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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/client/gl_in_process_context.h" | 5 #include "gpu/command_buffer/client/gl_in_process_context.h" |
| 6 | 6 |
| 7 #include <utility> | 7 #include <utility> |
| 8 #include <vector> | 8 #include <vector> |
| 9 | 9 |
| 10 #include <GLES2/gl2.h> | 10 #include <GLES2/gl2.h> |
| 11 #ifndef GL_GLEXT_PROTOTYPES | 11 #ifndef GL_GLEXT_PROTOTYPES |
| 12 #define GL_GLEXT_PROTOTYPES 1 | 12 #define GL_GLEXT_PROTOTYPES 1 |
| 13 #endif | 13 #endif |
| 14 #include <GLES2/gl2ext.h> | 14 #include <GLES2/gl2ext.h> |
| 15 #include <GLES2/gl2extchromium.h> | 15 #include <GLES2/gl2extchromium.h> |
| 16 | 16 |
| 17 #include "base/bind.h" | 17 #include "base/bind.h" |
| 18 #include "base/bind_helpers.h" | 18 #include "base/bind_helpers.h" |
| 19 #include "base/callback.h" | 19 #include "base/callback.h" |
| 20 #include "base/lazy_instance.h" | 20 #include "base/lazy_instance.h" |
| 21 #include "base/logging.h" | 21 #include "base/logging.h" |
| 22 #include "base/memory/scoped_ptr.h" | 22 #include "base/memory/scoped_ptr.h" |
| 23 #include "base/memory/weak_ptr.h" | 23 #include "base/memory/weak_ptr.h" |
| 24 #include "base/message_loop/message_loop.h" | 24 #include "base/message_loop/message_loop.h" |
| 25 #include "base/synchronization/lock.h" | 25 #include "base/synchronization/lock.h" |
| 26 #include "gpu/command_buffer/client/gles2_implementation.h" | 26 #include "gpu/command_buffer/client/gles2_implementation.h" |
| 27 #include "gpu/command_buffer/client/gpu_memory_buffer_factory.h" | |
| 28 #include "gpu/command_buffer/client/image_factory.h" | |
| 29 #include "gpu/command_buffer/client/transfer_buffer.h" | 27 #include "gpu/command_buffer/client/transfer_buffer.h" |
| 30 #include "gpu/command_buffer/common/constants.h" | 28 #include "gpu/command_buffer/common/constants.h" |
| 31 #include "gpu/command_buffer/common/id_allocator.h" | |
| 32 #include "gpu/command_buffer/service/command_buffer_service.h" | 29 #include "gpu/command_buffer/service/command_buffer_service.h" |
| 33 #include "gpu/command_buffer/service/context_group.h" | 30 #include "gpu/command_buffer/service/context_group.h" |
| 34 #include "gpu/command_buffer/service/gl_context_virtual.h" | 31 #include "gpu/command_buffer/service/gl_context_virtual.h" |
| 35 #include "gpu/command_buffer/service/gpu_scheduler.h" | 32 #include "gpu/command_buffer/service/gpu_scheduler.h" |
| 36 #include "gpu/command_buffer/service/image_manager.h" | 33 #include "gpu/command_buffer/service/image_manager.h" |
| 37 #include "gpu/command_buffer/service/transfer_buffer_manager.h" | 34 #include "gpu/command_buffer/service/transfer_buffer_manager.h" |
| 38 #include "ui/gfx/gpu_memory_buffer.h" | |
| 39 #include "ui/gfx/size.h" | 35 #include "ui/gfx/size.h" |
| 40 #include "ui/gl/gl_context.h" | 36 #include "ui/gl/gl_context.h" |
| 41 #include "ui/gl/gl_image.h" | 37 #include "ui/gl/gl_image.h" |
| 42 #include "ui/gl/gl_share_group.h" | 38 #include "ui/gl/gl_share_group.h" |
| 43 #include "ui/gl/gl_surface.h" | 39 #include "ui/gl/gl_surface.h" |
| 44 | 40 |
| 45 namespace gpu { | 41 namespace gpu { |
| 46 | 42 |
| 47 using gles2::ImageManager; | |
| 48 | |
| 49 namespace { | 43 namespace { |
| 50 | 44 |
| 51 const int32 kCommandBufferSize = 1024 * 1024; | 45 const int32 kCommandBufferSize = 1024 * 1024; |
| 52 // TODO(kbr): make the transfer buffer size configurable via context | 46 // TODO(kbr): make the transfer buffer size configurable via context |
