| Index: mojo/public/c/gles2/gles2_call_visitor_autogen.h
 | 
| diff --git a/mojo/public/c/gles2/gles2_call_visitor_autogen.h b/mojo/public/c/gles2/gles2_call_visitor_autogen.h
 | 
| deleted file mode 100644
 | 
| index 64adecfd7b6a847d6e0447e88df5d36fdab5b3ea..0000000000000000000000000000000000000000
 | 
| --- a/mojo/public/c/gles2/gles2_call_visitor_autogen.h
 | 
| +++ /dev/null
 | 
| @@ -1,537 +0,0 @@
 | 
| -// Copyright 2014 The Chromium Authors. All rights reserved.
 | 
| -// Use of this source code is governed by a BSD-style license that can be
 | 
| -// found in the LICENSE file.
 | 
| -
 | 
| -// This file is auto-generated from
 | 
| -// gpu/command_buffer/build_gles2_cmd_buffer.py
 | 
| -// It's formatted by clang-format using chromium coding style:
 | 
| -//    clang-format -i -style=chromium filename
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| -// DO NOT EDIT!
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| -
 | 
| -VISIT_GL_CALL(ActiveTexture, void, (GLenum texture), (texture))
 | 
| -VISIT_GL_CALL(AttachShader,
 | 
| -              void,
 | 
| -              (GLuint program, GLuint shader),
 | 
| -              (program, shader))
 | 
| -VISIT_GL_CALL(BindAttribLocation,
 | 
| -              void,
 | 
| -              (GLuint program, GLuint index, const char* name),
 | 
| -              (program, index, name))
 | 
| -VISIT_GL_CALL(BindBuffer,
 | 
| -              void,
 | 
| -              (GLenum target, GLuint buffer),
 | 
| -              (target, buffer))
 | 
| -VISIT_GL_CALL(BindFramebuffer,
 | 
| -              void,
 | 
| -              (GLenum target, GLuint framebuffer),
 | 
| -              (target, framebuffer))
 | 
| -VISIT_GL_CALL(BindRenderbuffer,
 | 
| -              void,
 | 
| -              (GLenum target, GLuint renderbuffer),
 | 
| -              (target, renderbuffer))
 | 
| -VISIT_GL_CALL(BindTexture,
 | 
| -              void,
 | 
| -              (GLenum target, GLuint texture),
 | 
| -              (target, texture))
 | 
| -VISIT_GL_CALL(BlendColor,
 | 
| -              void,
 | 
| -              (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha),
 | 
| -              (red, green, blue, alpha))
 | 
| -VISIT_GL_CALL(BlendEquation, void, (GLenum mode), (mode))
 | 
| -VISIT_GL_CALL(BlendEquationSeparate,
 | 
| -              void,
 | 
| -              (GLenum modeRGB, GLenum modeAlpha),
 | 
| -              (modeRGB, modeAlpha))
 | 
| -VISIT_GL_CALL(BlendFunc,
 | 
| -              void,
 | 
| -              (GLenum sfactor, GLenum dfactor),
 | 
| -              (sfactor, dfactor))
 | 
| -VISIT_GL_CALL(BlendFuncSeparate,
 | 
| -              void,
 | 
| -              (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha),
 | 
| -              (srcRGB, dstRGB, srcAlpha, dstAlpha))
 | 
| -VISIT_GL_CALL(BufferData,
 | 
| -              void,
 | 
| -              (GLenum target, GLsizeiptr size, const void* data, GLenum usage),
 | 
| -              (target, size, data, usage))
 | 
| -VISIT_GL_CALL(
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| -    BufferSubData,
 | 
| -    void,
 | 
| -    (GLenum target, GLintptr offset, GLsizeiptr size, const void* data),
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| -    (target, offset, size, data))
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| -VISIT_GL_CALL(CheckFramebufferStatus, GLenum, (GLenum target), (target))
 | 
| -VISIT_GL_CALL(Clear, void, (GLbitfield mask), (mask))
 | 
