Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/shelf/app_list_button.h" | 5 #include "ash/shelf/app_list_button.h" |
| 6 | 6 |
| 7 #include "ash/ash_constants.h" | 7 #include "ash/ash_constants.h" |
| 8 #include "ash/shelf/shelf_item_types.h" | 8 #include "ash/shelf/shelf_item_types.h" |
| 9 #include "ash/shelf/shelf_layout_manager.h" | 9 #include "ash/shelf/shelf_layout_manager.h" |
| 10 #include "ash/shelf/shelf_view.h" | 10 #include "ash/shelf/shelf_view.h" |
| 11 #include "ash/shelf/shelf_widget.h" | 11 #include "ash/shelf/shelf_widget.h" |
| 12 #include "ash/shell.h" | 12 #include "ash/shell.h" |
| 13 #include "base/command_line.h" | 13 #include "base/command_line.h" |
| 14 #include "grit/ash_resources.h" | 14 #include "grit/ash_resources.h" |
| 15 #include "grit/ash_strings.h" | 15 #include "grit/ash_strings.h" |
| 16 #include "ui/accessibility/ax_view_state.h" | 16 #include "ui/accessibility/ax_view_state.h" |
| 17 #include "ui/app_list/app_list_switches.h" | 17 #include "ui/app_list/app_list_switches.h" |
| 18 #include "ui/base/l10n/l10n_util.h" | 18 #include "ui/base/l10n/l10n_util.h" |
| 19 #include "ui/base/resource/resource_bundle.h" | 19 #include "ui/base/resource/resource_bundle.h" |
| 20 #include "ui/base/ui_base_switches_util.h" | 20 #include "ui/base/ui_base_switches_util.h" |
| 21 #include "ui/gfx/canvas.h" | 21 #include "ui/gfx/canvas.h" |
| 22 #include "ui/gfx/paint_vector_icon.h" | |
| 23 #include "ui/gfx/vector_icons_public.h" | |
| 22 #include "ui/views/painter.h" | 24 #include "ui/views/painter.h" |
| 23 | 25 |
| 26 namespace { | |
| 27 // Width and height of the launcher icon, which includes 2px of internal | |
| 28 // padding at each side. | |
| 29 const int kLauncherIconSize = 18; | |
|
tdanderson
2016/05/23 21:18:24
So if I remember our conversation correctly, the v
Evan Stade
2016/05/23 22:11:57
Overall, yes. One way to add to the padding would
| |
| 30 | |
| 31 // Color of the launcher icon. | |
| 32 // TODO(tdanderson): Move Ash color constants to a common location. | |
| 33 const SkColor kLauncherIconColor = SK_ColorWHITE; | |
| 34 } // namespace | |
| 35 | |
| 24 namespace ash { | 36 namespace ash { |
| 25 | 37 |
| 26 AppListButton::AppListButton(ShelfView* shelf_view) | 38 AppListButton::AppListButton(ShelfView* shelf_view) |
| 27 : views::ImageButton(shelf_view), | 39 : views::ImageButton(shelf_view), |
| 28 draw_background_as_active_(false), | 40 draw_background_as_active_(false), |
| 29 shelf_view_(shelf_view) { | 41 shelf_view_(shelf_view) { |
| 30 SetAccessibleName( | 42 SetAccessibleName( |
| 31 app_list::switches::IsExperimentalAppListEnabled() | 43 app_list::switches::IsExperimentalAppListEnabled() |
| 32 ? l10n_util::GetStringUTF16(IDS_ASH_SHELF_APP_LIST_LAUNCHER_TITLE) | 44 ? l10n_util::GetStringUTF16(IDS_ASH_SHELF_APP_LIST_LAUNCHER_TITLE) |
| 33 : l10n_util::GetStringUTF16(IDS_ASH_SHELF_APP_LIST_TITLE)); | 45 : l10n_util::GetStringUTF16(IDS_ASH_SHELF_APP_LIST_TITLE)); |
| (...skipping 68 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 102 int background_image_id = 0; | 114 int background_image_id = 0; |
