Chromium Code Reviews| Index: ppapi/shared_impl/ppb_audio_shared.cc |
| diff --git a/ppapi/shared_impl/ppb_audio_shared.cc b/ppapi/shared_impl/ppb_audio_shared.cc |
| index c8c97d4096fb8fca4931670a0ad25f998b6051cf..3f2e2696a7bbfb8d0094ad93d2b198e5993524d7 100644 |
| --- a/ppapi/shared_impl/ppb_audio_shared.cc |
| +++ b/ppapi/shared_impl/ppb_audio_shared.cc |
| @@ -5,18 +5,18 @@ |
| #include "ppapi/shared_impl/ppb_audio_shared.h" |
| #include "base/logging.h" |
| +#include "ppapi/nacl_irt/public/irt_ppapi.h" |
| #include "ppapi/shared_impl/ppapi_globals.h" |
| #include "ppapi/shared_impl/ppb_audio_config_shared.h" |
| #include "ppapi/shared_impl/proxy_lock.h" |
| namespace ppapi { |
| -#if defined(OS_NACL) |
| namespace { |
| +bool g_nacl_mode = false; |
| // Because this is static, the function pointers will be NULL initially. |
| -PP_ThreadFunctions thread_functions; |
| +PP_ThreadFunctions g_thread_functions; |
| } |
| -#endif // defined(OS_NACL) |
| AudioCallbackCombined::AudioCallbackCombined() |
| : callback_1_0_(NULL), callback_(NULL) {} |
| @@ -50,10 +50,7 @@ void AudioCallbackCombined::Run(void* sample_buffer, |
| PPB_Audio_Shared::PPB_Audio_Shared() |
| : playing_(false), |
| shared_memory_size_(0), |
| -#if defined(OS_NACL) |
| - thread_id_(0), |
| thread_active_(false), |
| -#endif |
| user_data_(NULL), |
| client_buffer_size_bytes_(0), |
| bytes_per_second_(0), |
| @@ -75,11 +72,8 @@ void PPB_Audio_Shared::SetCallback(const AudioCallbackCombined& callback, |
| void PPB_Audio_Shared::SetStartPlaybackState() { |
| DCHECK(!playing_); |
| -#if !defined(OS_NACL) |
| DCHECK(!audio_thread_.get()); |
| -#else |
| DCHECK(!thread_active_); |
| -#endif |
| // If the socket doesn't exist, that means that the plugin has started before |
| // the browser has had a chance to create all the shared memory info and |
| // notify us. This is a common case. In this case, we just set the playing_ |
| @@ -138,62 +132,68 @@ void PPB_Audio_Shared::StartThread() { |
| // start up quickly enough. |
| memset(shared_memory_->memory(), 0, shared_memory_size_); |
| memset(client_buffer_.get(), 0, client_buffer_size_bytes_); |
| -#if !defined(OS_NACL) |
| - DCHECK(!audio_thread_.get()); |
| - audio_thread_.reset( |
| - new base::DelegateSimpleThread(this, "plugin_audio_thread")); |
| - audio_thread_->Start(); |
| -#else |
| - // Use NaCl's special API for IRT code that creates threads that call back |
| - // into user code. |
| - if (!IsThreadFunctionReady()) |
| - return; |
| - DCHECK(!thread_active_); |
| - int result = thread_functions.thread_create(&thread_id_, CallRun, this); |
| - DCHECK_EQ(result, 0); |
| - thread_active_ = true; |
| -#endif |
| + if (g_nacl_mode) { |
| + // Use NaCl's special API for IRT code that creates threads that call back |
| + // into user code. |
| + if (!IsThreadFunctionReady()) |
| + return; |
| + |
| + DCHECK(!thread_active_); |
| + int result = g_thread_functions.thread_create(&thread_id_, CallRun, this); |
| + DCHECK_EQ(result, 0); |
|
bbudge
2014/04/21 20:20:29
nit: reverse param order to match below.
hidehiko
2014/04/21 22:59:47
Done.
|
| + thread_active_ = true; |
| + } else { |
| + DCHECK(!audio_thread_.get()); |
| + audio_thread_.reset( |
| + new base::DelegateSimpleThread(this, "plugin_audio_thread")); |
| + audio_thread_->Start(); |
| + } |
| } |
| void PPB_Audio_Shared::StopThread() { |
| -#if !defined(OS_NACL) |
| - if (audio_thread_.get()) { |
| - // In general, the audio thread should not do Pepper calls, but it might |
| - // anyway (for example, our Audio test does CallOnMainThread). If it did |
| - // a pepper call which acquires the lock (most of them do), and we try to |
| - // shut down the thread and Join it while holding the lock, we would |
| - // deadlock. So we give up the lock here so that the thread at least _can_ |
| - // make Pepper calls without causing deadlock. |
| - CallWhileUnlocked(base::Bind(&base::DelegateSimpleThread::Join, |
| - base::Unretained(audio_thread_.get()))); |
| - audio_thread_.reset(); |
| - } |
| -#else |
| - if (thread_active_) { |
| - // See comment above about why we unlock here. |
| - int result = CallWhileUnlocked(thread_functions.thread_join, thread_id_); |
| - DCHECK_EQ(0, result); |
| - thread_active_ = false; |
| + if (g_nacl_mode) { |
| + if (thread_active_) { |
| + // See comment above about why we unlock here. |
|
bbudge
2014/04/21 20:20:29
Since this moved relative to the referred comment,
hidehiko
2014/04/21 22:59:47
Instead, swapped the comment, as the comment looks
|
| + int result = |
| + CallWhileUnlocked(g_thread_functions.thread_join, thread_id_); |
| + DCHECK_EQ(0, result); |
| + thread_active_ = false; |
| + } |
| + } else { |
| + if (audio_thread_.get()) { |
| + // In general, the audio thread should not do Pepper calls, but it |
| + // might anyway (for example, our Audio test does CallOnMainThread). If |
| + // it did a pepper call which acquires the lock (most of them do), and |
| + // we try to shut down the thread and Join it while holding the lock, |
| + // we would deadlock. So we give up the lock here so that the thread at |
| + // least _can_ make Pepper calls without causing deadlock. |
| + CallWhileUnlocked(base::Bind(&base::DelegateSimpleThread::Join, |
| + base::Unretained(audio_thread_.get()))); |
| + audio_thread_.reset(); |
| + } |
| } |
| -#endif |
| } |
| // static |
| bool PPB_Audio_Shared::IsThreadFunctionReady() { |
| -#if defined(OS_NACL) |
| - if (thread_functions.thread_create == NULL || |
| - thread_functions.thread_join == NULL) |
| - return false; |
| -#endif |
| - return true; |
| + if (!g_nacl_mode) |
| + return true; |
| + |
| + return (g_thread_functions.thread_create != NULL && |
| + g_thread_functions.thread_join != NULL); |
| +} |
| + |
| +// static |
| +void PPB_Audio_Shared::SetNaClMode() { |
| + g_nacl_mode = true; |
| } |
| -#if defined(OS_NACL) |
| // static |
| void PPB_Audio_Shared::SetThreadFunctions( |
| const struct PP_ThreadFunctions* functions) { |
| - thread_functions = *functions; |
| + DCHECK(g_nacl_mode); |
| + g_thread_functions = *functions; |
| } |
| // static |
| @@ -201,7 +201,6 @@ void PPB_Audio_Shared::CallRun(void* self) { |
| PPB_Audio_Shared* audio = static_cast<PPB_Audio_Shared*>(self); |
| audio->Run(); |
| } |
| -#endif |
| void PPB_Audio_Shared::Run() { |
| int pending_data = 0; |