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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_HEAP_SCAVENGER_H_ | 5 #ifndef V8_HEAP_SCAVENGER_H_ |
6 #define V8_HEAP_SCAVENGER_H_ | 6 #define V8_HEAP_SCAVENGER_H_ |
7 | 7 |
8 #include "src/heap/objects-visiting.h" | 8 #include "src/heap/objects-visiting.h" |
9 #include "src/heap/slot-set.h" | 9 #include "src/heap/slot-set.h" |
10 | 10 |
11 namespace v8 { | 11 namespace v8 { |
12 namespace internal { | 12 namespace internal { |
13 | 13 |
14 typedef void (*ScavengingCallback)(Map* map, HeapObject** slot, | 14 typedef void (*ScavengingCallback)(Map* map, HeapObject** slot, |
15 HeapObject* object, | 15 HeapObject* object); |
16 PromotionMode promotion_mode); | |
17 | 16 |
18 class Scavenger { | 17 class Scavenger { |
19 public: | 18 public: |
20 explicit Scavenger(Heap* heap) : heap_(heap) {} | 19 explicit Scavenger(Heap* heap) : heap_(heap) {} |
21 | 20 |
22 // Initializes static visitor dispatch tables. | 21 // Initializes static visitor dispatch tables. |
23 static void Initialize(); | 22 static void Initialize(); |
24 | 23 |
25 // Callback function passed to Heap::Iterate etc. Copies an object if | 24 // Callback function passed to Heap::Iterate etc. Copies an object if |
26 // necessary, the object might be promoted to an old space. The caller must | 25 // necessary, the object might be promoted to an old space. The caller must |
27 // ensure the precondition that the object is (a) a heap object and (b) in | 26 // ensure the precondition that the object is (a) a heap object and (b) in |
28 // the heap's from space. | 27 // the heap's from space. |
29 static inline void ScavengeObject( | 28 static inline void ScavengeObject(HeapObject** p, HeapObject* object); |
30 HeapObject** p, HeapObject* object, | 29 static inline SlotCallbackResult CheckAndScavengeObject(Heap* heap, |
31 PromotionMode promotion_mode = DEFAULT_PROMOTION); | 30 Address slot_address); |
32 static inline SlotCallbackResult CheckAndScavengeObject( | |
33 Heap* heap, Address slot_address, PromotionMode promotion_mode); | |
34 | 31 |
35 // Slow part of {ScavengeObject} above. | 32 // Slow part of {ScavengeObject} above. |
36 static void ScavengeObjectSlow(HeapObject** p, HeapObject* object, | 33 static void ScavengeObjectSlow(HeapObject** p, HeapObject* object); |
37 PromotionMode promotion_mode); | |
38 | 34 |
39 // Chooses an appropriate static visitor table depending on the current state | 35 // Chooses an appropriate static visitor table depending on the current state |
40 // of the heap (i.e. incremental marking, logging and profiling). | 36 // of the heap (i.e. incremental marking, logging and profiling). |
41 void SelectScavengingVisitorsTable(); | 37 void SelectScavengingVisitorsTable(); |
42 | 38 |
43 Isolate* isolate(); | 39 Isolate* isolate(); |
44 Heap* heap() { return heap_; } | 40 Heap* heap() { return heap_; } |
45 | 41 |
46 private: | 42 private: |
47 Heap* heap_; | 43 Heap* heap_; |
(...skipping 12 matching lines...) Expand all Loading... |
60 | 56 |
61 private: | 57 private: |
62 inline void ScavengePointer(Object** p); | 58 inline void ScavengePointer(Object** p); |
63 | 59 |
64 Heap* heap_; | 60 Heap* heap_; |
65 }; | 61 }; |
66 | 62 |
67 | 63 |
68 // Helper class for turning the scavenger into an object visitor that is also | 64 // Helper class for turning the scavenger into an object visitor that is also |
69 // filtering out non-HeapObjects and objects which do not reside in new space. | 65 // filtering out non-HeapObjects and objects which do not reside in new space. |
| 66 template <PromotionMode promotion_mode> |
70 class StaticScavengeVisitor | 67 class StaticScavengeVisitor |
71 : public StaticNewSpaceVisitor<StaticScavengeVisitor> { | 68 : public StaticNewSpaceVisitor<StaticScavengeVisitor<promotion_mode>> { |
72 public: | 69 public: |
73 static inline void VisitPointer(Heap* heap, HeapObject* object, Object** p); | 70 static inline void VisitPointer(Heap* heap, HeapObject* object, Object** p); |
74 }; | 71 }; |
75 | 72 |
76 } // namespace internal | 73 } // namespace internal |
77 } // namespace v8 | 74 } // namespace v8 |
78 | 75 |
79 #endif // V8_HEAP_SCAVENGER_H_ | 76 #endif // V8_HEAP_SCAVENGER_H_ |
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