| Index: src/runtime/runtime-array.cc
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| diff --git a/src/runtime/runtime-array.cc b/src/runtime/runtime-array.cc
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| index e031c8e79bade5d1671c954edf063d37f4b801be..f994a14ade541157f710105961c952ebfcb4d240 100644
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| --- a/src/runtime/runtime-array.cc
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| +++ b/src/runtime/runtime-array.cc
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| @@ -199,7 +199,8 @@ RUNTIME_FUNCTION(Runtime_GetArrayKeys) {
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|      return *isolate->factory()->NewNumberFromUint(Min(actual_length, length));
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|    }
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|  
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| -  KeyAccumulator accumulator(isolate, OWN_ONLY, ALL_PROPERTIES);
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| +  KeyAccumulator accumulator(isolate, KeyCollectionMode::kOwnOnly,
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| +                             ALL_PROPERTIES);
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|    // No need to separate prototype levels since we only get element keys.
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|    for (PrototypeIterator iter(isolate, array,
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|                                PrototypeIterator::START_AT_RECEIVER);
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| @@ -215,7 +216,8 @@ RUNTIME_FUNCTION(Runtime_GetArrayKeys) {
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|      accumulator.CollectOwnElementIndices(array, current);
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|    }
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|    // Erase any keys >= length.
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| -  Handle<FixedArray> keys = accumulator.GetKeys(KEEP_NUMBERS);
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| +  Handle<FixedArray> keys =
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| +      accumulator.GetKeys(GetKeysConversion::kKeepNumbers);
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|    int j = 0;
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|    for (int i = 0; i < keys->length(); i++) {
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|      if (NumberToUint32(keys->get(i)) >= length) continue;
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| 
 |