| 53 // creation attributes. | 47 // creation attributes. |
| 54 const size_t kStartTransferBufferSize = 4 * 1024 * 1024; | 48 const size_t kStartTransferBufferSize = 4 * 1024 * 1024; |
| 55 const size_t kMinTransferBufferSize = 1 * 256 * 1024; | 49 const size_t kMinTransferBufferSize = 1 * 256 * 1024; |
| 56 const size_t kMaxTransferBufferSize = 16 * 1024 * 1024; | 50 const size_t kMaxTransferBufferSize = 16 * 1024 * 1024; |
| 57 | 51 |
| 58 // In the normal command buffer implementation, all commands are passed over IPC | 52 // In the normal command buffer implementation, all commands are passed over IPC |
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| 91 }; | 85 }; |
| 92 | 86 |
| 93 size_t SharedContextCount() { | 87 size_t SharedContextCount() { |
| 94 AutoLockAndDecoderDetachThread lock(g_decoder_lock.Get(), | 88 AutoLockAndDecoderDetachThread lock(g_decoder_lock.Get(), |
| 95 g_all_shared_contexts.Get()); | 89 g_all_shared_contexts.Get()); |
| 96 return g_all_shared_contexts.Get().size(); | 90 return g_all_shared_contexts.Get().size(); |
| 97 } | 91 } |
| 98 | 92 |
| 99 class GLInProcessContextImpl | 93 class GLInProcessContextImpl |
| 100 : public GLInProcessContext, | 94 : public GLInProcessContext, |
| 101 public gles2::ImageFactory, | |
| 102 public base::SupportsWeakPtr<GLInProcessContextImpl> { | 95 public base::SupportsWeakPtr<GLInProcessContextImpl> { |
| 103 public: | 96 public: |
| 104 explicit GLInProcessContextImpl(bool share_resources); | 97 explicit GLInProcessContextImpl(bool share_resources); |
| 105 virtual ~GLInProcessContextImpl(); | 98 virtual ~GLInProcessContextImpl(); |
| 106 | 99 |
| 107 bool Initialize(bool is_offscreen, | 100 bool Initialize(bool is_offscreen, |
| 108 gfx::AcceleratedWidget window, | 101 gfx::AcceleratedWidget window, |
| 109 const gfx::Size& size, | 102 const gfx::Size& size, |
| 110 const char* allowed_extensions, | 103 const char* allowed_extensions, |
| 111 const int32* attrib_list, | 104 const int32* attrib_list, |
| 112 gfx::GpuPreference gpu_preference, | 105 gfx::GpuPreference gpu_preference, |
| 113 const base::Closure& context_lost_callback); | 106 const base::Closure& context_lost_callback); |
| 114 | 107 |
| 115 // GLInProcessContext implementation: | 108 // GLInProcessContext implementation: |
| 116 virtual void SignalSyncPoint(unsigned sync_point, | 109 virtual void SignalSyncPoint(unsigned sync_point, |
| 117 const base::Closure& callback) OVERRIDE; | 110 const base::Closure& callback) OVERRIDE; |
| 118 virtual void SignalQuery(unsigned query, const base::Closure& callback) | 111 virtual void SignalQuery(unsigned query, const base::Closure& callback) |
| 119 OVERRIDE; | 112 OVERRIDE; |
| 120 virtual gles2::GLES2Implementation* GetImplementation() OVERRIDE; | 113 virtual gles2::GLES2Implementation* GetImplementation() OVERRIDE; |
| 121 | 114 |
| 122 // ImageFactory implementation: | |
| 123 virtual scoped_ptr<gfx::GpuMemoryBuffer> CreateGpuMemoryBuffer( | |
| 124 int width, int height, GLenum internalformat, | |
| 125 unsigned* image_id) OVERRIDE; | |
| 126 virtual void DeleteGpuMemoryBuffer(unsigned image_id) OVERRIDE; | |
| 127 | |
| 128 // Other methods: | 115 // Other methods: |
| 129 gles2::GLES2Decoder* GetDecoder(); | 116 gles2::GLES2Decoder* GetDecoder(); |
| 130 bool GetBufferChanged(int32 transfer_buffer_id); | 117 bool GetBufferChanged(int32 transfer_buffer_id); |
| 131 void PumpCommands(); | 118 void PumpCommands(); |
