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Unified Diff: include/gpu/GrTextureParams.h

Issue 2002253002: Remove sRGB overrides on GrTextureParams. Use GrPaint flags instead. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 7 months ago
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Index: include/gpu/GrTextureParams.h
diff --git a/include/gpu/GrTextureParams.h b/include/gpu/GrTextureParams.h
index 40d9ac5375049327d66f5513c9a3927de4aaeb8e..3186b1b027186b29df31361e7fd80eb6055d52f8 100644
--- a/include/gpu/GrTextureParams.h
+++ b/include/gpu/GrTextureParams.h
@@ -24,11 +24,6 @@ public:
static const GrTextureParams gParams(SkShader::kClamp_TileMode, kBilerp_FilterMode);
return gParams;
}
- static const GrTextureParams& ClampNoFilterForceAllowSRGB() {
- static const GrTextureParams gParams(SkShader::kClamp_TileMode, kNone_FilterMode,
- kForceAllowSRGB_SRGBMode);
- return gParams;
- }
GrTextureParams() {
this->reset();
@@ -40,19 +35,10 @@ public:
kMipMap_FilterMode
};
- enum SRGBMode {
- kRespectDestination_SRGBMode,
- kForceAllowSRGB_SRGBMode,
- };
-
GrTextureParams(SkShader::TileMode tileXAndY, FilterMode filterMode) {
this->reset(tileXAndY, filterMode);
}
- GrTextureParams(SkShader::TileMode tileXandY, FilterMode filterMode, SRGBMode srgbMode) {
- this->reset(tileXandY, filterMode, srgbMode);
- }
-
GrTextureParams(const SkShader::TileMode tileModes[2], FilterMode filterMode) {
this->reset(tileModes, filterMode);
}
@@ -65,7 +51,6 @@ public:
fTileModes[0] = params.fTileModes[0];
fTileModes[1] = params.fTileModes[1];
fFilterMode = params.fFilterMode;
- fSRGBMode = params.fSRGBMode;
return *this;
}
@@ -76,20 +61,12 @@ public:
void reset(SkShader::TileMode tileXAndY, FilterMode filterMode) {
fTileModes[0] = fTileModes[1] = tileXAndY;
fFilterMode = filterMode;
- fSRGBMode = kRespectDestination_SRGBMode;
- }
-
- void reset(SkShader::TileMode tileXandY, FilterMode filterMode, SRGBMode srgbMode) {
- fTileModes[0] = fTileModes[1] = tileXandY;
- fFilterMode = filterMode;
- fSRGBMode = srgbMode;
}
void reset(const SkShader::TileMode tileModes[2], FilterMode filterMode) {
fTileModes[0] = tileModes[0];
fTileModes[1] = tileModes[1];
fFilterMode = filterMode;
- fSRGBMode = kRespectDestination_SRGBMode;
}
void setClampNoFilter() {
@@ -107,8 +84,6 @@ public:
void setTileModeY(const SkShader::TileMode tm) { fTileModes[1] = tm; }
void setTileModeXAndY(const SkShader::TileMode tm) { fTileModes[0] = fTileModes[1] = tm; }
- void setSRGBMode(SRGBMode srgbMode) { fSRGBMode = srgbMode; }
-
SkShader::TileMode getTileModeX() const { return fTileModes[0]; }
SkShader::TileMode getTileModeY() const { return fTileModes[1]; }
@@ -120,13 +95,10 @@ public:
FilterMode filterMode() const { return fFilterMode; }
- SRGBMode srgbMode() const { return fSRGBMode; }
-
bool operator== (const GrTextureParams& other) const {
return fTileModes[0] == other.fTileModes[0] &&
fTileModes[1] == other.fTileModes[1] &&
- fFilterMode == other.fFilterMode &&
- fSRGBMode == other.fSRGBMode;
+ fFilterMode == other.fFilterMode;
}
bool operator!= (const GrTextureParams& other) const { return !(*this == other); }
@@ -134,6 +106,5 @@ public:
private:
SkShader::TileMode fTileModes[2];
FilterMode fFilterMode;
- SRGBMode fSRGBMode;
};
#endif
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