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| 1 /* | 1 /* |
| 2 * Copyright (c) 2011 The WebRTC project authors. All Rights Reserved. | 2 * Copyright (c) 2011 The WebRTC project authors. All Rights Reserved. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license | 4 * Use of this source code is governed by a BSD-style license |
| 5 * that can be found in the LICENSE file in the root of the source | 5 * that can be found in the LICENSE file in the root of the source |
| 6 * tree. An additional intellectual property rights grant can be found | 6 * tree. An additional intellectual property rights grant can be found |
| 7 * in the file PATENTS. All contributing project authors may | 7 * in the file PATENTS. All contributing project authors may |
| 8 * be found in the AUTHORS file in the root of the source tree. | 8 * be found in the AUTHORS file in the root of the source tree. |
| 9 */ | 9 */ |
| 10 | 10 |
| (...skipping 10 matching lines...) Expand all Loading... |
| 21 namespace webrtc { | 21 namespace webrtc { |
| 22 | 22 |
| 23 VCMTiming::VCMTiming(Clock* clock, VCMTiming* master_timing) | 23 VCMTiming::VCMTiming(Clock* clock, VCMTiming* master_timing) |
| 24 : crit_sect_(CriticalSectionWrapper::CreateCriticalSection()), | 24 : crit_sect_(CriticalSectionWrapper::CreateCriticalSection()), |
| 25 clock_(clock), | 25 clock_(clock), |
| 26 master_(false), | 26 master_(false), |
| 27 ts_extrapolator_(), | 27 ts_extrapolator_(), |
| 28 codec_timer_(new VCMCodecTimer()), | 28 codec_timer_(new VCMCodecTimer()), |
| 29 render_delay_ms_(kDefaultRenderDelayMs), | 29 render_delay_ms_(kDefaultRenderDelayMs), |
| 30 min_playout_delay_ms_(0), | 30 min_playout_delay_ms_(0), |
| 31 max_playout_delay_ms_(10000), |
| 31 jitter_delay_ms_(0), | 32 jitter_delay_ms_(0), |
| 32 current_delay_ms_(0), | 33 current_delay_ms_(0), |
| 33 last_decode_ms_(0), | 34 last_decode_ms_(0), |
| 34 prev_frame_timestamp_(0), | 35 prev_frame_timestamp_(0), |
| 35 num_decoded_frames_(0), | 36 num_decoded_frames_(0), |
| 36 num_delayed_decoded_frames_(0), | 37 num_delayed_decoded_frames_(0), |
| 37 first_decoded_frame_ms_(-1), | 38 first_decoded_frame_ms_(-1), |
| 38 sum_missed_render_deadline_ms_(0) { | 39 sum_missed_render_deadline_ms_(0) { |
| 39 if (master_timing == NULL) { | 40 if (master_timing == NULL) { |
| 40 master_ = true; | 41 master_ = true; |
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| 94 void VCMTiming::set_render_delay(uint32_t render_delay_ms) { | 95 void VCMTiming::set_render_delay(uint32_t render_delay_ms) { |
| 95 CriticalSectionScoped cs(crit_sect_); | 96 CriticalSectionScoped cs(crit_sect_); |
| 96 render_delay_ms_ = render_delay_ms; | 97 render_delay_ms_ = render_delay_ms; |
| 97 } | 98 } |
| 98 | 99 |
| 99 void VCMTiming::set_min_playout_delay(uint32_t min_playout_delay_ms) { | 100 void VCMTiming::set_min_playout_delay(uint32_t min_playout_delay_ms) { |
| 100 CriticalSectionScoped cs(crit_sect_); | 101 CriticalSectionScoped cs(crit_sect_); |
| 101 min_playout_delay_ms_ = min_playout_delay_ms; | 102 min_playout_delay_ms_ = min_playout_delay_ms; |
| 102 } | 103 } |
| 103 | 104 |
| 105 uint32_t VCMTiming::min_playout_delay() { |
| 106 CriticalSectionScoped cs(crit_sect_); |
| 107 return min_playout_delay_ms_; |
| 108 } |
| 109 |
| 110 void VCMTiming::set_max_playout_delay(uint32_t max_playout_delay_ms) { |
| 111 CriticalSectionScoped cs(crit_sect_); |
| 112 max_playout_delay_ms_ = max_playout_delay_ms; |
| 113 } |
| 114 |
| 115 uint32_t VCMTiming::max_playout_delay() { |
| 116 CriticalSectionScoped cs(crit_sect_); |
| 117 return max_playout_delay_ms_; |
| 118 } |
