| Index: components/display_compositor/buffer_queue_unittest.cc
|
| diff --git a/components/display_compositor/buffer_queue_unittest.cc b/components/display_compositor/buffer_queue_unittest.cc
|
| index 06e8fe821c10da8aea5e3d755452eebfb750b745..c102a37fe103637a350a749400f23a0e272798ad 100644
|
| --- a/components/display_compositor/buffer_queue_unittest.cc
|
| +++ b/components/display_compositor/buffer_queue_unittest.cc
|
| @@ -85,11 +85,11 @@ const gpu::SurfaceHandle kFakeSurfaceHandle = 1;
|
|
|
| class MockBufferQueue : public BufferQueue {
|
| public:
|
| - MockBufferQueue(scoped_refptr<cc::ContextProvider> context_provider,
|
| + MockBufferQueue(gpu::gles2::GLES2Interface* gl,
|
| gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
|
| unsigned int target,
|
| unsigned int internalformat)
|
| - : BufferQueue(context_provider,
|
| + : BufferQueue(gl,
|
| target,
|
| internalformat,
|
| nullptr,
|
| @@ -108,13 +108,12 @@ class BufferQueueTest : public ::testing::Test {
|
| }
|
|
|
| void InitWithContext(std::unique_ptr<cc::TestWebGraphicsContext3D> context) {
|
| - scoped_refptr<cc::TestContextProvider> context_provider =
|
| - cc::TestContextProvider::Create(std::move(context));
|
| - context_provider->BindToCurrentThread();
|
| + context_provider_ = cc::TestContextProvider::Create(std::move(context));
|
| + context_provider_->BindToCurrentThread();
|
| gpu_memory_buffer_manager_.reset(new StubGpuMemoryBufferManager);
|
| - mock_output_surface_ =
|
| - new MockBufferQueue(context_provider, gpu_memory_buffer_manager_.get(),
|
| - GL_TEXTURE_2D, GL_RGBA);
|
| + mock_output_surface_ = new MockBufferQueue(context_provider_->ContextGL(),
|
| + gpu_memory_buffer_manager_.get(),
|
| + GL_TEXTURE_2D, GL_RGBA);
|
| output_surface_.reset(mock_output_surface_);
|
| output_surface_->Initialize();
|
| }
|
| @@ -192,6 +191,7 @@ class BufferQueueTest : public ::testing::Test {
|
| return true;
|
| }
|
|
|
| + scoped_refptr<cc::TestContextProvider> context_provider_;
|
| std::unique_ptr<StubGpuMemoryBufferManager> gpu_memory_buffer_manager_;
|
| std::unique_ptr<BufferQueue> output_surface_;
|
| MockBufferQueue* mock_output_surface_;
|
| @@ -238,28 +238,36 @@ class BufferQueueMockedContextTest : public BufferQueueTest {
|
| MockedContext* context_;
|
| };
|
|
|
| -std::unique_ptr<BufferQueue> CreateOutputSurfaceWithMock(
|
| - unsigned int target,
|
| - MockedContext** context,
|
| - gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager) {
|
| - *context = new MockedContext();
|
| +scoped_refptr<cc::TestContextProvider> CreateMockedContextProvider(
|
| + MockedContext** context) {
|
| + std::unique_ptr<MockedContext> owned_context(new MockedContext);
|
| + *context = owned_context.get();
|
| scoped_refptr<cc::TestContextProvider> context_provider =
|
| - cc::TestContextProvider::Create(
|
| - std::unique_ptr<cc::TestWebGraphicsContext3D>(*context));
|
| + cc::TestContextProvider::Create(std::move(owned_context));
|
| context_provider->BindToCurrentThread();
|
| + return context_provider;
|
| +}
|
| +
|
| +std::unique_ptr<BufferQueue> CreateBufferQueue(
|
| + unsigned int target,
|
| + gpu::gles2::GLES2Interface* gl,
|
| + gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager) {
|
| std::unique_ptr<BufferQueue> buffer_queue(
|