| -VISIT_GL_CALL(ClearColor,
 | 
| -              void,
 | 
| -              (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha),
 | 
| -              (red, green, blue, alpha))
 | 
| -VISIT_GL_CALL(ClearDepthf, void, (GLclampf depth), (depth))
 | 
| -VISIT_GL_CALL(ClearStencil, void, (GLint s), (s))
 | 
| -VISIT_GL_CALL(ColorMask,
 | 
| -              void,
 | 
| -              (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha),
 | 
| -              (red, green, blue, alpha))
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| -VISIT_GL_CALL(CompileShader, void, (GLuint shader), (shader))
 | 
| -VISIT_GL_CALL(
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| -    CompressedTexImage2D,
 | 
| -    void,
 | 
| -    (GLenum target,
 | 
| -     GLint level,
 | 
| -     GLenum internalformat,
 | 
| -     GLsizei width,
 | 
| -     GLsizei height,
 | 
| -     GLint border,
 | 
| -     GLsizei imageSize,
 | 
| -     const void* data),
 | 
| -    (target, level, internalformat, width, height, border, imageSize, data))
 | 
| -VISIT_GL_CALL(
 | 
| -    CompressedTexSubImage2D,
 | 
| -    void,
 | 
| -    (GLenum target,
 | 
| -     GLint level,
 | 
| -     GLint xoffset,
 | 
| -     GLint yoffset,
 | 
| -     GLsizei width,
 | 
| -     GLsizei height,
 | 
| -     GLenum format,
 | 
| -     GLsizei imageSize,
 | 
| -     const void* data),
 | 
| -    (target, level, xoffset, yoffset, width, height, format, imageSize, data))
 | 
| -VISIT_GL_CALL(CopyTexImage2D,
 | 
| -              void,
 | 
| -              (GLenum target,
 | 
| -               GLint level,
 | 
| -               GLenum internalformat,
 | 
| -               GLint x,
 | 
| -               GLint y,
 | 
| -               GLsizei width,
 | 
| -               GLsizei height,
 | 
| -               GLint border),
 | 
| -              (target, level, internalformat, x, y, width, height, border))
 | 
| -VISIT_GL_CALL(CopyTexSubImage2D,
 | 
| -              void,
 | 
| -              (GLenum target,
 | 
| -               GLint level,
 | 
| -               GLint xoffset,
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| -               GLint yoffset,
 | 
| -               GLint x,
 | 
| -               GLint y,
 | 
| -               GLsizei width,
 | 
| -               GLsizei height),
 | 
| -              (target, level, xoffset, yoffset, x, y, width, height))
 | 
| -VISIT_GL_CALL(CreateProgram, GLuint, (), ())
 | 
| -VISIT_GL_CALL(CreateShader, GLuint, (GLenum type), (type))
 | 
| -VISIT_GL_CALL(CullFace, void, (GLenum mode), (mode))
 | 
| -VISIT_GL_CALL(DeleteBuffers,
 | 
| -              void,
 | 
| -              (GLsizei n, const GLuint* buffers),
 | 
| -              (n, buffers))
 | 
| -VISIT_GL_CALL(DeleteFramebuffers,
 | 
| -              void,
 | 
| -              (GLsizei n, const GLuint* framebuffers),
 | 
| -              (n, framebuffers))
 | 
| -VISIT_GL_CALL(DeleteProgram, void, (GLuint program), (program))
 | 
| -VISIT_GL_CALL(DeleteRenderbuffers,
 | 
| -              void,
 | 
| -              (GLsizei n, const GLuint* renderbuffers),
 | 
| -              (n, renderbuffers))
 | 
| -VISIT_GL_CALL(DeleteShader, void, (GLuint shader), (shader))
 | 
| -VISIT_GL_CALL(DeleteTextures,
 | 
| -              void,
 | 
| -              (GLsizei n, const GLuint* textures),
 | 
| -              (n, textures))
 | 
| -VISIT_GL_CALL(DepthFunc, void, (GLenum func), (func))
 | 
| -VISIT_GL_CALL(DepthMask, void, (GLboolean flag), (flag))
 | 