| 132 void OnResizeView(gfx::Size size, float scale_factor); | 119 void OnResizeView(gfx::Size size, float scale_factor); |
| 133 void OnContextLost(); | 120 void OnContextLost(); |
| 134 | 121 |
| 135 private: | 122 private: |
| 136 void Destroy(); | 123 void Destroy(); |
| 137 bool IsCommandBufferContextLost(); | 124 bool IsCommandBufferContextLost(); |
| 138 void PollQueryCallbacks(); | 125 void PollQueryCallbacks(); |
| 139 void CallQueryCallback(size_t index); | 126 void CallQueryCallback(size_t index); |
| 140 bool MakeCurrent(); | 127 bool MakeCurrent(); |
| 141 | 128 |
| 142 gles2::ImageManager* GetImageManager(); | |
| 143 | |
| 144 base::Closure context_lost_callback_; | 129 base::Closure context_lost_callback_; |
| 145 scoped_ptr<TransferBufferManagerInterface> transfer_buffer_manager_; | 130 scoped_ptr<TransferBufferManagerInterface> transfer_buffer_manager_; |
| 131 scoped_refptr<gles2::ImageManager> image_manager_; |
| 146 scoped_ptr<CommandBuffer> command_buffer_; | 132 scoped_ptr<CommandBuffer> command_buffer_; |
| 147 scoped_ptr<GpuScheduler> gpu_scheduler_; | 133 scoped_ptr<GpuScheduler> gpu_scheduler_; |
| 148 scoped_ptr<gles2::GLES2Decoder> decoder_; | 134 scoped_ptr<gles2::GLES2Decoder> decoder_; |
| 149 scoped_refptr<gfx::GLContext> context_; | 135 scoped_refptr<gfx::GLContext> context_; |
| 150 scoped_refptr<gfx::GLSurface> surface_; | 136 scoped_refptr<gfx::GLSurface> surface_; |
| 151 scoped_ptr<gles2::GLES2CmdHelper> gles2_helper_; | 137 scoped_ptr<gles2::GLES2CmdHelper> gles2_helper_; |
| 152 scoped_ptr<TransferBuffer> transfer_buffer_; | 138 scoped_ptr<TransferBuffer> transfer_buffer_; |
| 153 scoped_ptr<gles2::GLES2Implementation> gles2_implementation_; | 139 scoped_ptr<gles2::GLES2Implementation> gles2_implementation_; |
| 154 bool share_resources_; | 140 bool share_resources_; |
| 155 bool context_lost_; | 141 bool context_lost_; |
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| 173 if (context->GetDecoder()) | 159 if (context->GetDecoder()) |
| 174 context->GetDecoder()->DetachFromThreadHack(); | 160 context->GetDecoder()->DetachFromThreadHack(); |
| 175 } | 161 } |
| 176 | 162 |
| 177 AutoLockAndDecoderDetachThread::~AutoLockAndDecoderDetachThread() { | 163 AutoLockAndDecoderDetachThread::~AutoLockAndDecoderDetachThread() { |
| 178 std::for_each(contexts_.begin(), | 164 std::for_each(contexts_.begin(), |
| 179 contexts_.end(), | 165 contexts_.end(), |
| 180 &DetachThread); | 166 &DetachThread); |
| 181 } | 167 } |
| 182 | 168 |
| 183 scoped_ptr<gfx::GpuMemoryBuffer> GLInProcessContextImpl::CreateGpuMemoryBuffer( | |
| 184 int width, int height, GLenum internalformat, unsigned int* image_id) { | |
| 185 // We're taking the lock here because we're accessing the ContextGroup's | |
| 186 // shared IdManager. | |
| 187 AutoLockAndDecoderDetachThread lock(g_decoder_lock.Get(), | |
| 188 g_all_shared_contexts.Get()); | |
| 189 scoped_ptr<gfx::GpuMemoryBuffer> buffer( | |
| 190 g_gpu_memory_buffer_factory->CreateGpuMemoryBuffer(width, | |
| 191 height, | |
| 192 internalformat)); | |
| 193 if (!buffer) | |
| 194 return scoped_ptr<gfx::GpuMemoryBuffer>(); | |
| 195 | |
| 196 scoped_refptr<gfx::GLImage> gl_image = | |
| 197 gfx::GLImage::CreateGLImageForGpuMemoryBuffer(buffer->GetHandle(), | |
| 198 gfx::Size(width, height)); | |
| 199 *image_id = decoder_->GetContextGroup() | |
| 200 ->GetIdAllocator(gles2::id_namespaces::kImages)->AllocateID(); | |
| 201 GetImageManager()->AddImage(gl_image.get(), *image_id); | |