| - new BufferQueue(context_provider, target, GL_RGBA, nullptr,
|
| - gpu_memory_buffer_manager, kFakeSurfaceHandle));
|
| + new BufferQueue(gl, target, GL_RGBA, nullptr, gpu_memory_buffer_manager,
|
| + kFakeSurfaceHandle));
|
| buffer_queue->Initialize();
|
| return buffer_queue;
|
| }
|
|
|
| TEST(BufferQueueStandaloneTest, FboInitialization) {
|
| MockedContext* context;
|
| + scoped_refptr<cc::TestContextProvider> context_provider =
|
| + CreateMockedContextProvider(&context);
|
| std::unique_ptr<StubGpuMemoryBufferManager> gpu_memory_buffer_manager(
|
| new StubGpuMemoryBufferManager);
|
| - std::unique_ptr<BufferQueue> output_surface = CreateOutputSurfaceWithMock(
|
| - GL_TEXTURE_2D, &context, gpu_memory_buffer_manager.get());
|
| + std::unique_ptr<BufferQueue> output_surface =
|
| + CreateBufferQueue(GL_TEXTURE_2D, context_provider->ContextGL(),
|
| + gpu_memory_buffer_manager.get());
|
|
|
| EXPECT_CALL(*context, bindFramebuffer(GL_FRAMEBUFFER, Ne(0U)));
|
| ON_CALL(*context, framebufferTexture2D(_, _, _, _, _))
|
| @@ -272,11 +280,15 @@ TEST(BufferQueueStandaloneTest, FboBinding) {
|
| GLenum targets[] = {GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_ARB};
|
| for (size_t i = 0; i < 2; ++i) {
|
| GLenum target = targets[i];
|
| +
|
| MockedContext* context;
|
| + scoped_refptr<cc::TestContextProvider> context_provider =
|
| + CreateMockedContextProvider(&context);
|
| std::unique_ptr<StubGpuMemoryBufferManager> gpu_memory_buffer_manager(
|
| new StubGpuMemoryBufferManager);
|
| - std::unique_ptr<BufferQueue> output_surface = CreateOutputSurfaceWithMock(
|
| - target, &context, gpu_memory_buffer_manager.get());
|
| + std::unique_ptr<BufferQueue> output_surface = CreateBufferQueue(
|
| + target, context_provider->ContextGL(), gpu_memory_buffer_manager.get());
|
| +
|
| EXPECT_CALL(*context, bindTexture(target, Ne(0U)));
|
| EXPECT_CALL(*context, destroyImageCHROMIUM(1));
|
| Expectation image =
|
| @@ -298,20 +310,20 @@ TEST(BufferQueueStandaloneTest, FboBinding) {
|
| }
|
|
|
| TEST(BufferQueueStandaloneTest, CheckBoundFramebuffer) {
|
| - std::unique_ptr<StubGpuMemoryBufferManager> gpu_memory_buffer_manager;
|
| - std::unique_ptr<BufferQueue> output_surface;
|
| scoped_refptr<cc::TestContextProvider> context_provider =
|
| - cc::TestContextProvider::Create(cc::TestWebGraphicsContext3D::Create());
|
| + cc::TestContextProvider::Create();
|
| context_provider->BindToCurrentThread();
|
| + std::unique_ptr<StubGpuMemoryBufferManager> gpu_memory_buffer_manager;
|
| + std::unique_ptr<BufferQueue> output_surface;
|
| gpu_memory_buffer_manager.reset(new StubGpuMemoryBufferManager);
|
|
|
| std::unique_ptr<GLHelper> gl_helper;
|
| gl_helper.reset(new GLHelper(context_provider->ContextGL(),
|
| context_provider->ContextSupport()));
|
|
|
| - output_surface.reset(
|
| - new BufferQueue(context_provider, GL_TEXTURE_2D, GL_RGBA, gl_helper.get(),
|
| - gpu_memory_buffer_manager.get(), kFakeSurfaceHandle));
|
| + output_surface.reset(new BufferQueue(
|
| + context_provider->ContextGL(), GL_TEXTURE_2D, GL_RGBA, gl_helper.get(),
|
| + gpu_memory_buffer_manager.get(), kFakeSurfaceHandle));
|
| output_surface->Initialize();
|
| output_surface->Reshape(screen_size, 1.0f);
|
| // Trigger a sub-buffer copy to exercise all paths.
|
|
|