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Unified Diff: src/heap/scavenger-inl.h

Issue 2002013002: [heap] Pass a force_promotion flag to the evacuation routine in the scavenger. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Rebase. Created 4 years, 7 months ago
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Index: src/heap/scavenger-inl.h
diff --git a/src/heap/scavenger-inl.h b/src/heap/scavenger-inl.h
index 9edf0511768a960760940ebb4b026ba873d254c5..3b96f648f79a818121e2076d961687680aed2bf3 100644
--- a/src/heap/scavenger-inl.h
+++ b/src/heap/scavenger-inl.h
@@ -10,7 +10,8 @@
namespace v8 {
namespace internal {
-void Scavenger::ScavengeObject(HeapObject** p, HeapObject* object) {
+void Scavenger::ScavengeObject(HeapObject** p, HeapObject* object,
+ PromotionMode promotion_mode) {
DCHECK(object->GetIsolate()->heap()->InFromSpace(object));
// We use the first word (where the map pointer usually is) of a heap
@@ -34,18 +35,19 @@ void Scavenger::ScavengeObject(HeapObject** p, HeapObject* object) {
// AllocationMementos are unrooted and shouldn't survive a scavenge
DCHECK(object->map() != object->GetHeap()->allocation_memento_map());
// Call the slow part of scavenge object.
- return ScavengeObjectSlow(p, object);
+ return ScavengeObjectSlow(p, object, promotion_mode);
}
-SlotCallbackResult Scavenger::CheckAndScavengeObject(Heap* heap,
- Address slot_address) {
+SlotCallbackResult Scavenger::CheckAndScavengeObject(
+ Heap* heap, Address slot_address, PromotionMode promotion_mode) {
Object** slot = reinterpret_cast<Object**>(slot_address);
Object* object = *slot;
if (heap->InFromSpace(object)) {
HeapObject* heap_object = reinterpret_cast<HeapObject*>(object);
DCHECK(heap_object->IsHeapObject());
- ScavengeObject(reinterpret_cast<HeapObject**>(slot), heap_object);
+ ScavengeObject(reinterpret_cast<HeapObject**>(slot), heap_object,
+ promotion_mode);
object = *slot;
// If the object was in from space before and is after executing the
@@ -67,7 +69,8 @@ void StaticScavengeVisitor::VisitPointer(Heap* heap, HeapObject* obj,
Object* object = *p;
if (!heap->InNewSpace(object)) return;
Scavenger::ScavengeObject(reinterpret_cast<HeapObject**>(p),
- reinterpret_cast<HeapObject*>(object));
+ reinterpret_cast<HeapObject*>(object),
+ DEFAULT_PROMOTION);
}
} // namespace internal
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