frame), mojo::Closure()); | 191 surface_->SubmitCompositorFrame(std::move(frame), mojo::Closure()); |
200 } | 192 } |
201 | 193 |
202 uint32_t BitmapUploader::BindTextureForSize(const mojo::Size size) { | 194 uint32_t BitmapUploader::BindTextureForSize(const gfx::Size& size) { |
203 gpu::gles2::GLES2Interface* gl = gles2_context_->interface(); | 195 gpu::gles2::GLES2Interface* gl = gles2_context_->interface(); |
204 // TODO(jamesr): Recycle textures. | 196 // TODO(jamesr): Recycle textures. |
205 GLuint texture = 0u; | 197 GLuint texture = 0u; |
206 gl->GenTextures(1, &texture); | 198 gl->GenTextures(1, &texture); |
207 gl->BindTexture(GL_TEXTURE_2D, texture); | 199 gl->BindTexture(GL_TEXTURE_2D, texture); |
208 gl->TexImage2D(GL_TEXTURE_2D, 0, TextureFormat(), size.width, size.height, 0, | 200 gl->TexImage2D(GL_TEXTURE_2D, 0, TextureFormat(), size.width(), size.height(), |
209 TextureFormat(), GL_UNSIGNED_BYTE, 0); | 201 0, TextureFormat(), GL_UNSIGNED_BYTE, 0); |
210 gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | 202 gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
211 return texture; | 203 return texture; |
212 } | 204 } |
213 | 205 |
214 void BitmapUploader::SetIdNamespace(uint32_t id_namespace) { | 206 void BitmapUploader::SetIdNamespace(uint32_t id_namespace) { |
215 id_namespace_ = id_namespace; | 207 id_namespace_ = id_namespace; |
216 if (color_ != g_transparent_color || bitmap_.get()) | 208 if (color_ != g_transparent_color || bitmap_.get()) |
217 Upload(); | 209 Upload(); |
218 } | 210 } |
219 | 211 |
220 void BitmapUploader::OnResourcesReturned( | 212 void BitmapUploader::OnResourcesReturned( |
221 mus::WindowSurface* surface, | 213 mus::WindowSurface* surface, |
222 mojo::Array<mus::mojom::ReturnedResourcePtr> resources) { | 214 mojo::Array<mus::mojom::ReturnedResourcePtr> resources) { |
223 gpu::gles2::GLES2Interface* gl = gles2_context_->interface(); | 215 gpu::gles2::GLES2Interface* gl = gles2_context_->interface(); |
224 // TODO(jamesr): Recycle. | 216 // TODO(jamesr): Recycle. |
225 for (size_t i = 0; i < resources.size(); ++i) { | 217 for (size_t i = 0; i < resources.size(); ++i) { |
226 mus::mojom::ReturnedResourcePtr resource = std::move(resources[i]); | 218 mus::mojom::ReturnedResourcePtr resource = std::move(resources[i]); |
227 DCHECK_EQ(1, resource->count); | 219 DCHECK_EQ(1, resource->count); |
228 gl->WaitSyncTokenCHROMIUM(resource->sync_token.GetConstData()); | 220 gl->WaitSyncTokenCHROMIUM(resource->sync_token.GetConstData()); |
229 uint32_t texture_id = resource_to_texture_id_map_[resource->id]; | 221 uint32_t texture_id = resource_to_texture_id_map_[resource->id]; |
230 DCHECK_NE(0u, texture_id); | 222 DCHECK_NE(0u, texture_id); |
231 resource_to_texture_id_map_.erase(resource->id); | 223 resource_to_texture_id_map_.erase(resource->id); |
232 gl->DeleteTextures(1, &texture_id); | 224 gl->DeleteTextures(1, &texture_id); |
233 } | 225 } |
234 } | 226 } |
235 | 227 |
236 } // namespace bitmap_uploader | 228 } // namespace bitmap_uploader |
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