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1 /* | 1 /* |
2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * | 7 * |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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21 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 21 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
24 */ | 24 */ |
25 | 25 |
26 #include "config.h" | 26 #include "config.h" |
27 #include "bindings/v8/Dictionary.h" | 27 #include "bindings/v8/Dictionary.h" |
28 | 28 |
29 #include "V8DOMError.h" | 29 #include "V8DOMError.h" |
30 #include "V8EventTarget.h" | 30 #include "V8EventTarget.h" |
| 31 #include "V8Gamepad.h" |
31 #include "V8IDBKeyRange.h" | 32 #include "V8IDBKeyRange.h" |
32 #include "V8MIDIPort.h" | 33 #include "V8MIDIPort.h" |
33 #include "V8MediaKeyError.h" | 34 #include "V8MediaKeyError.h" |
34 #include "V8MessagePort.h" | 35 #include "V8MessagePort.h" |
35 #include "V8SpeechRecognitionError.h" | 36 #include "V8SpeechRecognitionError.h" |
36 #include "V8SpeechRecognitionResult.h" | 37 #include "V8SpeechRecognitionResult.h" |
37 #include "V8SpeechRecognitionResultList.h" | 38 #include "V8SpeechRecognitionResultList.h" |
38 #include "V8Storage.h" | 39 #include "V8Storage.h" |
39 #include "V8VoidCallback.h" | 40 #include "V8VoidCallback.h" |
40 #include "V8Window.h" | 41 #include "V8Window.h" |
41 #include "bindings/v8/ArrayValue.h" | 42 #include "bindings/v8/ArrayValue.h" |
42 #include "bindings/v8/ExceptionMessages.h" | 43 #include "bindings/v8/ExceptionMessages.h" |
43 #include "bindings/v8/ExceptionState.h" | 44 #include "bindings/v8/ExceptionState.h" |
44 #include "bindings/v8/V8Binding.h" | 45 #include "bindings/v8/V8Binding.h" |
45 #include "bindings/v8/custom/V8ArrayBufferViewCustom.h" | 46 #include "bindings/v8/custom/V8ArrayBufferViewCustom.h" |
46 #include "bindings/v8/custom/V8Uint8ArrayCustom.h" | 47 #include "bindings/v8/custom/V8Uint8ArrayCustom.h" |
| 48 #include "modules/gamepad/Gamepad.h" |
47 #include "modules/indexeddb/IDBKeyRange.h" | 49 #include "modules/indexeddb/IDBKeyRange.h" |
48 #include "modules/speech/SpeechRecognitionError.h" | 50 #include "modules/speech/SpeechRecognitionError.h" |
49 #include "modules/speech/SpeechRecognitionResult.h" | 51 #include "modules/speech/SpeechRecognitionResult.h" |
50 #include "modules/speech/SpeechRecognitionResultList.h" | 52 #include "modules/speech/SpeechRecognitionResultList.h" |
51 #include "wtf/MathExtras.h" | 53 #include "wtf/MathExtras.h" |
52 | 54 |
53 #include "V8TextTrack.h" | 55 #include "V8TextTrack.h" |
54 #include "core/html/track/TrackBase.h" | 56 #include "core/html/track/TrackBase.h" |
55 | 57 |
56 #include "V8MediaStream.h" | 58 #include "V8MediaStream.h" |
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501 bool Dictionary::get(const String& key, RefPtrWillBeRawPtr<SpeechRecognitionResu
ltList>& value) const | 503 bool Dictionary::get(const String& key, RefPtrWillBeRawPtr<SpeechRecognitionResu
ltList>& value) const |
502 { | 504 { |
503 v8::Local<v8::Value> v8Value; | 505 v8::Local<v8::Value> v8Value; |
504 if (!getKey(key, v8Value)) | 506 if (!getKey(key, v8Value)) |
505 return false; | 507 return false; |
506 | 508 |
507 value = V8SpeechRecognitionResultList::toNativeWithTypeCheck(m_isolate, v8Va
lue); | 509 value = V8SpeechRecognitionResultList::toNativeWithTypeCheck(m_isolate, v8Va
lue); |
508 return true; | 510 return true; |
509 } | 511 } |
510 | 512 |
| 513 bool Dictionary::get(const String& key, RefPtrWillBeRawPtr<Gamepad>& value) cons
t |
| 514 { |
| 515 v8::Local<v8::Value> v8Value; |
| 516 if (!getKey(key, v8Value)) |
| 517 return false; |
| 518 |
| 519 value = V8Gamepad::toNativeWithTypeCheck(m_isolate, v8Value); |
| 520 return true; |
| 521 } |
| 522 |
511 bool Dictionary::get(const String& key, RefPtr<MediaStream>& value) const | 523 bool Dictionary::get(const String& key, RefPtr<MediaStream>& value) const |
512 { | 524 { |
513 v8::Local<v8::Value> v8Value; | 525 v8::Local<v8::Value> v8Value; |
514 if (!getKey(key, v8Value)) | 526 if (!getKey(key, v8Value)) |
515 return false; | 527 return false; |
516 | 528 |
517 value = V8MediaStream::toNativeWithTypeCheck(m_isolate, v8Value); | 529 value = V8MediaStream::toNativeWithTypeCheck(m_isolate, v8Value); |
518 return true; | 530 return true; |
519 } | 531 } |
520 | 532 |
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739 | 751 |
740 return *this; | 752 return *this; |
741 } | 753 } |
742 | 754 |
743 void Dictionary::ConversionContext::throwTypeError(const String& detail) | 755 void Dictionary::ConversionContext::throwTypeError(const String& detail) |
744 { | 756 { |
745 exceptionState().throwTypeError(detail); | 757 exceptionState().throwTypeError(detail); |
746 } | 758 } |
747 | 759 |
748 } // namespace WebCore | 760 } // namespace WebCore |
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