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| 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. |
| 2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
| 3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
| 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s | 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s |
| 5 | 5 |
| 6 # See the GpuTestExpectations class for documentation. | 6 # See the GpuTestExpectations class for documentation. |
| 7 | 7 |
| 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): | 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
| 9 def __init__(self, conformance_path): | 9 def __init__(self, conformance_path): |
| 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) | 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) |
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| 64 self.Skip('deqp/functional/gles3/texturewrap.html', bug=483282) | 64 self.Skip('deqp/functional/gles3/texturewrap.html', bug=483282) |
| 65 self.Skip('deqp/functional/gles3/transformfeedback.html', bug=483282) | 65 self.Skip('deqp/functional/gles3/transformfeedback.html', bug=483282) |
| 66 self.Skip('deqp/functional/gles3/uniformapi.html', bug=483282) | 66 self.Skip('deqp/functional/gles3/uniformapi.html', bug=483282) |
| 67 self.Skip('deqp/functional/gles3/uniformbuffers.html', bug=483282) | 67 self.Skip('deqp/functional/gles3/uniformbuffers.html', bug=483282) |
| 68 | 68 |
| 69 self.Fail('deqp/data/gles3/shaders/preprocessor.html', bug=483282) | 69 self.Fail('deqp/data/gles3/shaders/preprocessor.html', bug=483282) |
| 70 self.Flaky('deqp/functional/gles3/shaderindexing.html', bug=483282) | 70 self.Flaky('deqp/functional/gles3/shaderindexing.html', bug=483282) |
| 71 | 71 |
| 72 self.Fail('conformance2/glsl3/forbidden-operators.html', bug=483282) | 72 self.Fail('conformance2/glsl3/forbidden-operators.html', bug=483282) |
| 73 | 73 |
| 74 self.Fail('conformance2/misc/expando-loss-2.html', bug=483282) | |
| 75 self.Flaky('conformance2/query/occlusion-query.html', bug=603168) | 74 self.Flaky('conformance2/query/occlusion-query.html', bug=603168) |
| 76 self.Fail('conformance2/vertex_arrays/vertex-array-object.html', bug=483282) | 75 self.Fail('conformance2/vertex_arrays/vertex-array-object.html', bug=483282) |
| 77 | 76 |
| 78 # All platforms when running ANGLE | 77 # All platforms when running ANGLE |
| 79 self.Skip('conformance2/textures/misc/copy-texture-image.html', | 78 self.Skip('conformance2/textures/misc/copy-texture-image.html', |
| 80 ['d3d9', 'd3d11', 'opengl'], bug=577144) # crash on debug | 79 ['d3d9', 'd3d11', 'opengl'], bug=577144) # crash on debug |
| 81 self.Fail('conformance2/textures/misc/tex-unpack-params.html', | 80 self.Fail('conformance2/textures/misc/tex-unpack-params.html', |
| 82 ['d3d9', 'd3d11', 'opengl'], bug=483282) | 81 ['d3d9', 'd3d11', 'opengl'], bug=483282) |
| 83 | 82 |
| 84 # Avoid a conflict with a Mac expectation by setting | 83 # Avoid a conflict with a Mac expectation by setting |
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| 526 # self.Fail(page_name, | 525 # self.Fail(page_name, |
| 527 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) | 526 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) |
| 528 # self.Fail(page_name, | 527 # self.Fail(page_name, |
| 529 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 528 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
| 530 | 529 |
| 531 # Conflicts if between a generic os condition and a specific version | 530 # Conflicts if between a generic os condition and a specific version |
| 532 # self.Fail(page_name, | 531 # self.Fail(page_name, |
| 533 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) | 532 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) |
| 534 # self.Fail(page_name, | 533 # self.Fail(page_name, |
| 535 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 534 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
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