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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #if V8_TARGET_ARCH_IA32 | 5 #if V8_TARGET_ARCH_IA32 |
6 | 6 |
7 #include "src/interface-descriptors.h" | 7 #include "src/interface-descriptors.h" |
8 | 8 |
9 namespace v8 { | 9 namespace v8 { |
10 namespace internal { | 10 namespace internal { |
11 | 11 |
12 const Register CallInterfaceDescriptor::ContextRegister() { return esi; } | 12 const Register CallInterfaceDescriptor::ContextRegister() { return esi; } |
13 | 13 |
| 14 void CallInterfaceDescriptor::DefaultInitializePlatformSpecific( |
| 15 CallInterfaceDescriptorData* data, int register_parameter_count) { |
| 16 const Register default_stub_registers[] = {eax, ebx, ecx, edx, edi}; |
| 17 CHECK_LE(static_cast<size_t>(register_parameter_count), |
| 18 arraysize(default_stub_registers)); |
| 19 data->InitializePlatformSpecific(register_parameter_count, |
| 20 default_stub_registers); |
| 21 } |
14 | 22 |
15 const Register LoadDescriptor::ReceiverRegister() { return edx; } | 23 const Register LoadDescriptor::ReceiverRegister() { return edx; } |
16 const Register LoadDescriptor::NameRegister() { return ecx; } | 24 const Register LoadDescriptor::NameRegister() { return ecx; } |
17 const Register LoadDescriptor::SlotRegister() { return eax; } | 25 const Register LoadDescriptor::SlotRegister() { return eax; } |
18 | 26 |
19 const Register LoadWithVectorDescriptor::VectorRegister() { return ebx; } | 27 const Register LoadWithVectorDescriptor::VectorRegister() { return ebx; } |
20 | 28 |
21 | 29 |
22 const Register StoreDescriptor::ReceiverRegister() { return edx; } | 30 const Register StoreDescriptor::ReceiverRegister() { return edx; } |
23 const Register StoreDescriptor::NameRegister() { return ecx; } | 31 const Register StoreDescriptor::NameRegister() { return ecx; } |
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61 | 69 |
62 | 70 |
63 const Register MathPowIntegerDescriptor::exponent() { | 71 const Register MathPowIntegerDescriptor::exponent() { |
64 return MathPowTaggedDescriptor::exponent(); | 72 return MathPowTaggedDescriptor::exponent(); |
65 } | 73 } |
66 | 74 |
67 | 75 |
68 const Register GrowArrayElementsDescriptor::ObjectRegister() { return eax; } | 76 const Register GrowArrayElementsDescriptor::ObjectRegister() { return eax; } |
69 const Register GrowArrayElementsDescriptor::KeyRegister() { return ebx; } | 77 const Register GrowArrayElementsDescriptor::KeyRegister() { return ebx; } |
70 | 78 |
71 const Register HasPropertyDescriptor::ObjectRegister() { return eax; } | |
72 const Register HasPropertyDescriptor::KeyRegister() { return ebx; } | |
73 | 79 |
74 void FastNewClosureDescriptor::InitializePlatformSpecific( | 80 void FastNewClosureDescriptor::InitializePlatformSpecific( |
75 CallInterfaceDescriptorData* data) { | 81 CallInterfaceDescriptorData* data) { |
76 Register registers[] = {ebx}; | 82 Register registers[] = {ebx}; |
77 data->InitializePlatformSpecific(arraysize(registers), registers, NULL); | 83 data->InitializePlatformSpecific(arraysize(registers), registers, NULL); |
78 } | 84 } |
79 | 85 |
80 | 86 |
81 void FastNewContextDescriptor::InitializePlatformSpecific( | 87 void FastNewContextDescriptor::InitializePlatformSpecific( |
82 CallInterfaceDescriptorData* data) { | 88 CallInterfaceDescriptorData* data) { |
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419 ebx, // the JSGeneratorObject to resume | 425 ebx, // the JSGeneratorObject to resume |
420 edx // the resume mode (tagged) | 426 edx // the resume mode (tagged) |
421 }; | 427 }; |
422 data->InitializePlatformSpecific(arraysize(registers), registers); | 428 data->InitializePlatformSpecific(arraysize(registers), registers); |
423 } | 429 } |
424 | 430 |
425 } // namespace internal | 431 } // namespace internal |
426 } // namespace v8 | 432 } // namespace v8 |
427 | 433 |
428 #endif // V8_TARGET_ARCH_IA32 | 434 #endif // V8_TARGET_ARCH_IA32 |
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