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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gl/gl_surface.h" | 5 #include "ui/gl/gl_surface.h" |
6 | 6 |
7 #include <vector> | 7 #include <vector> |
8 | 8 |
9 #include "base/command_line.h" | 9 #include "base/command_line.h" |
10 #include "base/lazy_instance.h" | 10 #include "base/lazy_instance.h" |
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129 | 129 |
130 bool GLSurface::ScheduleOverlayPlane(int z_order, | 130 bool GLSurface::ScheduleOverlayPlane(int z_order, |
131 gfx::OverlayTransform transform, | 131 gfx::OverlayTransform transform, |
132 GLImage* image, | 132 GLImage* image, |
133 const gfx::Rect& bounds_rect, | 133 const gfx::Rect& bounds_rect, |
134 const gfx::RectF& crop_rect) { | 134 const gfx::RectF& crop_rect) { |
135 NOTIMPLEMENTED(); | 135 NOTIMPLEMENTED(); |
136 return false; | 136 return false; |
137 } | 137 } |
138 | 138 |
139 bool GLSurface::ScheduleCALayer(GLImage* contents_image, | 139 bool GLSurface::ScheduleCALayer(const ui::CARendererLayerParams& params) { |
140 const gfx::RectF& contents_rect, | |
141 float opacity, | |
142 unsigned background_color, | |
143 unsigned edge_aa_mask, | |
144 const gfx::RectF& rect, | |
145 bool is_clipped, | |
146 const gfx::RectF& clip_rect, | |
147 const gfx::Transform& transform, | |
148 int sorting_content_id, | |
149 unsigned filter) { | |
150 NOTIMPLEMENTED(); | 140 NOTIMPLEMENTED(); |
151 return false; | 141 return false; |
152 } | 142 } |
153 | 143 |
154 bool GLSurface::IsSurfaceless() const { | 144 bool GLSurface::IsSurfaceless() const { |
155 return false; | 145 return false; |
156 } | 146 } |
157 | 147 |
158 bool GLSurface::FlipsVertically() const { | 148 bool GLSurface::FlipsVertically() const { |
159 return false; | 149 return false; |
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327 return surface_->FlipsVertically(); | 317 return surface_->FlipsVertically(); |
328 } | 318 } |
329 | 319 |
330 bool GLSurfaceAdapter::BuffersFlipped() const { | 320 bool GLSurfaceAdapter::BuffersFlipped() const { |
331 return surface_->BuffersFlipped(); | 321 return surface_->BuffersFlipped(); |
332 } | 322 } |
333 | 323 |
334 GLSurfaceAdapter::~GLSurfaceAdapter() {} | 324 GLSurfaceAdapter::~GLSurfaceAdapter() {} |
335 | 325 |
336 } // namespace gl | 326 } // namespace gl |
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