| 119 |
| 104 void VCMTiming::SetJitterDelay(uint32_t jitter_delay_ms) { | 120 void VCMTiming::SetJitterDelay(uint32_t jitter_delay_ms) { |
| 105 CriticalSectionScoped cs(crit_sect_); | 121 CriticalSectionScoped cs(crit_sect_); |
| 106 if (jitter_delay_ms != jitter_delay_ms_) { | 122 if (jitter_delay_ms != jitter_delay_ms_) { |
| 107 jitter_delay_ms_ = jitter_delay_ms; | 123 jitter_delay_ms_ = jitter_delay_ms; |
| 108 // When in initial state, set current delay to minimum delay. | 124 // When in initial state, set current delay to minimum delay. |
| 109 if (current_delay_ms_ == 0) { | 125 if (current_delay_ms_ == 0) { |
| 110 current_delay_ms_ = jitter_delay_ms_; | 126 current_delay_ms_ = jitter_delay_ms_; |
| 111 } | 127 } |
| 112 } | 128 } |
| 113 } | 129 } |
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| 204 } | 220 } |
| 205 | 221 |
| 206 int64_t VCMTiming::RenderTimeMsInternal(uint32_t frame_timestamp, | 222 int64_t VCMTiming::RenderTimeMsInternal(uint32_t frame_timestamp, |
| 207 int64_t now_ms) const { | 223 int64_t now_ms) const { |
| 208 int64_t estimated_complete_time_ms = | 224 int64_t estimated_complete_time_ms = |
| 209 ts_extrapolator_->ExtrapolateLocalTime(frame_timestamp); | 225 ts_extrapolator_->ExtrapolateLocalTime(frame_timestamp); |
| 210 if (estimated_complete_time_ms == -1) { | 226 if (estimated_complete_time_ms == -1) { |
| 211 estimated_complete_time_ms = now_ms; | 227 estimated_complete_time_ms = now_ms; |
| 212 } | 228 } |
| 213 | 229 |
| 214 // Make sure that we have at least the playout delay. | 230 if (min_playout_delay_ms_ == 0 && max_playout_delay_ms_ == 0) { |
| 231 // Render as soon as possible |
| 232 return now_ms; |
| 233 } |
| 234 |
| 235 // Make sure the actual delay stays in the range of |min_playout_delay_ms_| |
| 236 // and |max_playout_delay_ms_|. |
| 215 uint32_t actual_delay = std::max(current_delay_ms_, min_playout_delay_ms_); | 237 uint32_t actual_delay = std::max(current_delay_ms_, min_playout_delay_ms_); |
| 238 actual_delay = std::min(actual_delay, max_playout_delay_ms_); |
| 216 return estimated_complete_time_ms + actual_delay; | 239 return estimated_complete_time_ms + actual_delay; |
| 217 } | 240 } |
| 218 | 241 |
| 219 // Must be called from inside a critical section. | 242 // Must be called from inside a critical section. |
| 220 int64_t VCMTiming::RequiredDecodeTimeMs() const { | 243 int64_t VCMTiming::RequiredDecodeTimeMs() const { |
| 221 const int64_t decode_time_ms = codec_timer_->RequiredDecodeTimeMs(); | 244 const int64_t decode_time_ms = codec_timer_->RequiredDecodeTimeMs(); |
| 222 assert(decode_time_ms >= 0); | 245 assert(decode_time_ms >= 0); |
| 223 return decode_time_ms; | 246 return decode_time_ms; |
| 224 } | 247 } |
| 225 | 248 |
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| 277 *decode_ms = last_decode_ms_; | 300 *decode_ms = last_decode_ms_; |
| 278 *max_decode_ms = static_cast<int>(RequiredDecodeTimeMs()); | 301 *max_decode_ms = static_cast<int>(RequiredDecodeTimeMs()); |
| 279 *current_delay_ms = current_delay_ms_; | 302 *current_delay_ms = current_delay_ms_; |
| 280 *target_delay_ms = TargetDelayInternal(); | 303 *target_delay_ms = TargetDelayInternal(); |
| 281 *jitter_buffer_ms = jitter_delay_ms_; | 304 *jitter_buffer_ms = jitter_delay_ms_; |
| 282 *min_playout_delay_ms = min_playout_delay_ms_; | 305 *min_playout_delay_ms = min_playout_delay_ms_; |
| 283 *render_delay_ms = render_delay_ms_; | 306 *render_delay_ms = render_delay_ms_; |
| 284 } | 307 } |
| 285 | 308 |
| 286 } // namespace webrtc | 309 } // namespace webrtc |
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