| -VISIT_GL_CALL(DepthRangef, void, (GLclampf zNear, GLclampf zFar), (zNear, zFar))
 | 
| -VISIT_GL_CALL(DetachShader,
 | 
| -              void,
 | 
| -              (GLuint program, GLuint shader),
 | 
| -              (program, shader))
 | 
| -VISIT_GL_CALL(Disable, void, (GLenum cap), (cap))
 | 
| -VISIT_GL_CALL(DisableVertexAttribArray, void, (GLuint index), (index))
 | 
| -VISIT_GL_CALL(DrawArrays,
 | 
| -              void,
 | 
| -              (GLenum mode, GLint first, GLsizei count),
 | 
| -              (mode, first, count))
 | 
| -VISIT_GL_CALL(DrawElements,
 | 
| -              void,
 | 
| -              (GLenum mode, GLsizei count, GLenum type, const void* indices),
 | 
| -              (mode, count, type, indices))
 | 
| -VISIT_GL_CALL(Enable, void, (GLenum cap), (cap))
 | 
| -VISIT_GL_CALL(EnableVertexAttribArray, void, (GLuint index), (index))
 | 
| -VISIT_GL_CALL(Finish, void, (), ())
 | 
| -VISIT_GL_CALL(Flush, void, (), ())
 | 
| -VISIT_GL_CALL(FramebufferRenderbuffer,
 | 
| -              void,
 | 
| -              (GLenum target,
 | 
| -               GLenum attachment,
 | 
| -               GLenum renderbuffertarget,
 | 
| -               GLuint renderbuffer),
 | 
| -              (target, attachment, renderbuffertarget, renderbuffer))
 | 
| -VISIT_GL_CALL(FramebufferTexture2D,
 | 
| -              void,
 | 
| -              (GLenum target,
 | 
| -               GLenum attachment,
 | 
| -               GLenum textarget,
 | 
| -               GLuint texture,
 | 
| -               GLint level),
 | 
| -              (target, attachment, textarget, texture, level))
 | 
| -VISIT_GL_CALL(FrontFace, void, (GLenum mode), (mode))
 | 
| -VISIT_GL_CALL(GenBuffers, void, (GLsizei n, GLuint* buffers), (n, buffers))
 | 
| -VISIT_GL_CALL(GenerateMipmap, void, (GLenum target), (target))
 | 
| -VISIT_GL_CALL(GenFramebuffers,
 | 
| -              void,
 | 
| -              (GLsizei n, GLuint* framebuffers),
 | 
| -              (n, framebuffers))
 | 
| -VISIT_GL_CALL(GenRenderbuffers,
 | 
| -              void,
 | 
| -              (GLsizei n, GLuint* renderbuffers),
 | 
| -              (n, renderbuffers))
 | 
| -VISIT_GL_CALL(GenTextures, void, (GLsizei n, GLuint* textures), (n, textures))
 | 
| -VISIT_GL_CALL(GetActiveAttrib,
 | 
| -              void,
 | 
| -              (GLuint program,
 | 
| -               GLuint index,
 | 
| -               GLsizei bufsize,
 | 
| -               GLsizei* length,
 | 
| -               GLint* size,
 | 
| -               GLenum* type,
 | 
| -               char* name),
 | 
| -              (program, index, bufsize, length, size, type, name))
 | 
| -VISIT_GL_CALL(GetActiveUniform,
 | 
| -              void,
 | 
| -              (GLuint program,
 | 
| -               GLuint index,
 | 
| -               GLsizei bufsize,
 | 
| -               GLsizei* length,
 | 
| -               GLint* size,
 | 
| -               GLenum* type,
 | 
| -               char* name),
 | 
| -              (program, index, bufsize, length, size, type, name))
 | 
| -VISIT_GL_CALL(
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| -    GetAttachedShaders,
 | 
| -    void,
 | 
| -    (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders),
 | 
| -    (program, maxcount, count, shaders))
 | 
| -VISIT_GL_CALL(GetAttribLocation,
 | 
| -              GLint,
 | 
| -              (GLuint program, const char* name),
 | 
| -              (program, name))
 | 
| -VISIT_GL_CALL(GetBooleanv,
 | 
| -              void,
