| Index: cc/resources/resource_provider.h
|
| diff --git a/cc/resources/resource_provider.h b/cc/resources/resource_provider.h
|
| index 740fe7f00c7468efb5d5ddb8619b4119d892c59e..2d552b9c1dfc72820ea36e0a7a30347f975377ed 100644
|
| --- a/cc/resources/resource_provider.h
|
| +++ b/cc/resources/resource_provider.h
|
| @@ -85,17 +85,19 @@ class CC_EXPORT ResourceProvider
|
| RESOURCE_TYPE_BITMAP,
|
| };
|
|
|
| - static std::unique_ptr<ResourceProvider> Create(
|
| - OutputSurface* output_surface,
|
| - SharedBitmapManager* shared_bitmap_manager,
|
| - gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
|
| - BlockingTaskRunner* blocking_main_thread_task_runner,
|
| - int highp_threshold_min,
|
| - size_t id_allocation_chunk_size,
|
| - bool use_gpu_memory_buffer_resources,
|
| - const std::vector<unsigned>& use_image_texture_targets);
|
| + ResourceProvider(ContextProvider* compositor_context_provider,
|
| + SharedBitmapManager* shared_bitmap_manager,
|
| + gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
|
| + BlockingTaskRunner* blocking_main_thread_task_runner,
|
| + int highp_threshold_min,
|
| + size_t id_allocation_chunk_size,
|
| + bool delegated_sync_points_required,
|
| + bool use_gpu_memory_buffer_resources,
|
| + const std::vector<unsigned>& use_image_texture_targets);
|
| ~ResourceProvider() override;
|
|
|
| + void Initialize();
|
| +
|
| void DidLoseOutputSurface() { lost_output_surface_ = true; }
|
|
|
| int max_texture_size() const { return max_texture_size_; }
|
| @@ -361,7 +363,8 @@ class CC_EXPORT ResourceProvider
|
| ResourceId resource_id);
|
| ~ScopedWriteLockGr();
|
|
|
| - void InitSkSurface(bool use_distance_field_text,
|
| + void InitSkSurface(GrContext* gr_context,
|
| + bool use_distance_field_text,
|
| bool can_use_lcd_text,
|
| int msaa_sample_count);
|
| void ReleaseSkSurface();
|
| @@ -466,8 +469,6 @@ class CC_EXPORT ResourceProvider
|
|
|
| static GLint GetActiveTextureUnit(gpu::gles2::GLES2Interface* gl);
|
|
|
| - OutputSurface* output_surface() { return output_surface_; }
|
| -
|
| void ValidateResource(ResourceId id) const;
|
|
|
| GLenum GetImageTextureTarget(ResourceFormat format);
|
| @@ -478,17 +479,6 @@ class CC_EXPORT ResourceProvider
|
|
|
| int tracing_id() const { return tracing_id_; }
|
|
|
| - protected:
|
| - ResourceProvider(OutputSurface* output_surface,
|
| - SharedBitmapManager* shared_bitmap_manager,
|
| - gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
|
| - BlockingTaskRunner* blocking_main_thread_task_runner,
|
| - int highp_threshold_min,
|
| - size_t id_allocation_chunk_size,
|
| - bool use_gpu_memory_buffer_resources,
|
| - const std::vector<unsigned>& use_image_texture_targets);
|
| - void Initialize();
|
| -
|
| private:
|
| struct Resource {
|
| enum Origin { INTERNAL, EXTERNAL, DELEGATED };
|
| @@ -663,12 +653,11 @@ class CC_EXPORT ResourceProvider
|
| // texture target used. The resource must be locked for reading.
|
| GLenum BindForSampling(ResourceId resource_id, GLenum unit, GLenum filter);
|
|
|
| - // Returns NULL if the output_surface_ does not have a ContextProvider.
|
| + // Returns null if we do not have a ContextProvider.
|
| gpu::gles2::GLES2Interface* ContextGL() const;
|
| - class GrContext* GrContext(bool worker_context) const;
|
| bool IsGLContextLost() const;
|
|
|
| - OutputSurface* output_surface_;
|
| + ContextProvider* compositor_context_provider_;
|
| SharedBitmapManager* shared_bitmap_manager_;
|
| gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager_;
|
| BlockingTaskRunner* blocking_main_thread_task_runner_;
|
| @@ -679,8 +668,9 @@ class CC_EXPORT ResourceProvider
|
| int next_child_;
|
| ChildMap children_;
|
|
|
| + const bool delegated_sync_points_required_;
|
| +
|
| ResourceType default_resource_type_;
|
| - bool use_gpu_memory_buffer_resources_;
|
| bool use_texture_storage_ext_;
|
| bool use_texture_format_bgra_;
|
| bool use_texture_usage_hint_;
|
|
|