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Side by Side Diff: mash/wm/frame/move_event_handler.h

Issue 2002243002: Gets mash to use WmToplevelWindowEventHandler (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: feedback Created 4 years, 7 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MASH_WM_FRAME_MOVE_EVENT_HANDLER_H_ 5 #ifndef MASH_WM_FRAME_MOVE_EVENT_HANDLER_H_
6 #define MASH_WM_FRAME_MOVE_EVENT_HANDLER_H_ 6 #define MASH_WM_FRAME_MOVE_EVENT_HANDLER_H_
7 7
8 #include <memory> 8 #include <memory>
9 9
10 #include "ash/wm/common/wm_toplevel_window_event_handler.h"
10 #include "base/macros.h" 11 #include "base/macros.h"
11 #include "ui/aura/window_observer.h" 12 #include "ui/aura/window_observer.h"
12 #include "ui/events/event_handler.h" 13 #include "ui/events/event_handler.h"
13 14
14 namespace aura { 15 namespace aura {
15 class Window; 16 class Window;
16 } 17 }
17 18
18 namespace mus { 19 namespace mus {
19 class Window; 20 class Window;
20 class WindowManagerClient; 21 class WindowManagerClient;
21 } 22 }
22 23
23 namespace ui { 24 namespace ui {
24 class LocatedEvent; 25 class CancelModeEvent;
25 } 26 }
26 27
27 namespace mash { 28 namespace mash {
28 namespace wm { 29 namespace wm {
29 30
30 class MoveLoop; 31 class WmWindowMus;
31 32
32 // EventHandler attached to the root. Starts a MoveLoop as necessary. 33 // EventHandler attached to windows that may be dragged and/or resized. This
34 // forwards to WmToplevelWindowEventHandler to handle the actual drag/resize.
33 class MoveEventHandler : public ui::EventHandler, public aura::WindowObserver { 35 class MoveEventHandler : public ui::EventHandler, public aura::WindowObserver {
34 public: 36 public:
35 MoveEventHandler(mus::Window* mus_window, 37 MoveEventHandler(mus::Window* mus_window,
36 mus::WindowManagerClient* window_manager_client, 38 mus::WindowManagerClient* window_manager_client,
37 aura::Window* aura_window); 39 aura::Window* aura_window);
38 ~MoveEventHandler() override; 40 ~MoveEventHandler() override;
39 41
40 private: 42 private:
41 void ProcessLocatedEvent(ui::LocatedEvent* event);
42 int GetNonClientComponentForEvent(const ui::LocatedEvent* event);
43
44 // Removes observer and EventHandler installed on |root_window_|. 43 // Removes observer and EventHandler installed on |root_window_|.
45 void Detach(); 44 void Detach();
46 45
47 // Overridden from ui::EventHandler: 46 // Overridden from ui::EventHandler:
48 void OnMouseEvent(ui::MouseEvent* event) override; 47 void OnMouseEvent(ui::MouseEvent* event) override;
49 void OnTouchEvent(ui::TouchEvent* event) override; 48 void OnGestureEvent(ui::GestureEvent* event) override;
50 void OnCancelMode(ui::CancelModeEvent* event) override; 49 void OnCancelMode(ui::CancelModeEvent* event) override;
51 50
52 // Overridden from aura::WindowObserver: 51 // Overridden from aura::WindowObserver:
53 void OnWindowDestroying(aura::Window* window) override; 52 void OnWindowDestroying(aura::Window* window) override;
54 53
55 mus::Window* mus_window_; 54 WmWindowMus* wm_window_;
56 mus::WindowManagerClient* window_manager_client_; 55 mus::WindowManagerClient* window_manager_client_;
57 aura::Window* aura_window_; 56 // The root window of the aura::Window supplied to the constructor.
57 // MoveEventHandler is added as a pre-target handler (and observer) of this.
58 aura::Window* root_window_; 58 aura::Window* root_window_;
59 std::unique_ptr<MoveLoop> move_loop_; 59 ash::wm::WmToplevelWindowEventHandler toplevel_window_event_handler_;
60 60
61 DISALLOW_COPY_AND_ASSIGN(MoveEventHandler); 61 DISALLOW_COPY_AND_ASSIGN(MoveEventHandler);
62 }; 62 };
63 63
64 } // namespace wm 64 } // namespace wm
65 } // namespace mash 65 } // namespace mash
66 66
67 #endif // MASH_WM_FRAME_MOVE_EVENT_HANDLER_H_ 67 #endif // MASH_WM_FRAME_MOVE_EVENT_HANDLER_H_
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