| OLD | NEW |
| 1 part of ppw_canvas; | 1 part of ppw_canvas; |
| 2 | 2 |
| 3 class GameAudio { | 3 class GameAudio { |
| 4 static const String WIN = 'win', CLICK = 'click', POP = 'Pop', FLAG = 'flag', | 4 static const String WIN = 'win', CLICK = 'click', POP = 'Pop', FLAG = 'flag', |
| 5 UNFLAG = 'unflag', BOMB = 'Bomb', THROW_DART = 'throw'; | 5 UNFLAG = 'unflag', BOMB = 'Bomb', THROW_DART = 'throw'; |
| 6 | 6 |
| 7 static final EventHandle<String> _audioEventHandle = new EventHandle<String>()
; | 7 static final EventHandle<String> _audioEventHandle = new EventHandle<String>()
; |
| 8 | 8 |
| 9 static Stream<String> get audioEvent => _audioEventHandle.stream; | 9 static Stream<String> get audioEvent => _audioEventHandle.stream; |
| 10 | 10 |
| 11 static void win() => _audioEventHandle.add(WIN); | 11 static void win() => _audioEventHandle.add(WIN); |
| 12 | 12 |
| 13 static void click() => _audioEventHandle.add(CLICK); | 13 static void click() => _audioEventHandle.add(CLICK); |
| 14 | 14 |
| 15 static void pop() => _audioEventHandle.add(POP); | 15 static void pop() => _audioEventHandle.add(POP); |
| 16 | 16 |
| 17 static void flag() => _audioEventHandle.add(FLAG); | 17 static void flag() => _audioEventHandle.add(FLAG); |
| 18 | 18 |
| 19 static void unflag() => _audioEventHandle.add(UNFLAG); | 19 static void unflag() => _audioEventHandle.add(UNFLAG); |
| 20 | 20 |
| 21 static void bomb() => _audioEventHandle.add(BOMB); | 21 static void bomb() => _audioEventHandle.add(BOMB); |
| 22 | 22 |
| 23 static void throwDart() => _audioEventHandle.add(THROW_DART); | 23 static void throwDart() => _audioEventHandle.add(THROW_DART); |
| 24 } | 24 } |
| OLD | NEW |