| 202 return buffer.Pass(); | |
| 203 } | |
| 204 | |
| 205 void GLInProcessContextImpl::DeleteGpuMemoryBuffer(unsigned int image_id) { | |
| 206 // We're taking the lock here because we're accessing the ContextGroup's | |
| 207 // shared ImageManager. | |
| 208 AutoLockAndDecoderDetachThread lock(g_decoder_lock.Get(), | |
| 209 g_all_shared_contexts.Get()); | |
| 210 GetImageManager()->RemoveImage(image_id); | |
| 211 decoder_->GetContextGroup()->GetIdAllocator(gles2::id_namespaces::kImages) | |
| 212 ->FreeID(image_id); | |
| 213 } | |
| 214 | |
| 215 GLInProcessContextImpl::GLInProcessContextImpl(bool share_resources) | 169 GLInProcessContextImpl::GLInProcessContextImpl(bool share_resources) |
| 216 : share_resources_(share_resources), | 170 : share_resources_(share_resources), |
| 217 context_lost_(false) { | 171 context_lost_(false) { |
| 218 } | 172 } |
| 219 | 173 |
| 220 GLInProcessContextImpl::~GLInProcessContextImpl() { | 174 GLInProcessContextImpl::~GLInProcessContextImpl() { |
| 221 Destroy(); | 175 Destroy(); |
| 222 } | 176 } |
| 223 | 177 |
| 224 bool GLInProcessContextImpl::MakeCurrent() { | 178 bool GLInProcessContextImpl::MakeCurrent() { |
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| 275 | 229 |
| 276 void GLInProcessContextImpl::OnResizeView(gfx::Size size, float scale_factor) { | 230 void GLInProcessContextImpl::OnResizeView(gfx::Size size, float scale_factor) { |
| 277 DCHECK(!surface_->IsOffscreen()); | 231 DCHECK(!surface_->IsOffscreen()); |
| 278 surface_->Resize(size); | 232 surface_->Resize(size); |
| 279 } | 233 } |
| 280 | 234 |
| 281 gles2::GLES2Implementation* GLInProcessContextImpl::GetImplementation() { | 235 gles2::GLES2Implementation* GLInProcessContextImpl::GetImplementation() { |
| 282 return gles2_implementation_.get(); | 236 return gles2_implementation_.get(); |
| 283 } | 237 } |
| 284 | 238 |
| 285 gles2::ImageManager* GLInProcessContextImpl::GetImageManager() { | |
| 286 return decoder_->GetContextGroup()->image_manager(); | |
| 287 } | |
| 288 | |
| 289 bool GLInProcessContextImpl::Initialize( | 239 bool GLInProcessContextImpl::Initialize( |
| 290 bool is_offscreen, | 240 bool is_offscreen, |
| 291 gfx::AcceleratedWidget window, | 241 gfx::AcceleratedWidget window, |
| 292 const gfx::Size& size, | 242 const gfx::Size& size, |
| 293 const char* allowed_extensions, | 243 const char* allowed_extensions, |
| 294 const int32* attrib_list, | 244 const int32* attrib_list, |
| 295 gfx::GpuPreference gpu_preference, | 245 gfx::GpuPreference gpu_preference, |
| 296 const base::Closure& context_lost_callback) { | 246 const base::Closure& context_lost_callback) { |
| 297 // Use one share group for all contexts. | 247 // Use one share group for all contexts. |
| 298 CR_DEFINE_STATIC_LOCAL(scoped_refptr<gfx::GLShareGroup>, share_group, | 248 CR_DEFINE_STATIC_LOCAL(scoped_refptr<gfx::GLShareGroup>, share_group, |
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| 326 break; | 276 break; |
| 327 } | 277 } |
| 328 } | 278 } |
| 329 | 279 |
| 330 { | 280 { |
| 331 TransferBufferManager* manager = new TransferBufferManager(); | 281 TransferBufferManager* manager = new TransferBufferManager(); |
| 332 transfer_buffer_manager_.reset(manager); | 282 transfer_buffer_manager_.reset(manager); |
| 333 manager->Initialize(); | 283 manager->Initialize(); |
| 334 } | 284 } |
| 335 | 285 |
| 286 image_manager_ = new gles2::ImageManager(); |
| 287 |
