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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef HeapAllocator_h | 5 #ifndef HeapAllocator_h |
| 6 #define HeapAllocator_h | 6 #define HeapAllocator_h |
| 7 | 7 |
| 8 #include "platform/heap/Heap.h" | 8 #include "platform/heap/Heap.h" |
| 9 #include "platform/heap/TraceTraits.h" | 9 #include "platform/heap/TraceTraits.h" |
| 10 #include "wtf/Allocator.h" | 10 #include "wtf/Allocator.h" |
| (...skipping 404 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 415 }; | 415 }; |
| 416 | 416 |
| 417 template <typename T> struct VectorTraits<blink::UntracedMember<T>> : VectorTrai tsBase<blink::UntracedMember<T>> { | 417 template <typename T> struct VectorTraits<blink::UntracedMember<T>> : VectorTrai tsBase<blink::UntracedMember<T>> { |
| 418 STATIC_ONLY(VectorTraits); | 418 STATIC_ONLY(VectorTraits); |
| 419 static const bool needsDestruction = false; | 419 static const bool needsDestruction = false; |
| 420 static const bool canInitializeWithMemset = true; | 420 static const bool canInitializeWithMemset = true; |
| 421 static const bool canClearUnusedSlotsWithMemset = true; | 421 static const bool canClearUnusedSlotsWithMemset = true; |
| 422 static const bool canMoveWithMemcpy = true; | 422 static const bool canMoveWithMemcpy = true; |
| 423 }; | 423 }; |
| 424 | 424 |
| 425 template <typename T> struct VectorTraits<blink::CrossThreadPersistent<T>> : Vec torTraitsBase<blink::CrossThreadPersistent<T>> { | |
|
sof
2016/05/25 13:26:39
Why is this needed for CrossThreadPersistent, but
keishi
2016/05/26 04:23:13
I need this to do
typedef Deque<CrossThreadPersist
keishi
2016/05/26 04:45:43
So I don't need support for Persistent right now.
sof
2016/05/26 05:14:05
That would my preference.
| |
| 426 STATIC_ONLY(VectorTraits); | |
| 427 static const bool needsDestruction = true; | |
| 428 static const bool canInitializeWithMemset = false; | |
|
sof
2016/05/25 13:26:39
This can be |true|.
keishi
2016/05/26 04:23:13
Done.
| |
| 429 static const bool canClearUnusedSlotsWithMemset = false; | |
| 430 static const bool canMoveWithMemcpy = false; | |
|
sof
2016/05/25 13:26:39
Wouldn't |true| work out?
keishi
2016/05/26 04:23:13
Done.
| |
| 431 }; | |
| 432 | |
| 425 template <typename T> struct VectorTraits<blink::HeapVector<T, 0>> : VectorTrait sBase<blink::HeapVector<T, 0>> { | 433 template <typename T> struct VectorTraits<blink::HeapVector<T, 0>> : VectorTrait sBase<blink::HeapVector<T, 0>> { |
| 426 STATIC_ONLY(VectorTraits); | 434 STATIC_ONLY(VectorTraits); |
| 427 static const bool needsDestruction = false; | 435 static const bool needsDestruction = false; |
| 428 static const bool canInitializeWithMemset = true; | 436 static const bool canInitializeWithMemset = true; |
| 429 static const bool canClearUnusedSlotsWithMemset = true; | 437 static const bool canClearUnusedSlotsWithMemset = true; |
| 430 static const bool canMoveWithMemcpy = true; | 438 static const bool canMoveWithMemcpy = true; |
| 431 }; | 439 }; |
| 432 | 440 |
| 433 template <typename T> struct VectorTraits<blink::HeapDeque<T, 0>> : VectorTraits Base<blink::HeapDeque<T, 0>> { | 441 template <typename T> struct VectorTraits<blink::HeapDeque<T, 0>> : VectorTraits Base<blink::HeapDeque<T, 0>> { |
| 434 STATIC_ONLY(VectorTraits); | 442 STATIC_ONLY(VectorTraits); |
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| 544 // regardless of whether they contain pointers to other heap allocated | 552 // regardless of whether they contain pointers to other heap allocated |
| 545 // objects. | 553 // objects. |
| 546 static const bool value = true; | 554 static const bool value = true; |
| 547 }; | 555 }; |
| 548 | 556 |
| 549 template<typename T, size_t inlineCapacity> | 557 template<typename T, size_t inlineCapacity> |
| 550 struct IsGarbageCollectedType<ListHashSetNode<T, blink::HeapListHashSetAllocator <T, inlineCapacity>>> { | 558 struct IsGarbageCollectedType<ListHashSetNode<T, blink::HeapListHashSetAllocator <T, inlineCapacity>>> { |
| 551 static const bool value = true; | 559 static const bool value = true; |
| 552 }; | 560 }; |
| 553 | 561 |
| 562 template<typename T> struct HashTraits<blink::CrossThreadPersistent<T>> : Simple ClassHashTraits<blink::CrossThreadPersistent<T>> { | |
| 563 STATIC_ONLY(HashTraits); | |
| 564 // FIXME: The distinction between PeekInType and PassInType is there for | |
|
sof
2016/05/25 13:26:39
nit: shouldn't be adding new FIXMEs by now.
keishi
2016/05/26 04:23:13
Done.
| |
| 565 // the sake of the reference counting handles. When they are gone the two | |
| 566 // types can be merged into PassInType. | |
| 567 // FIXME: Implement proper const'ness for iterator types. Requires support | |
| 568 // in the marking Visitor. | |
| 569 using PeekInType = T*; | |
| 570 using PassInType = T*; | |
| 571 using IteratorGetType = blink::Member<T>*; | |
|
sof
2016/05/25 13:26:39
why Member<> ?
keishi
2016/05/26 04:23:13
Done.
| |
| 572 using IteratorConstGetType = const blink::CrossThreadPersistent<T>*; | |
| 573 using IteratorReferenceType = blink::CrossThreadPersistent<T>&; | |
| 574 using IteratorConstReferenceType = const blink::CrossThreadPersistent<T>&; | |
| 575 static IteratorReferenceType getToReferenceConversion(IteratorGetType x) { r eturn *x; } | |
| 576 static IteratorConstReferenceType getToReferenceConstConversion(IteratorCons tGetType x) { return *x; } | |
| 577 // FIXME: Similarly, there is no need for a distinction between PeekOutType | |
| 578 // and PassOutType without reference counting. | |
| 579 using PeekOutType = T*; | |
| 580 using PassOutType = T*; | |
| 581 | |
| 582 template<typename U> | |
| 583 static void store(const U& value, blink::CrossThreadPersistent<T>& storage) { storage = value; } | |
| 584 | |
| 585 static PeekOutType peek(const blink::CrossThreadPersistent<T>& value) { retu rn value; } | |
| 586 static PassOutType passOut(const blink::CrossThreadPersistent<T>& value) { r eturn value; } | |
| 587 }; | |
| 588 | |
| 554 } // namespace WTF | 589 } // namespace WTF |
| 555 | 590 |
| 556 #endif | 591 #endif |
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