Index: tools/gn/pool.h |
diff --git a/tools/gn/pool.h b/tools/gn/pool.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..d719364d60d263f928e797aed7081992f3c6c839 |
--- /dev/null |
+++ b/tools/gn/pool.h |
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+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef TOOLS_GN_POOL_H_ |
+#define TOOLS_GN_POOL_H_ |
+ |
+#include <string> |
+ |
+#include "tools/gn/item.h" |
+ |
+// Represents a named pool in the dependency graph. |
+// |
+// A pool is used to limit the parallelism of task invocation in the |
+// generated ninja build. Pools are referenced by toolchains. |
+class Pool : public Item { |
+ public: |
+ Pool(const Settings* settings, const Label& label); |
+ ~Pool() override; |
+ |
+ Pool(const Pool&) = delete; |
+ Pool& operator=(const Pool&) = delete; |
+ |
+ // Item implementation. |
+ Pool* AsPool() override; |
+ const Pool* AsPool() const override; |
+ |
+ // The pool depth (number of task to run simultaneously). |
+ int64_t depth() const { return depth_; } |
+ void set_depth(int64_t depth) { depth_ = depth; } |
+ |
+ // The pool name in generated ninja files. |
+ std::string GetNinjaName(const Label& default_toolchain) const; |
+ |
+ private: |
+ std::string GetNinjaName(bool include_toolchain) const; |
+ |
+ int64_t depth_ = 0; |
+}; |
+ |
+#endif // TOOLS_GN_POOL_H_ |