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1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef Window_DEFINED | 8 #ifndef Window_DEFINED |
9 #define Window_DEFINED | 9 #define Window_DEFINED |
10 | 10 |
11 #include "DisplayParams.h" | 11 #include "DisplayParams.h" |
12 #include "SkRect.h" | 12 #include "SkRect.h" |
13 #include "SkTouchGesture.h" | 13 #include "SkTouchGesture.h" |
14 #include "SkTypes.h" | 14 #include "SkTypes.h" |
| 15 #include "SkJSONCPP.h" |
15 | 16 |
16 class SkCanvas; | 17 class SkCanvas; |
17 | 18 |
18 namespace sk_app { | 19 namespace sk_app { |
19 | 20 |
20 class WindowContext; | 21 class WindowContext; |
21 | 22 |
22 class Window { | 23 class Window { |
23 public: | 24 public: |
24 static Window* CreateNativeWindow(void* platformData); | 25 static Window* CreateNativeWindow(void* platformData); |
25 | 26 |
26 virtual ~Window() {}; | 27 virtual ~Window() {}; |
27 | 28 |
28 virtual void setTitle(const char*) = 0; | 29 virtual void setTitle(const char*) = 0; |
29 virtual void show() = 0; | 30 virtual void show() = 0; |
| 31 virtual void setUIState(const Json::Value& state) {} // do nothing in defau
lt |
30 | 32 |
31 // Shedules an invalidation event for window if one is not currently pending
. | 33 // Shedules an invalidation event for window if one is not currently pending
. |
32 // Make sure that either onPaint or markInvalReceived is called when the cli
ent window consumes | 34 // Make sure that either onPaint or markInvalReceived is called when the cli
ent window consumes |
33 // the the inval event. They unset fIsContentInvalided which allow future on
Inval. | 35 // the the inval event. They unset fIsContentInvalided which allow future on
Inval. |
34 void inval(); | 36 void inval(); |
35 | 37 |
36 virtual bool scaleContentToFit() const { return false; } | 38 virtual bool scaleContentToFit() const { return false; } |
37 virtual bool supportsContentRect() const { return false; } | 39 virtual bool supportsContentRect() const { return false; } |
38 virtual SkRect getContentRect() { return SkRect::MakeEmpty(); } | 40 virtual SkRect getContentRect() { return SkRect::MakeEmpty(); } |
39 | 41 |
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103 kDown_InputState, | 105 kDown_InputState, |
104 kUp_InputState, | 106 kUp_InputState, |
105 kMove_InputState // only valid for mouse | 107 kMove_InputState // only valid for mouse |
106 }; | 108 }; |
107 | 109 |
108 // return value of 'true' means 'I have handled this event' | 110 // return value of 'true' means 'I have handled this event' |
109 typedef bool(*OnCharFunc)(SkUnichar c, uint32_t modifiers, void* userData); | 111 typedef bool(*OnCharFunc)(SkUnichar c, uint32_t modifiers, void* userData); |
110 typedef bool(*OnKeyFunc)(Key key, InputState state, uint32_t modifiers, void
* userData); | 112 typedef bool(*OnKeyFunc)(Key key, InputState state, uint32_t modifiers, void
* userData); |
111 typedef bool(*OnMouseFunc)(int x, int y, InputState state, uint32_t modifier
s, void* userData); | 113 typedef bool(*OnMouseFunc)(int x, int y, InputState state, uint32_t modifier
s, void* userData); |
112 typedef bool(*OnTouchFunc)(int owner, InputState state, float x, float y, vo
id* userData); | 114 typedef bool(*OnTouchFunc)(int owner, InputState state, float x, float y, vo
id* userData); |
| 115 typedef void(*OnUIStateChangedFunc)( |
| 116 const SkString& stateName, const SkString& stateValue, void* userDat
a); |
113 typedef void(*OnPaintFunc)(SkCanvas*, void* userData); | 117 typedef void(*OnPaintFunc)(SkCanvas*, void* userData); |
114 | 118 |
115 void registerCharFunc(OnCharFunc func, void* userData) { | 119 void registerCharFunc(OnCharFunc func, void* userData) { |
116 fCharFunc = func; | 120 fCharFunc = func; |
117 fCharUserData = userData; | 121 fCharUserData = userData; |
118 } | 122 } |
119 | 123 |
120 void registerKeyFunc(OnKeyFunc func, void* userData) { | 124 void registerKeyFunc(OnKeyFunc func, void* userData) { |
