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1 /* | 1 /* |
2 * Copyright (C) 2009, 2010 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009, 2010 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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27 | 27 |
28 #include "core/animation/AnimationTimeline.h" | 28 #include "core/animation/AnimationTimeline.h" |
29 #include "core/animation/DocumentAnimations.h" | 29 #include "core/animation/DocumentAnimations.h" |
30 #include "core/dom/DOMNodeIds.h" | 30 #include "core/dom/DOMNodeIds.h" |
31 #include "core/dom/Fullscreen.h" | 31 #include "core/dom/Fullscreen.h" |
32 #include "core/editing/FrameSelection.h" | 32 #include "core/editing/FrameSelection.h" |
33 #include "core/frame/FrameHost.h" | 33 #include "core/frame/FrameHost.h" |
34 #include "core/frame/FrameView.h" | 34 #include "core/frame/FrameView.h" |
35 #include "core/frame/LocalFrame.h" | 35 #include "core/frame/LocalFrame.h" |
36 #include "core/frame/Settings.h" | 36 #include "core/frame/Settings.h" |
| 37 #include "core/frame/VisualViewport.h" |
37 #include "core/html/HTMLIFrameElement.h" | 38 #include "core/html/HTMLIFrameElement.h" |
38 #include "core/html/HTMLVideoElement.h" | 39 #include "core/html/HTMLVideoElement.h" |
39 #include "core/inspector/InspectorInstrumentation.h" | 40 #include "core/inspector/InspectorInstrumentation.h" |
40 #include "core/layout/LayoutPart.h" | 41 #include "core/layout/LayoutPart.h" |
41 #include "core/layout/LayoutVideo.h" | 42 #include "core/layout/LayoutVideo.h" |
42 #include "core/layout/api/LayoutViewItem.h" | 43 #include "core/layout/api/LayoutViewItem.h" |
43 #include "core/layout/compositing/CompositedLayerMapping.h" | 44 #include "core/layout/compositing/CompositedLayerMapping.h" |
44 #include "core/layout/compositing/CompositingInputsUpdater.h" | 45 #include "core/layout/compositing/CompositingInputsUpdater.h" |
45 #include "core/layout/compositing/CompositingLayerAssigner.h" | 46 #include "core/layout/compositing/CompositingLayerAssigner.h" |
46 #include "core/layout/compositing/CompositingRequirementsUpdater.h" | 47 #include "core/layout/compositing/CompositingRequirementsUpdater.h" |
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1229 } else if (graphicsLayer == m_scrollLayer.get()) { | 1230 } else if (graphicsLayer == m_scrollLayer.get()) { |
1230 name = "Frame Scrolling Layer"; | 1231 name = "Frame Scrolling Layer"; |
1231 } else { | 1232 } else { |
1232 ASSERT_NOT_REACHED(); | 1233 ASSERT_NOT_REACHED(); |
1233 } | 1234 } |
1234 | 1235 |
1235 return name; | 1236 return name; |
1236 } | 1237 } |
1237 | 1238 |
1238 } // namespace blink | 1239 } // namespace blink |
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