 | 
| -              (GLenum pname, GLboolean* params),
 | 
| -              (pname, params))
 | 
| -VISIT_GL_CALL(GetBufferParameteriv,
 | 
| -              void,
 | 
| -              (GLenum target, GLenum pname, GLint* params),
 | 
| -              (target, pname, params))
 | 
| -VISIT_GL_CALL(GetError, GLenum, (), ())
 | 
| -VISIT_GL_CALL(GetFloatv, void, (GLenum pname, GLfloat* params), (pname, params))
 | 
| -VISIT_GL_CALL(GetFramebufferAttachmentParameteriv,
 | 
| -              void,
 | 
| -              (GLenum target, GLenum attachment, GLenum pname, GLint* params),
 | 
| -              (target, attachment, pname, params))
 | 
| -VISIT_GL_CALL(GetIntegerv, void, (GLenum pname, GLint* params), (pname, params))
 | 
| -VISIT_GL_CALL(GetProgramiv,
 | 
| -              void,
 | 
| -              (GLuint program, GLenum pname, GLint* params),
 | 
| -              (program, pname, params))
 | 
| -VISIT_GL_CALL(GetProgramInfoLog,
 | 
| -              void,
 | 
| -              (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog),
 | 
| -              (program, bufsize, length, infolog))
 | 
| -VISIT_GL_CALL(GetRenderbufferParameteriv,
 | 
| -              void,
 | 
| -              (GLenum target, GLenum pname, GLint* params),
 | 
| -              (target, pname, params))
 | 
| -VISIT_GL_CALL(GetShaderiv,
 | 
| -              void,
 | 
| -              (GLuint shader, GLenum pname, GLint* params),
 | 
| -              (shader, pname, params))
 | 
| -VISIT_GL_CALL(GetShaderInfoLog,
 | 
| -              void,
 | 
| -              (GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog),
 | 
| -              (shader, bufsize, length, infolog))
 | 
| -VISIT_GL_CALL(
 | 
| -    GetShaderPrecisionFormat,
 | 
| -    void,
 | 
| -    (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision),
 | 
| -    (shadertype, precisiontype, range, precision))
 | 
| -VISIT_GL_CALL(GetShaderSource,
 | 
| -              void,
 | 
| -              (GLuint shader, GLsizei bufsize, GLsizei* length, char* source),
 | 
| -              (shader, bufsize, length, source))
 | 
| -VISIT_GL_CALL(GetString, const GLubyte*, (GLenum name), (name))
 | 
| -VISIT_GL_CALL(GetTexParameterfv,
 | 
| -              void,
 | 
| -              (GLenum target, GLenum pname, GLfloat* params),
 | 
| -              (target, pname, params))
 | 
| -VISIT_GL_CALL(GetTexParameteriv,
 | 
| -              void,
 | 
| -              (GLenum target, GLenum pname, GLint* params),
 | 
| -              (target, pname, params))
 | 
| -VISIT_GL_CALL(GetUniformfv,
 | 
| -              void,
 | 
| -              (GLuint program, GLint location, GLfloat* params),
 | 
| -              (program, location, params))
 | 
| -VISIT_GL_CALL(GetUniformiv,
 | 
| -              void,
 | 
| -              (GLuint program, GLint location, GLint* params),
 | 
| -              (program, location, params))
 | 
| -VISIT_GL_CALL(GetUniformLocation,
 | 
| -              GLint,
 | 
| -              (GLuint program, const char* name),
 | 
| -              (program, name))
 | 
| -VISIT_GL_CALL(GetVertexAttribfv,
 | 
| -              void,
 | 
| -              (GLuint index, GLenum pname, GLfloat* params),
 | 
| -              (index, pname, params))
 | 
| -VISIT_GL_CALL(GetVertexAttribiv,
 | 
| -              void,
 | 
| -              (GLuint index, GLenum pname, GLint* params),
 | 
| -              (index, pname, params))
 | 
| -VISIT_GL_CALL(GetVertexAttribPointerv,
 | 
| -              void,
