| OLD | NEW |
| 1 part of ppw_html; | 1 part of ppw_html; |
| 2 | 2 |
| 3 class GameView extends GameManager { | 3 class GameView extends GameManager { |
| 4 static const String _xKey = 'x'; | 4 static const String _xKey = 'x'; |
| 5 static const String _yKey = 'y'; | 5 static const String _yKey = 'y'; |
| 6 | 6 |
| 7 final TableElement _table; | 7 final TableElement _table; |
| 8 final Element _leftCountDiv; | 8 final Element _leftCountDiv; |
| 9 final Element _gameStateDiv; | 9 final Element _gameStateDiv; |
| 10 final Element _clockDiv; | 10 final Element _clockDiv; |
| (...skipping 67 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 78 final x = int.parse(xStr); | 78 final x = int.parse(xStr); |
| 79 final y = int.parse(yStr); | 79 final y = int.parse(yStr); |
| 80 _click(x, y, args.shiftKey); | 80 _click(x, y, args.shiftKey); |
| 81 } | 81 } |
| 82 } | 82 } |
| 83 | 83 |
| 84 void gameUpdated(args) { | 84 void gameUpdated(args) { |
| 85 updateElement(); | 85 updateElement(); |
| 86 } | 86 } |
| 87 } | 87 } |
| OLD | NEW |