| 336 scoped_ptr<CommandBufferService> command_buffer( | 288 scoped_ptr<CommandBufferService> command_buffer( |
| 337 new CommandBufferService(transfer_buffer_manager_.get())); | 289 new CommandBufferService(transfer_buffer_manager_.get(), |
| 290 image_manager_.get(), |
| 291 g_gpu_memory_buffer_factory)); |
| 338 command_buffer->SetPutOffsetChangeCallback(base::Bind( | 292 command_buffer->SetPutOffsetChangeCallback(base::Bind( |
| 339 &GLInProcessContextImpl::PumpCommands, base::Unretained(this))); | 293 &GLInProcessContextImpl::PumpCommands, base::Unretained(this))); |
| 340 command_buffer->SetGetBufferChangeCallback(base::Bind( | 294 command_buffer->SetGetBufferChangeCallback(base::Bind( |
| 341 &GLInProcessContextImpl::GetBufferChanged, base::Unretained(this))); | 295 &GLInProcessContextImpl::GetBufferChanged, base::Unretained(this))); |
| 342 command_buffer->SetParseErrorCallback(base::Bind( | 296 command_buffer->SetParseErrorCallback(base::Bind( |
| 343 &GLInProcessContextImpl::OnContextLost, base::Unretained(this))); | 297 &GLInProcessContextImpl::OnContextLost, base::Unretained(this))); |
| 344 | 298 |
| 345 command_buffer_ = command_buffer.Pass(); | 299 command_buffer_ = command_buffer.Pass(); |
| 346 if (!command_buffer_->Initialize()) { | 300 if (!command_buffer_->Initialize()) { |
| 347 LOG(ERROR) << "Could not initialize command buffer."; | 301 LOG(ERROR) << "Could not initialize command buffer."; |
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| 454 } | 408 } |
| 455 | 409 |
| 456 // Create a transfer buffer. | 410 // Create a transfer buffer. |
| 457 transfer_buffer_.reset(new TransferBuffer(gles2_helper_.get())); | 411 transfer_buffer_.reset(new TransferBuffer(gles2_helper_.get())); |
| 458 | 412 |
| 459 // Create the object exposing the OpenGL API. | 413 // Create the object exposing the OpenGL API. |
| 460 gles2_implementation_.reset(new gles2::GLES2Implementation( | 414 gles2_implementation_.reset(new gles2::GLES2Implementation( |
| 461 gles2_helper_.get(), | 415 gles2_helper_.get(), |
| 462 context_group ? context_group->GetImplementation()->share_group() : NULL, | 416 context_group ? context_group->GetImplementation()->share_group() : NULL, |
| 463 transfer_buffer_.get(), | 417 transfer_buffer_.get(), |
| 464 false, | 418 false)); |
| 465 this)); | |
| 466 | 419 |
| 467 if (!gles2_implementation_->Initialize( | 420 if (!gles2_implementation_->Initialize( |
| 468 kStartTransferBufferSize, | 421 kStartTransferBufferSize, |
| 469 kMinTransferBufferSize, | 422 kMinTransferBufferSize, |
| 470 kMaxTransferBufferSize)) { | 423 kMaxTransferBufferSize)) { |
| 471 return false; | 424 return false; |
| 472 } | 425 } |
| 473 | 426 |
| 474 if (share_resources_) { | 427 if (share_resources_) { |
| 475 AutoLockAndDecoderDetachThread lock(g_decoder_lock.Get(), | 428 AutoLockAndDecoderDetachThread lock(g_decoder_lock.Get(), |
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| 603 g_gpu_memory_buffer_factory = factory; | 556 g_gpu_memory_buffer_factory = factory; |
| 604 } | 557 } |
| 605 | 558 |
| 606 // static | 559 // static |
| 607 void GLInProcessContext::EnableVirtualizedContext() { | 560 void GLInProcessContext::EnableVirtualizedContext() { |
| 608 DCHECK_EQ(0u, SharedContextCount()); | 561 DCHECK_EQ(0u, SharedContextCount()); |
| 609 g_use_virtualized_gl_context = true; | 562 g_use_virtualized_gl_context = true; |
| 610 } | 563 } |
| 611 | 564 |
| 612 } // namespace gpu | 565 } // namespace gpu |
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