 | 
| -              (GLuint index, GLenum pname, void** pointer),
 | 
| -              (index, pname, pointer))
 | 
| -VISIT_GL_CALL(Hint, void, (GLenum target, GLenum mode), (target, mode))
 | 
| -VISIT_GL_CALL(IsBuffer, GLboolean, (GLuint buffer), (buffer))
 | 
| -VISIT_GL_CALL(IsEnabled, GLboolean, (GLenum cap), (cap))
 | 
| -VISIT_GL_CALL(IsFramebuffer, GLboolean, (GLuint framebuffer), (framebuffer))
 | 
| -VISIT_GL_CALL(IsProgram, GLboolean, (GLuint program), (program))
 | 
| -VISIT_GL_CALL(IsRenderbuffer, GLboolean, (GLuint renderbuffer), (renderbuffer))
 | 
| -VISIT_GL_CALL(IsShader, GLboolean, (GLuint shader), (shader))
 | 
| -VISIT_GL_CALL(IsTexture, GLboolean, (GLuint texture), (texture))
 | 
| -VISIT_GL_CALL(LineWidth, void, (GLfloat width), (width))
 | 
| -VISIT_GL_CALL(LinkProgram, void, (GLuint program), (program))
 | 
| -VISIT_GL_CALL(PixelStorei, void, (GLenum pname, GLint param), (pname, param))
 | 
| -VISIT_GL_CALL(PolygonOffset,
 | 
| -              void,
 | 
| -              (GLfloat factor, GLfloat units),
 | 
| -              (factor, units))
 | 
| -VISIT_GL_CALL(ReadPixels,
 | 
| -              void,
 | 
| -              (GLint x,
 | 
| -               GLint y,
 | 
| -               GLsizei width,
 | 
| -               GLsizei height,
 | 
| -               GLenum format,
 | 
| -               GLenum type,
 | 
| -               void* pixels),
 | 
| -              (x, y, width, height, format, type, pixels))
 | 
| -VISIT_GL_CALL(ReleaseShaderCompiler, void, (), ())
 | 
| -VISIT_GL_CALL(
 | 
| -    RenderbufferStorage,
 | 
| -    void,
 | 
| -    (GLenum target, GLenum internalformat, GLsizei width, GLsizei height),
 | 
| -    (target, internalformat, width, height))
 | 
| -VISIT_GL_CALL(SampleCoverage,
 | 
| -              void,
 | 
| -              (GLclampf value, GLboolean invert),
 | 
| -              (value, invert))
 | 
| -VISIT_GL_CALL(Scissor,
 | 
| -              void,
 | 
| -              (GLint x, GLint y, GLsizei width, GLsizei height),
 | 
| -              (x, y, width, height))
 | 
| -VISIT_GL_CALL(ShaderBinary,
 | 
| -              void,
 | 
| -              (GLsizei n,
 | 
| -               const GLuint* shaders,
 | 
| -               GLenum binaryformat,
 | 
| -               const void* binary,
 | 
| -               GLsizei length),
 | 
| -              (n, shaders, binaryformat, binary, length))
 | 
| -VISIT_GL_CALL(ShaderSource,
 | 
| -              void,
 | 
| -              (GLuint shader,
 | 
| -               GLsizei count,
 | 
| -               const GLchar* const* str,
 | 
| -               const GLint* length),
 | 
| -              (shader, count, str, length))
 | 
| -VISIT_GL_CALL(StencilFunc,
 | 
| -              void,
 | 
| -              (GLenum func, GLint ref, GLuint mask),
 | 
| -              (func, ref, mask))
 | 
| -VISIT_GL_CALL(StencilFuncSeparate,
 | 
| -              void,
 | 
| -              (GLenum face, GLenum func, GLint ref, GLuint mask),
 | 
| -              (face, func, ref, mask))
 | 
| -VISIT_GL_CALL(StencilMask, void, (GLuint mask), (mask))
 | 
| -VISIT_GL_CALL(StencilMaskSeparate,
 | 
| -              void,
 | 
| -              (GLenum face, GLuint mask),
 | 
| -              (face, mask))
 | 
| -VISIT_GL_CALL(StencilOp,
 | 
| -              void,
 | 
| -              (GLenum fail, GLenum zfail, GLenum zpass),
 | 
| -              (fail, zfail, zpass))
 | 
| -VISIT_GL_CALL(StencilOpSeparate,
 | 
| -              void,
 | 
