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| 1 /* | 1 /* |
| 2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 23 */ | 23 */ |
| 24 | 24 |
| 25 #include "config.h" | 25 #include "config.h" |
| 26 | 26 |
| 27 #if ENABLE(WEB_AUDIO) | 27 #if ENABLE(WEB_AUDIO) |
| 28 | 28 |
| 29 #include "modules/webaudio/ConvolverNode.h" | 29 #include "modules/webaudio/ConvolverNode.h" |
| 30 | 30 |
| 31 #include "bindings/v8/ExceptionState.h" |
| 32 #include "core/dom/ExceptionCode.h" |
| 31 #include "platform/audio/Reverb.h" | 33 #include "platform/audio/Reverb.h" |
| 32 #include "modules/webaudio/AudioBuffer.h" | 34 #include "modules/webaudio/AudioBuffer.h" |
| 33 #include "modules/webaudio/AudioContext.h" | 35 #include "modules/webaudio/AudioContext.h" |
| 34 #include "modules/webaudio/AudioNodeInput.h" | 36 #include "modules/webaudio/AudioNodeInput.h" |
| 35 #include "modules/webaudio/AudioNodeOutput.h" | 37 #include "modules/webaudio/AudioNodeOutput.h" |
| 36 #include "wtf/MainThread.h" | 38 #include "wtf/MainThread.h" |
| 37 | 39 |
| 38 // Note about empirical tuning: | 40 // Note about empirical tuning: |
| 39 // The maximum FFT size affects reverb performance and accuracy. | 41 // The maximum FFT size affects reverb performance and accuracy. |
| 40 // If the reverb is single-threaded and processes entirely in the real-time audi
o thread, | 42 // If the reverb is single-threaded and processes entirely in the real-time audi
o thread, |
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| 100 | 102 |
| 101 void ConvolverNode::uninitialize() | 103 void ConvolverNode::uninitialize() |
| 102 { | 104 { |
| 103 if (!isInitialized()) | 105 if (!isInitialized()) |
| 104 return; | 106 return; |
| 105 | 107 |
| 106 m_reverb.clear(); | 108 m_reverb.clear(); |
| 107 AudioNode::uninitialize(); | 109 AudioNode::uninitialize(); |
| 108 } | 110 } |
| 109 | 111 |
| 110 void ConvolverNode::setBuffer(AudioBuffer* buffer) | 112 void ConvolverNode::setBuffer(AudioBuffer* buffer, ExceptionState& exceptionStat
e) |
| 111 { | 113 { |
| 112 ASSERT(isMainThread()); | 114 ASSERT(isMainThread()); |
| 113 | 115 |
| 114 if (!buffer) | 116 if (!buffer) |
| 115 return; | 117 return; |
| 116 | 118 |
| 119 if (buffer->sampleRate() != context()->sampleRate()) { |
| 120 exceptionState.throwDOMException( |
| 121 NotSupportedError, |
| 122 "The buffer sample rate of " + String::number(buffer->sampleRate()) |
| 123 + " does not match the context rate of " + String::number(context()-
>sampleRate()) |
| 124 + " Hz."); |
| 125 } |
| 126 |
| 117 unsigned numberOfChannels = buffer->numberOfChannels(); | 127 unsigned numberOfChannels = buffer->numberOfChannels(); |
| 118 size_t bufferLength = buffer->length(); | 128 size_t bufferLength = buffer->length(); |
| 119 | 129 |
| 120 // The current implementation supports up to four channel impulse responses,
which are interpreted as true-stereo (see Reverb class). | 130 // The current implementation supports up to four channel impulse responses,
which are interpreted as true-stereo (see Reverb class). |
| 121 bool isBufferGood = numberOfChannels > 0 && numberOfChannels <= 4 && bufferL
ength; | 131 bool isBufferGood = numberOfChannels > 0 && numberOfChannels <= 4 && bufferL
ength; |
| 122 ASSERT(isBufferGood); | 132 ASSERT(isBufferGood); |
| 123 if (!isBufferGood) | 133 if (!isBufferGood) |
| 124 return; | 134 return; |
| 125 | 135 |
| 126 // Wrap the AudioBuffer by an AudioBus. It's an efficient pointer set and no
t a memcpy(). | 136 // Wrap the AudioBuffer by an AudioBus. It's an efficient pointer set and no
t a memcpy(). |
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| 165 if (tryLocker.locked()) | 175 if (tryLocker.locked()) |
| 166 return m_reverb ? m_reverb->latencyFrames() / static_cast<double>(sample
Rate()) : 0; | 176 return m_reverb ? m_reverb->latencyFrames() / static_cast<double>(sample
Rate()) : 0; |
| 167 // Since we don't want to block the Audio Device thread, we return a large v
alue | 177 // Since we don't want to block the Audio Device thread, we return a large v
alue |
| 168 // instead of trying to acquire the lock. | 178 // instead of trying to acquire the lock. |
| 169 return std::numeric_limits<double>::infinity(); | 179 return std::numeric_limits<double>::infinity(); |
| 170 } | 180 } |
| 171 | 181 |
| 172 } // namespace WebCore | 182 } // namespace WebCore |
| 173 | 183 |
| 174 #endif // ENABLE(WEB_AUDIO) | 184 #endif // ENABLE(WEB_AUDIO) |
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