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1 /* | 1 /* |
2 * Copyright (C) 2006, 2009, 2011 Apple Inc. All rights reserved. | 2 * Copyright (C) 2006, 2009, 2011 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
8 * | 8 * |
9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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48 class AtomicString; | 48 class AtomicString; |
49 class CString; | 49 class CString; |
50 class Float32Array; | 50 class Float32Array; |
51 class Float64Array; | 51 class Float64Array; |
52 class Int8Array; | 52 class Int8Array; |
53 class Int16Array; | 53 class Int16Array; |
54 class Int32Array; | 54 class Int32Array; |
55 class String; | 55 class String; |
56 class StringBuilder; | 56 class StringBuilder; |
57 class StringImpl; | 57 class StringImpl; |
| 58 class StringView; |
58 class Uint8Array; | 59 class Uint8Array; |
59 class Uint8ClampedArray; | 60 class Uint8ClampedArray; |
60 class Uint16Array; | 61 class Uint16Array; |
61 class Uint32Array; | 62 class Uint32Array; |
62 | 63 |
63 } // namespace WTF | 64 } // namespace WTF |
64 | 65 |
65 using WTF::OwnPtr; | 66 using WTF::OwnPtr; |
66 using WTF::PassOwnPtr; | 67 using WTF::PassOwnPtr; |
67 using WTF::PassRefPtr; | 68 using WTF::PassRefPtr; |
68 using WTF::RefPtr; | 69 using WTF::RefPtr; |
69 using WTF::Vector; | 70 using WTF::Vector; |
70 using WTF::WeakPtr; | 71 using WTF::WeakPtr; |
71 | 72 |
72 using WTF::ArrayBuffer; | 73 using WTF::ArrayBuffer; |
73 using WTF::ArrayBufferView; | 74 using WTF::ArrayBufferView; |
74 using WTF::ArrayPiece; | 75 using WTF::ArrayPiece; |
75 using WTF::AtomicString; | 76 using WTF::AtomicString; |
76 using WTF::CString; | 77 using WTF::CString; |
77 using WTF::Float32Array; | 78 using WTF::Float32Array; |
78 using WTF::Float64Array; | 79 using WTF::Float64Array; |
79 using WTF::Int8Array; | 80 using WTF::Int8Array; |
80 using WTF::Int16Array; | 81 using WTF::Int16Array; |
81 using WTF::Int32Array; | 82 using WTF::Int32Array; |
82 using WTF::String; | 83 using WTF::String; |
83 using WTF::StringBuffer; | 84 using WTF::StringBuffer; |
84 using WTF::StringBuilder; | 85 using WTF::StringBuilder; |
85 using WTF::StringImpl; | 86 using WTF::StringImpl; |
| 87 using WTF::StringView; |
86 using WTF::Uint8Array; | 88 using WTF::Uint8Array; |
87 using WTF::Uint8ClampedArray; | 89 using WTF::Uint8ClampedArray; |
88 using WTF::Uint16Array; | 90 using WTF::Uint16Array; |
89 using WTF::Uint32Array; | 91 using WTF::Uint32Array; |
90 | 92 |
91 #endif // WTF_Forward_h | 93 #endif // WTF_Forward_h |
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