| 103 if (Shell::GetInstance()->GetAppListTargetVisibility() || | 115 if (Shell::GetInstance()->GetAppListTargetVisibility() || |
| 104 draw_background_as_active_) { | 116 draw_background_as_active_) { |
| 105 background_image_id = IDR_AURA_NOTIFICATION_BACKGROUND_PRESSED; | 117 background_image_id = IDR_AURA_NOTIFICATION_BACKGROUND_PRESSED; |
| 106 } else { | 118 } else { |
| 107 if (shelf_view_->shelf()->shelf_widget()->GetDimsShelf()) | 119 if (shelf_view_->shelf()->shelf_widget()->GetDimsShelf()) |
| 108 background_image_id = IDR_AURA_NOTIFICATION_BACKGROUND_ON_BLACK; | 120 background_image_id = IDR_AURA_NOTIFICATION_BACKGROUND_ON_BLACK; |
| 109 else | 121 else |
| 110 background_image_id = IDR_AURA_NOTIFICATION_BACKGROUND_NORMAL; | 122 background_image_id = IDR_AURA_NOTIFICATION_BACKGROUND_NORMAL; |
| 111 } | 123 } |
| 124 | |
| 112 ResourceBundle& rb = ResourceBundle::GetSharedInstance(); | 125 ResourceBundle& rb = ResourceBundle::GetSharedInstance(); |
| 113 const gfx::ImageSkia* background_image = | 126 const gfx::ImageSkia* background_image = |
| 114 rb.GetImageNamed(background_image_id).ToImageSkia(); | 127 rb.GetImageNamed(background_image_id).ToImageSkia(); |
| 115 // TODO(mgiuca): When the "classic" app list is removed, also remove this | 128 |
| 116 // resource and its icon file. | 129 const gfx::ImageSkia& foreground_image = |
| 117 int foreground_image_id = app_list::switches::IsExperimentalAppListEnabled() | 130 gfx::CreateVectorIcon(gfx::VectorIconId::SEARCH, |
| 118 ? IDR_ASH_SHELF_ICON_APPLIST | 131 kLauncherIconSize, kLauncherIconColor); |
| 119 : IDR_ASH_SHELF_ICON_APPLIST_CLASSIC; | |
| 120 const gfx::ImageSkia* forground_image = | |
| 121 rb.GetImageNamed(foreground_image_id).ToImageSkia(); | |
| 122 | 132 |
| 123 gfx::Rect contents_bounds = GetContentsBounds(); | 133 gfx::Rect contents_bounds = GetContentsBounds(); |
| 124 gfx::Rect background_bounds, forground_bounds; | 134 gfx::Rect background_bounds, foreground_bounds; |
| 125 | 135 |
| 126 wm::ShelfAlignment alignment = shelf_view_->shelf()->alignment(); | 136 wm::ShelfAlignment alignment = shelf_view_->shelf()->alignment(); |
| 127 background_bounds.set_size(background_image->size()); | 137 background_bounds.set_size(background_image->size()); |
| 128 if (alignment == wm::SHELF_ALIGNMENT_LEFT) { | 138 if (alignment == wm::SHELF_ALIGNMENT_LEFT) { |
| 129 background_bounds.set_x(contents_bounds.width() - | 139 background_bounds.set_x(contents_bounds.width() - |
| 130 ShelfLayoutManager::kShelfItemInset - background_image->width()); | 140 ShelfLayoutManager::kShelfItemInset - background_image->width()); |
| 131 background_bounds.set_y(contents_bounds.y() + | 141 background_bounds.set_y(contents_bounds.y() + |
| 132 (contents_bounds.height() - background_image->height()) / 2); | 142 (contents_bounds.height() - background_image->height()) / 2); |
| 133 } else if (alignment == wm::SHELF_ALIGNMENT_RIGHT) { | 143 } else if (alignment == wm::SHELF_ALIGNMENT_RIGHT) { |