| -              (GLenum face, GLenum fail, GLenum zfail, GLenum zpass),
 | 
| -              (face, fail, zfail, zpass))
 | 
| -VISIT_GL_CALL(TexImage2D,
 | 
| -              void,
 | 
| -              (GLenum target,
 | 
| -               GLint level,
 | 
| -               GLint internalformat,
 | 
| -               GLsizei width,
 | 
| -               GLsizei height,
 | 
| -               GLint border,
 | 
| -               GLenum format,
 | 
| -               GLenum type,
 | 
| -               const void* pixels),
 | 
| -              (target,
 | 
| -               level,
 | 
| -               internalformat,
 | 
| -               width,
 | 
| -               height,
 | 
| -               border,
 | 
| -               format,
 | 
| -               type,
 | 
| -               pixels))
 | 
| -VISIT_GL_CALL(TexParameterf,
 | 
| -              void,
 | 
| -              (GLenum target, GLenum pname, GLfloat param),
 | 
| -              (target, pname, param))
 | 
| -VISIT_GL_CALL(TexParameterfv,
 | 
| -              void,
 | 
| -              (GLenum target, GLenum pname, const GLfloat* params),
 | 
| -              (target, pname, params))
 | 
| -VISIT_GL_CALL(TexParameteri,
 | 
| -              void,
 | 
| -              (GLenum target, GLenum pname, GLint param),
 | 
| -              (target, pname, param))
 | 
| -VISIT_GL_CALL(TexParameteriv,
 | 
| -              void,
 | 
| -              (GLenum target, GLenum pname, const GLint* params),
 | 
| -              (target, pname, params))
 | 
| -VISIT_GL_CALL(
 | 
| -    TexSubImage2D,
 | 
| -    void,
 | 
| -    (GLenum target,
 | 
| -     GLint level,
 | 
| -     GLint xoffset,
 | 
| -     GLint yoffset,
 | 
| -     GLsizei width,
 | 
| -     GLsizei height,
 | 
| -     GLenum format,
 | 
| -     GLenum type,
 | 
| -     const void* pixels),
 | 
| -    (target, level, xoffset, yoffset, width, height, format, type, pixels))
 | 
| -VISIT_GL_CALL(Uniform1f, void, (GLint location, GLfloat x), (location, x))
 | 
| -VISIT_GL_CALL(Uniform1fv,
 | 
| -              void,
 | 
| -              (GLint location, GLsizei count, const GLfloat* v),
 | 
| -              (location, count, v))
 | 
| -VISIT_GL_CALL(Uniform1i, void, (GLint location, GLint x), (location, x))
 | 
| -VISIT_GL_CALL(Uniform1iv,
 | 
| -              void,
 | 
| -              (GLint location, GLsizei count, const GLint* v),
 | 
| -              (location, count, v))
 | 
| -VISIT_GL_CALL(Uniform2f,
 | 
| -              void,
 | 
| -              (GLint location, GLfloat x, GLfloat y),
 | 
| -              (location, x, y))
 | 
| -VISIT_GL_CALL(Uniform2fv,
 | 
| -              void,
 | 
| -              (GLint location, GLsizei count, const GLfloat* v),
 | 
| -              (location, count, v))
 | 
| -VISIT_GL_CALL(Uniform2i,
 | 
| -              void,
 | 
| -              (GLint location, GLint x, GLint y),
 | 
| -              (location, x, y))
 | 
| -VISIT_GL_CALL(Uniform2iv,
 | 
| -              void,
 | 
| -              (GLint location, GLsizei count, const GLint* v),
 | 
| -              (location, count, v))
 | 
| -VISIT_GL_CALL(Uniform3f,
 | 
| -              void,
 | 
| -              (GLint location, GLfloat x, GLfloat y, GLfloat z),
 | 
| -              (location, x, y, z))
 | 
| -VISIT_GL_CALL(Uniform3fv,
 | 
| -              void,
 | 
| -              (GLint location, GLsizei count, const GLfloat* v),
 | 
| -              (location, count, v))
 | 
| -VISIT_GL_CALL(Uniform3i,
 | 
| -              void,