121 fKeyFunc = func; | 125 fKeyFunc = func; |
122 fKeyUserData = userData; | 126 fKeyUserData = userData; |
123 } | 127 } |
124 | 128 |
125 void registerMouseFunc(OnMouseFunc func, void* userData) { | 129 void registerMouseFunc(OnMouseFunc func, void* userData) { |
126 fMouseFunc = func; | 130 fMouseFunc = func; |
127 fMouseUserData = userData; | 131 fMouseUserData = userData; |
128 } | 132 } |
129 | 133 |
130 void registerPaintFunc(OnPaintFunc func, void* userData) { | 134 void registerPaintFunc(OnPaintFunc func, void* userData) { |
131 fPaintFunc = func; | 135 fPaintFunc = func; |
132 fPaintUserData = userData; | 136 fPaintUserData = userData; |
133 } | 137 } |
134 | 138 |
135 void registerTouchFunc(OnTouchFunc func, void* userData) { | 139 void registerTouchFunc(OnTouchFunc func, void* userData) { |
136 fTouchFunc = func; | 140 fTouchFunc = func; |
137 fTouchUserData = userData; | 141 fTouchUserData = userData; |
138 } | 142 } |
139 | 143 |
| 144 void registerUIStateChangedFunc(OnUIStateChangedFunc func, void* userData) { |
| 145 fUIStateChangedFunc = func; |
| 146 fUIStateChangedUserData = userData; |
| 147 } |
| 148 |
140 bool onChar(SkUnichar c, uint32_t modifiers); | 149 bool onChar(SkUnichar c, uint32_t modifiers); |
141 bool onKey(Key key, InputState state, uint32_t modifiers); | 150 bool onKey(Key key, InputState state, uint32_t modifiers); |
142 bool onMouse(int x, int y, InputState state, uint32_t modifiers); | 151 bool onMouse(int x, int y, InputState state, uint32_t modifiers); |
143 bool onTouch(int owner, InputState state, float x, float y); // multi-owner
= multi-touch | 152 bool onTouch(int owner, InputState state, float x, float y); // multi-owner
= multi-touch |
| 153 void onUIStateChanged(const SkString& stateName, const SkString& stateValue)
; |
144 void onPaint(); | 154 void onPaint(); |
145 void onResize(uint32_t width, uint32_t height); | 155 void onResize(uint32_t width, uint32_t height); |
146 | 156 |
147 uint32_t width() { return fWidth; } | 157 uint32_t width() { return fWidth; } |
148 uint32_t height() { return fHeight; } | 158 uint32_t height() { return fHeight; } |
149 | 159 |
150 virtual const DisplayParams& getDisplayParams(); | 160 virtual const DisplayParams& getDisplayParams(); |
151 void setDisplayParams(const DisplayParams& params); | 161 void setDisplayParams(const DisplayParams& params); |
152 | 162 |
153 protected: | 163 protected: |
154 Window(); | 164 Window(); |
155 | 165 |
156 uint32_t fWidth; | 166 uint32_t fWidth; |
157 uint32_t fHeight; | 167 uint32_t fHeight; |
158 | 168 |
159 OnCharFunc fCharFunc; | 169 OnCharFunc fCharFunc; |
160 void* fCharUserData; | 170 void* fCharUserData; |
161 OnKeyFunc fKeyFunc; | 171 OnKeyFunc fKeyFunc; |
162 void* fKeyUserData; | 172 void* fKeyUserData; |
163 OnMouseFunc fMouseFunc; | 173 OnMouseFunc fMouseFunc; |
164 void* fMouseUserData; | 174 void* fMouseUserData; |
165 OnTouchFunc fTouchFunc; | 175 OnTouchFunc fTouchFunc; |
166 void* fTouchUserData; | 176 void* fTouchUserData; |
| 177 OnUIStateChangedFunc |
| 178 fUIStateChangedFunc; |
| 179 void* fUIStateChangedUserData; |
167 OnPaintFunc fPaintFunc; | 180 OnPaintFunc fPaintFunc; |
168 void* fPaintUserData; | 181 void* fPaintUserData; |
169 | 182 |
170 WindowContext* fWindowContext = nullptr; | 183 WindowContext* fWindowContext = nullptr; |
171 | 184 |
172 virtual void onInval() = 0; | 185 virtual void onInval() = 0; |
173 | 186 |
174 // Uncheck fIsContentInvalided to allow future inval/onInval. | 187 // Uncheck fIsContentInvalided to allow future inval/onInval. |
175 void markInvalProcessed(); | 188 void markInvalProcessed(); |
176 | 189 |
177 bool fIsContentInvalidated = false; // use this to avoid duplicate invalida
te events | 190 bool fIsContentInvalidated = false; // use this to avoid duplicate invalida
te events |
178 }; | 191 }; |
179 | 192 |
180 } // namespace sk_app | 193 } // namespace sk_app |
181 #endif | 194 #endif |
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