| 134 background_bounds.set_x(ShelfLayoutManager::kShelfItemInset); | 144 background_bounds.set_x(ShelfLayoutManager::kShelfItemInset); |
| 135 background_bounds.set_y(contents_bounds.y() + | 145 background_bounds.set_y(contents_bounds.y() + |
| 136 (contents_bounds.height() - background_image->height()) / 2); | 146 (contents_bounds.height() - background_image->height()) / 2); |
| 137 } else { | 147 } else { |
| 138 background_bounds.set_y(ShelfLayoutManager::kShelfItemInset); | 148 background_bounds.set_y(ShelfLayoutManager::kShelfItemInset); |
| 139 background_bounds.set_x(contents_bounds.x() + | 149 background_bounds.set_x(contents_bounds.x() + |
| 140 (contents_bounds.width() - background_image->width()) / 2); | 150 (contents_bounds.width() - background_image->width()) / 2); |
| 141 } | 151 } |
| 142 | 152 |
| 143 forground_bounds.set_size(forground_image->size()); | 153 foreground_bounds.set_size(foreground_image.size()); |
| 144 forground_bounds.set_x(background_bounds.x() + | 154 foreground_bounds.set_x(background_bounds.x() + |
| 145 std::max(0, | 155 std::max(0, |
| 146 (background_bounds.width() - forground_bounds.width()) / 2)); | 156 (background_bounds.width() - foreground_bounds.width()) / 2)); |
| 147 forground_bounds.set_y(background_bounds.y() + | 157 foreground_bounds.set_y(background_bounds.y() + |
| 148 std::max(0, | 158 std::max(0, |
| 149 (background_bounds.height() - forground_bounds.height()) / 2)); | 159 (background_bounds.height() - foreground_bounds.height()) / 2)); |
| 150 | 160 |
| 151 canvas->DrawImageInt(*background_image, | 161 canvas->DrawImageInt(*background_image, |
| 152 background_bounds.x(), | 162 background_bounds.x(), |
| 153 background_bounds.y()); | 163 background_bounds.y()); |
| 154 canvas->DrawImageInt(*forground_image, | 164 canvas->DrawImageInt(foreground_image, |
| 155 forground_bounds.x(), | 165 foreground_bounds.x(), |
| 156 forground_bounds.y()); | 166 foreground_bounds.y()); |
| 157 | 167 |
| 158 views::Painter::PaintFocusPainter(this, canvas, focus_painter()); | 168 views::Painter::PaintFocusPainter(this, canvas, focus_painter()); |
| 159 } | 169 } |
| 160 | 170 |
| 161 void AppListButton::GetAccessibleState(ui::AXViewState* state) { | 171 void AppListButton::GetAccessibleState(ui::AXViewState* state) { |
| 162 state->role = ui::AX_ROLE_BUTTON; | 172 state->role = ui::AX_ROLE_BUTTON; |
| 163 state->name = shelf_view_->GetTitleForView(this); | 173 state->name = shelf_view_->GetTitleForView(this); |
| 164 } | 174 } |
| 165 | 175 |
| 166 void AppListButton::SetDrawBackgroundAsActive( | 176 void AppListButton::SetDrawBackgroundAsActive( |
| 167 bool draw_background_as_active) { | 177 bool draw_background_as_active) { |
| 168 if (draw_background_as_active_ == draw_background_as_active) | 178 if (draw_background_as_active_ == draw_background_as_active) |
| 169 return; | 179 return; |
| 170 draw_background_as_active_ = draw_background_as_active; | 180 draw_background_as_active_ = draw_background_as_active; |
| 171 SchedulePaint(); | 181 SchedulePaint(); |
| 172 } | 182 } |
| 173 | 183 |
| 174 } // namespace ash | 184 } // namespace ash |
| OLD | NEW |