 | 
| -              (GLint location, GLint x, GLint y, GLint z),
 | 
| -              (location, x, y, z))
 | 
| -VISIT_GL_CALL(Uniform3iv,
 | 
| -              void,
 | 
| -              (GLint location, GLsizei count, const GLint* v),
 | 
| -              (location, count, v))
 | 
| -VISIT_GL_CALL(Uniform4f,
 | 
| -              void,
 | 
| -              (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w),
 | 
| -              (location, x, y, z, w))
 | 
| -VISIT_GL_CALL(Uniform4fv,
 | 
| -              void,
 | 
| -              (GLint location, GLsizei count, const GLfloat* v),
 | 
| -              (location, count, v))
 | 
| -VISIT_GL_CALL(Uniform4i,
 | 
| -              void,
 | 
| -              (GLint location, GLint x, GLint y, GLint z, GLint w),
 | 
| -              (location, x, y, z, w))
 | 
| -VISIT_GL_CALL(Uniform4iv,
 | 
| -              void,
 | 
| -              (GLint location, GLsizei count, const GLint* v),
 | 
| -              (location, count, v))
 | 
| -VISIT_GL_CALL(
 | 
| -    UniformMatrix2fv,
 | 
| -    void,
 | 
| -    (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value),
 | 
| -    (location, count, transpose, value))
 | 
| -VISIT_GL_CALL(
 | 
| -    UniformMatrix3fv,
 | 
| -    void,
 | 
| -    (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value),
 | 
| -    (location, count, transpose, value))
 | 
| -VISIT_GL_CALL(
 | 
| -    UniformMatrix4fv,
 | 
| -    void,
 | 
| -    (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value),
 | 
| -    (location, count, transpose, value))
 | 
| -VISIT_GL_CALL(UseProgram, void, (GLuint program), (program))
 | 
| -VISIT_GL_CALL(ValidateProgram, void, (GLuint program), (program))
 | 
| -VISIT_GL_CALL(VertexAttrib1f, void, (GLuint indx, GLfloat x), (indx, x))
 | 
| -VISIT_GL_CALL(VertexAttrib1fv,
 | 
| -              void,
 | 
| -              (GLuint indx, const GLfloat* values),
 | 
| -              (indx, values))
 | 
| -VISIT_GL_CALL(VertexAttrib2f,
 | 
| -              void,
 | 
| -              (GLuint indx, GLfloat x, GLfloat y),
 | 
| -              (indx, x, y))
 | 
| -VISIT_GL_CALL(VertexAttrib2fv,
 | 
| -              void,
 | 
| -              (GLuint indx, const GLfloat* values),
 | 
| -              (indx, values))
 | 
| -VISIT_GL_CALL(VertexAttrib3f,
 | 
| -              void,
 | 
| -              (GLuint indx, GLfloat x, GLfloat y, GLfloat z),
 | 
| -              (indx, x, y, z))
 | 
| -VISIT_GL_CALL(VertexAttrib3fv,
 | 
| -              void,
 | 
| -              (GLuint indx, const GLfloat* values),
 | 
| -              (indx, values))
 | 
| -VISIT_GL_CALL(VertexAttrib4f,
 | 
| -              void,
 | 
| -              (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w),
 | 
| -              (indx, x, y, z, w))
 | 
| -VISIT_GL_CALL(VertexAttrib4fv,
 | 
| -              void,
 | 
| -              (GLuint indx, const GLfloat* values),
 | 
| -              (indx, values))
 | 
| -VISIT_GL_CALL(VertexAttribPointer,
 | 
| -              void,
 | 
| -              (GLuint indx,
 | 
| -               GLint size,
 | 
| -               GLenum type,
 | 
| -               GLboolean normalized,
 | 
| -               GLsizei stride,
 | 
| -               const void* ptr),
 | 
| -              (indx, size, type, normalized, stride, ptr))
 | 
| -VISIT_GL_CALL(Viewport,
 | 
| -              void,
 | 
| -              (GLint x, GLint y, GLsizei width, GLsizei height),
 | 
| -              (x, y, width, height))
 | 
| 
 |