Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ |
| 6 #define GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ | 6 #define GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ |
| 7 | 7 |
| 8 #include "gpu/command_buffer/common/buffer.h" | 8 #include "gpu/command_buffer/common/buffer.h" |
| 9 #include "gpu/command_buffer/common/constants.h" | 9 #include "gpu/command_buffer/common/constants.h" |
| 10 #include "gpu/gpu_export.h" | 10 #include "gpu/gpu_export.h" |
| 11 | 11 |
| 12 namespace base { | 12 namespace base { |
| 13 class SharedMemory; | 13 class SharedMemory; |
| 14 } | 14 } |
| 15 | 15 |
| 16 namespace gfx { | |
| 17 class GLImage; | |
| 18 class GpuMemoryBuffer; | |
| 19 } | |
| 20 | |
| 16 namespace gpu { | 21 namespace gpu { |
| 17 | 22 |
| 18 // Common interface for CommandBuffer implementations. | 23 // Common interface for CommandBuffer implementations. |
| 19 class GPU_EXPORT CommandBuffer { | 24 class GPU_EXPORT CommandBuffer { |
| 20 public: | 25 public: |
| 21 struct State { | 26 struct State { |
| 22 State() | 27 State() |
| 23 : num_entries(0), | 28 : num_entries(0), |
| 24 get_offset(0), | 29 get_offset(0), |
| 25 put_offset(0), | 30 put_offset(0), |
| (...skipping 108 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 134 // RendererGLContext::MakeCurrent prior to every GL call. It saves returning 6 | 139 // RendererGLContext::MakeCurrent prior to every GL call. It saves returning 6 |
| 135 // ints redundantly when only the error is needed for the CommandBufferProxy | 140 // ints redundantly when only the error is needed for the CommandBufferProxy |
| 136 // implementation. | 141 // implementation. |
| 137 virtual error::Error GetLastError(); | 142 virtual error::Error GetLastError(); |
| 138 #endif | 143 #endif |
| 139 | 144 |
| 140 // Inserts a sync point, returning its ID. Sync point IDs are global and can | 145 // Inserts a sync point, returning its ID. Sync point IDs are global and can |
| 141 // be used for cross-context synchronization. | 146 // be used for cross-context synchronization. |
| 142 virtual uint32 InsertSyncPoint() = 0; | 147 virtual uint32 InsertSyncPoint() = 0; |
| 143 | 148 |
| 149 // Create a gpu memory buffer of the given dimensions and format. Returns | |
|
kaanb
2013/07/31 23:44:05
optional: I prefer using third-person in comments,
reveman
2013/08/01 13:32:18
I prefer to keep it consistent with CreateTransfer
| |
| 150 // its ID or -1 on error. | |
| 151 virtual gfx::GpuMemoryBuffer* CreateGpuMemoryBuffer( | |
|
piman
2013/08/01 21:19:30
I would prefer if we didn't load up CommandBuffer
no sievers
2013/08/01 21:30:04
Or can it just go through GpuCommandBufferStub?
We
reveman
2013/08/08 23:19:00
I've limited the CommandBuffer changes to adding C
| |
| 152 size_t width, | |
| 153 size_t height, | |
| 154 unsigned internalformat, | |
| 155 int32* id) = 0; | |
| 156 | |
| 157 // Destroy a gpu memory buffer. The ID must be positive. | |
| 158 virtual void DestroyGpuMemoryBuffer(int32 id) = 0; | |
| 159 | |
| 160 // Get the image associated with an ID. Returns a null image for ID 0. | |
| 161 virtual gfx::GLImage* GetImage(int32 id) = 0; | |
| 162 | |
| 144 private: | 163 private: |
| 145 DISALLOW_COPY_AND_ASSIGN(CommandBuffer); | 164 DISALLOW_COPY_AND_ASSIGN(CommandBuffer); |
| 146 }; | 165 }; |
| 147 | 166 |
| 148 } // namespace gpu | 167 } // namespace gpu |
| 149 | 168 |
| 150 #endif // GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ | 169 #endif // GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ |
| OLD | NEW |