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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GL_GL_SURFACE_H_ | 5 #ifndef UI_GL_GL_SURFACE_H_ |
6 #define UI_GL_GL_SURFACE_H_ | 6 #define UI_GL_GL_SURFACE_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/callback.h" | 10 #include "base/callback.h" |
11 #include "base/macros.h" | 11 #include "base/macros.h" |
12 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
13 #include "build/build_config.h" | 13 #include "build/build_config.h" |
14 #include "ui/gfx/geometry/rect.h" | 14 #include "ui/gfx/geometry/rect.h" |
15 #include "ui/gfx/geometry/rect_f.h" | 15 #include "ui/gfx/geometry/rect_f.h" |
16 #include "ui/gfx/geometry/size.h" | 16 #include "ui/gfx/geometry/size.h" |
17 #include "ui/gfx/native_widget_types.h" | 17 #include "ui/gfx/native_widget_types.h" |
18 #include "ui/gfx/overlay_transform.h" | 18 #include "ui/gfx/overlay_transform.h" |
19 #include "ui/gfx/swap_result.h" | 19 #include "ui/gfx/swap_result.h" |
20 #include "ui/gl/gl_export.h" | 20 #include "ui/gl/gl_export.h" |
21 #include "ui/gl/gl_implementation.h" | 21 #include "ui/gl/gl_implementation.h" |
22 | 22 |
23 namespace gfx { | 23 namespace gfx { |
24 class Transform; | 24 class Transform; |
25 class VSyncProvider; | 25 class VSyncProvider; |
26 } | 26 } |
27 | 27 |
| 28 namespace ui { |
| 29 struct CARendererLayerParams; |
| 30 } |
| 31 |
28 namespace gl { | 32 namespace gl { |
29 | 33 |
30 class GLContext; | 34 class GLContext; |
31 class GLImage; | 35 class GLImage; |
32 | 36 |
33 // Encapsulates a surface that can be rendered to with GL, hiding platform | 37 // Encapsulates a surface that can be rendered to with GL, hiding platform |
34 // specific management. | 38 // specific management. |
35 class GL_EXPORT GLSurface : public base::RefCounted<GLSurface> { | 39 class GL_EXPORT GLSurface : public base::RefCounted<GLSurface> { |
36 public: | 40 public: |
37 GLSurface(); | 41 GLSurface(); |
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166 // |crop_rect| specifies the region within the buffer to be placed inside | 170 // |crop_rect| specifies the region within the buffer to be placed inside |
167 // |bounds_rect|. | 171 // |bounds_rect|. |
168 virtual bool ScheduleOverlayPlane(int z_order, | 172 virtual bool ScheduleOverlayPlane(int z_order, |
169 gfx::OverlayTransform transform, | 173 gfx::OverlayTransform transform, |
170 GLImage* image, | 174 GLImage* image, |
171 const gfx::Rect& bounds_rect, | 175 const gfx::Rect& bounds_rect, |
172 const gfx::RectF& crop_rect); | 176 const gfx::RectF& crop_rect); |
173 | 177 |
174 // Schedule a CALayer to be shown at swap time. | 178 // Schedule a CALayer to be shown at swap time. |
175 // All arguments correspond to their CALayer properties. | 179 // All arguments correspond to their CALayer properties. |
176 virtual bool ScheduleCALayer(GLImage* contents_image, | 180 virtual bool ScheduleCALayer(const ui::CARendererLayerParams& params); |
177 const gfx::RectF& contents_rect, | |
178 float opacity, | |
179 unsigned background_color, | |
180 unsigned edge_aa_mask, | |
181 const gfx::RectF& rect, | |
182 bool is_clipped, | |
183 const gfx::RectF& clip_rect, | |
184 const gfx::Transform& transform, | |
185 int sorting_content_id, | |
186 unsigned filter); | |
187 | 181 |
188 virtual bool IsSurfaceless() const; | 182 virtual bool IsSurfaceless() const; |
189 | 183 |
190 virtual bool FlipsVertically() const; | 184 virtual bool FlipsVertically() const; |
191 | 185 |
192 // Returns true if SwapBuffers or PostSubBuffers causes a flip, such that | 186 // Returns true if SwapBuffers or PostSubBuffers causes a flip, such that |
193 // the next buffer may be 2 frames old. | 187 // the next buffer may be 2 frames old. |
194 virtual bool BuffersFlipped() const; | 188 virtual bool BuffersFlipped() const; |
195 | 189 |
196 // Create a GL surface that renders directly to a view. | 190 // Create a GL surface that renders directly to a view. |
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289 | 283 |
290 private: | 284 private: |
291 scoped_refptr<GLSurface> surface_; | 285 scoped_refptr<GLSurface> surface_; |
292 | 286 |
293 DISALLOW_COPY_AND_ASSIGN(GLSurfaceAdapter); | 287 DISALLOW_COPY_AND_ASSIGN(GLSurfaceAdapter); |
294 }; | 288 }; |
295 | 289 |
296 } // namespace gl | 290 } // namespace gl |
297 | 291 |
298 #endif // UI_GL_GL_SURFACE_H_ | 292 #endif // UI_GL_GL_SURFACE_H_ |
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