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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be | 
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. | 
| 4 | 4 | 
| 5 #include "ui/views/controls/button/label_button.h" | 5 #include "ui/views/controls/button/label_button.h" | 
| 6 | 6 | 
| 7 #include <stddef.h> | 7 #include <stddef.h> | 
| 8 | 8 | 
| 9 #include <utility> | 9 #include <utility> | 
| 10 | 10 | 
| 11 #include "base/lazy_instance.h" | 11 #include "base/lazy_instance.h" | 
| 12 #include "base/logging.h" | 12 #include "base/logging.h" | 
| 13 #include "base/memory/ptr_util.h" | 13 #include "base/memory/ptr_util.h" | 
| 14 #include "build/build_config.h" | 14 #include "build/build_config.h" | 
|  | 15 #include "ui/base/material_design/material_design_controller.h" | 
| 15 #include "ui/gfx/animation/throb_animation.h" | 16 #include "ui/gfx/animation/throb_animation.h" | 
| 16 #include "ui/gfx/canvas.h" | 17 #include "ui/gfx/canvas.h" | 
| 17 #include "ui/gfx/color_utils.h" | 18 #include "ui/gfx/color_utils.h" | 
| 18 #include "ui/gfx/font_list.h" | 19 #include "ui/gfx/font_list.h" | 
| 19 #include "ui/gfx/geometry/vector2d.h" | 20 #include "ui/gfx/geometry/vector2d.h" | 
| 20 #include "ui/native_theme/native_theme.h" | 21 #include "ui/native_theme/native_theme.h" | 
| 21 #include "ui/views/animation/flood_fill_ink_drop_ripple.h" | 22 #include "ui/views/animation/flood_fill_ink_drop_ripple.h" | 
| 22 #include "ui/views/animation/ink_drop_hover.h" | 23 #include "ui/views/animation/ink_drop_hover.h" | 
| 23 #include "ui/views/background.h" | 24 #include "ui/views/background.h" | 
| 24 #include "ui/views/controls/button/label_button_border.h" | 25 #include "ui/views/controls/button/label_button_border.h" | 
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| 100 | 101 | 
| 101   AddChildView(image_); | 102   AddChildView(image_); | 
| 102   image_->set_interactive(false); | 103   image_->set_interactive(false); | 
| 103 | 104 | 
| 104   AddChildView(label_); | 105   AddChildView(label_); | 
| 105   label_->SetFontList(cached_normal_font_list_); | 106   label_->SetFontList(cached_normal_font_list_); | 
| 106   label_->SetAutoColorReadabilityEnabled(false); | 107   label_->SetAutoColorReadabilityEnabled(false); | 
| 107   label_->SetHorizontalAlignment(gfx::ALIGN_TO_HEAD); | 108   label_->SetHorizontalAlignment(gfx::ALIGN_TO_HEAD); | 
| 108 | 109 | 
| 109   // Inset the button focus rect from the actual border; roughly match Windows. | 110   // Inset the button focus rect from the actual border; roughly match Windows. | 
| 110   SetFocusPainter(Painter::CreateDashedFocusPainterWithInsets(gfx::Insets( | 111   if (!ui::MaterialDesignController::IsModeMaterial()) { | 
| 111       kFocusRectInset, kFocusRectInset, kFocusRectInset, kFocusRectInset))); | 112     SetFocusPainter(Painter::CreateDashedFocusPainterWithInsets(gfx::Insets( | 
|  | 113         kFocusRectInset, kFocusRectInset, kFocusRectInset, kFocusRectInset))); | 
|  | 114   } | 
| 112 } | 115 } | 
| 113 | 116 | 
| 114 LabelButton::~LabelButton() {} | 117 LabelButton::~LabelButton() {} | 
| 115 | 118 | 
| 116 const gfx::ImageSkia& LabelButton::GetImage(ButtonState for_state) { | 119 const gfx::ImageSkia& LabelButton::GetImage(ButtonState for_state) { | 
| 117   if (for_state != STATE_NORMAL && button_state_images_[for_state].isNull()) | 120   if (for_state != STATE_NORMAL && button_state_images_[for_state].isNull()) | 
| 118     return button_state_images_[STATE_NORMAL]; | 121     return button_state_images_[STATE_NORMAL]; | 
| 119   return button_state_images_[for_state]; | 122   return button_state_images_[for_state]; | 
| 120 } | 123 } | 
| 121 | 124 | 
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| 568 void LabelButton::ResetLabelEnabledColor() { | 571 void LabelButton::ResetLabelEnabledColor() { | 
| 569   const SkColor color = | 572   const SkColor color = | 
| 570       explicitly_set_colors_[state()] | 573       explicitly_set_colors_[state()] | 
| 571           ? button_state_colors_[state()] | 574           ? button_state_colors_[state()] | 
| 572           : PlatformStyle::TextColorForButton(button_state_colors_, *this); | 575           : PlatformStyle::TextColorForButton(button_state_colors_, *this); | 
| 573   if (state() != STATE_DISABLED && label_->enabled_color() != color) | 576   if (state() != STATE_DISABLED && label_->enabled_color() != color) | 
| 574     label_->SetEnabledColor(color); | 577     label_->SetEnabledColor(color); | 
| 575 } | 578 } | 
| 576 | 579 | 
| 577 }  // namespace views | 580 }  // namespace views | 
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