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Side by Side Diff: media/gpu/avda_codec_image.h

Issue 2005103004: AVDACodecImages keep their backing SurfaceTexture alive (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@neverdetach
Patch Set: Minor fixes Created 4 years, 6 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MEDIA_GPU_AVDA_CODEC_IMAGE_H_ 5 #ifndef MEDIA_GPU_AVDA_CODEC_IMAGE_H_
6 #define MEDIA_GPU_AVDA_CODEC_IMAGE_H_ 6 #define MEDIA_GPU_AVDA_CODEC_IMAGE_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <memory> 10 #include <memory>
11 11
12 #include "base/macros.h" 12 #include "base/macros.h"
13 #include "gpu/command_buffer/service/gl_stream_texture_image.h" 13 #include "gpu/command_buffer/service/gl_stream_texture_image.h"
14 #include "media/gpu/avda_shared_state.h" 14 #include "media/gpu/avda_shared_state.h"
15 15
16 namespace ui { 16 namespace ui {
17 class ScopedMakeCurrent; 17 class ScopedMakeCurrent;
18 } 18 }
19 19
20 namespace media { 20 namespace media {
21 21
22 class VideoCodecBridge;
liberato (no reviews please) 2016/06/06 21:35:54 was this because of the include change in shared_s
watk 2016/06/07 02:22:10 Must have been :\ I just did what I had to in orde
23
22 // GLImage that renders MediaCodec buffers to a SurfaceTexture or SurfaceView as 24 // GLImage that renders MediaCodec buffers to a SurfaceTexture or SurfaceView as
23 // needed in order to draw them. 25 // needed in order to draw them.
24 class AVDACodecImage : public gpu::gles2::GLStreamTextureImage { 26 class AVDACodecImage : public gpu::gles2::GLStreamTextureImage {
25 public: 27 public:
26 AVDACodecImage(int picture_buffer_id, 28 AVDACodecImage(int picture_buffer_id,
27 const scoped_refptr<AVDASharedState>& shared_state, 29 const scoped_refptr<AVDASharedState>& shared_state,
28 media::VideoCodecBridge* codec, 30 media::VideoCodecBridge* codec,
29 const base::WeakPtr<gpu::gles2::GLES2Decoder>& decoder, 31 const base::WeakPtr<gpu::gles2::GLES2Decoder>& decoder,
30 const scoped_refptr<gl::SurfaceTexture>& surface_texture); 32 const scoped_refptr<gl::SurfaceTexture>& surface_texture);
31 33
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153 155
154 // The picture buffer id attached to this image. 156 // The picture buffer id attached to this image.
155 int picture_buffer_id_; 157 int picture_buffer_id_;
156 158
157 DISALLOW_COPY_AND_ASSIGN(AVDACodecImage); 159 DISALLOW_COPY_AND_ASSIGN(AVDACodecImage);
158 }; 160 };
159 161
160 } // namespace media 162 } // namespace media
161 163
162 #endif // MEDIA_GPU_AVDA_CODEC_IMAGE_H_ 164 #endif // MEDIA_GPU_AVDA_CODEC_IMAGE_H_
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