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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ |
6 #define GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ | 6 #define GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ |
7 | 7 |
8 #include "gpu/command_buffer/common/buffer.h" | 8 #include "gpu/command_buffer/common/buffer.h" |
9 #include "gpu/command_buffer/common/constants.h" | 9 #include "gpu/command_buffer/common/constants.h" |
10 #include "gpu/gpu_export.h" | 10 #include "gpu/gpu_export.h" |
11 | 11 |
12 namespace base { | 12 namespace base { |
13 class SharedMemory; | 13 class SharedMemory; |
14 } | 14 } |
15 | 15 |
| 16 namespace gfx { |
| 17 class GpuMemoryBuffer; |
| 18 } |
| 19 |
16 namespace gpu { | 20 namespace gpu { |
17 | 21 |
18 // Common interface for CommandBuffer implementations. | 22 // Common interface for CommandBuffer implementations. |
19 class GPU_EXPORT CommandBuffer { | 23 class GPU_EXPORT CommandBuffer { |
20 public: | 24 public: |
21 struct State { | 25 struct State { |
22 State() | 26 State() |
23 : num_entries(0), | 27 : num_entries(0), |
24 get_offset(0), | 28 get_offset(0), |
25 put_offset(0), | 29 put_offset(0), |
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134 // RendererGLContext::MakeCurrent prior to every GL call. It saves returning 6 | 138 // RendererGLContext::MakeCurrent prior to every GL call. It saves returning 6 |
135 // ints redundantly when only the error is needed for the CommandBufferProxy | 139 // ints redundantly when only the error is needed for the CommandBufferProxy |
136 // implementation. | 140 // implementation. |
137 virtual error::Error GetLastError(); | 141 virtual error::Error GetLastError(); |
138 #endif | 142 #endif |
139 | 143 |
140 // Inserts a sync point, returning its ID. Sync point IDs are global and can | 144 // Inserts a sync point, returning its ID. Sync point IDs are global and can |
141 // be used for cross-context synchronization. | 145 // be used for cross-context synchronization. |
142 virtual uint32 InsertSyncPoint() = 0; | 146 virtual uint32 InsertSyncPoint() = 0; |
143 | 147 |
| 148 // Create a gpu memory buffer of the given dimensions and format. Returns |
| 149 // its ID or -1 on error. |
| 150 virtual gfx::GpuMemoryBuffer* CreateGpuMemoryBuffer( |
| 151 size_t width, |
| 152 size_t height, |
| 153 unsigned internalformat, |
| 154 int32* id) = 0; |
| 155 |
| 156 // Destroy a gpu memory buffer. The ID must be positive. |
| 157 virtual void DestroyGpuMemoryBuffer(int32 id) = 0; |
| 158 |
144 private: | 159 private: |
145 DISALLOW_COPY_AND_ASSIGN(CommandBuffer); | 160 DISALLOW_COPY_AND_ASSIGN(CommandBuffer); |
146 }; | 161 }; |
147 | 162 |
148 } // namespace gpu | 163 } // namespace gpu |
149 | 164 |
150 #endif // GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ | 165 #endif // GPU_COMMAND_BUFFER_COMMON_COMMAND_BUFFER_H_ |
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