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Unified Diff: ash/wm/common/wm_toplevel_window_event_handler.h

Issue 2001623003: Splits ToplevelWindowEventHandler into two (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix gyp Created 4 years, 7 months ago
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Index: ash/wm/common/wm_toplevel_window_event_handler.h
diff --git a/ash/wm/common/wm_toplevel_window_event_handler.h b/ash/wm/common/wm_toplevel_window_event_handler.h
new file mode 100644
index 0000000000000000000000000000000000000000..832cc7742738f3a202f7f6a335230b2b165a076a
--- /dev/null
+++ b/ash/wm/common/wm_toplevel_window_event_handler.h
@@ -0,0 +1,128 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef ASH_WM_WM_TOPLEVEL_WINDOW_EVENT_HANDLER_H_
+#define ASH_WM_WM_TOPLEVEL_WINDOW_EVENT_HANDLER_H_
+
+#include <memory>
+
+#include "ash/wm/common/ash_wm_common_export.h"
+#include "ash/wm/common/wm_display_observer.h"
+#include "ash/wm/common/wm_types.h"
+#include "base/callback.h"
+#include "base/macros.h"
+#include "ui/gfx/geometry/rect.h"
+#include "ui/wm/public/window_move_client.h"
+
+namespace ui {
+class KeyEvent;
+class LocatedEvent;
+class MouseEvent;
+class GestureEvent;
+}
+
+namespace ash {
+
+class WindowResizer;
+
+namespace wm {
+
+class WmGlobals;
+class WmWindow;
+
+// WmToplevelWindowEventHandler handles dragging and resizing of top level
+// windows. WmToplevelWindowEventHandler is forwarded events, such as from an
+// EventHandler.
+class ASH_WM_COMMON_EXPORT WmToplevelWindowEventHandler
+ : public WmDisplayObserver {
+ public:
+ // Describes what triggered ending the drag.
+ enum class DragResult {
+ // The drag successfully completed.
+ SUCCESS,
+
+ REVERT,
+
+ // The underlying window was destroyed while the drag is in process.
+ WINDOW_DESTROYED
+ };
+ using EndClosure = base::Callback<void(DragResult)>;
+
+ explicit WmToplevelWindowEventHandler(WmGlobals* globals);
+ ~WmToplevelWindowEventHandler() override;
+
+ void OnKeyEvent(ui::KeyEvent* event);
+ void OnMouseEvent(ui::MouseEvent* event, WmWindow* target);
+ void OnGestureEvent(ui::GestureEvent* event, WmWindow* target);
+
+ // Attempts to start a drag if one is not already in progress. Returns true if
+ // successful. |end_closure| is run when the drag completes. |end_closure| is
+ // not run if the drag does not start.
+ bool AttemptToStartDrag(WmWindow* window,
+ const gfx::Point& point_in_parent,
+ int window_component,
+ aura::client::WindowMoveSource source,
+ const EndClosure& end_closure);
+
+ // If there is a drag in progress it is reverted, otherwise does nothing.
+ void RevertDrag();
+
+ private:
+ class ScopedWindowResizer;
+
+ // Completes or reverts the drag if one is in progress. Returns true if a
+ // drag was completed or reverted.
+ bool CompleteDrag(DragResult result);
+
+ void HandleMousePressed(WmWindow* target, ui::MouseEvent* event);
+ void HandleMouseReleased(WmWindow* target, ui::MouseEvent* event);
+
+ // Called during a drag to resize/position the window.
+ void HandleDrag(WmWindow* target, ui::LocatedEvent* event);
+
+ // Called during mouse moves to update window resize shadows.
+ void HandleMouseMoved(WmWindow* target, ui::LocatedEvent* event);
+
+ // Called for mouse exits to hide window resize shadows.
+ void HandleMouseExited(WmWindow* target, ui::LocatedEvent* event);
+
+ // Called when mouse capture is lost.
+ void HandleCaptureLost(ui::LocatedEvent* event);
+
+ // Sets |window|'s state type to |new_state_type|. Called after the drag has
+ // been completed for fling gestures.
+ void SetWindowStateTypeFromGesture(WmWindow* window,
+ wm::WindowStateType new_state_type);
+
+ // Invoked from ScopedWindowResizer if the window is destroyed.
+ void ResizerWindowDestroyed();
+
+ // WmDisplayObserver:
+ void OnDisplayConfigurationChanging() override;
+
+ WmGlobals* globals_;
+
+ // The hittest result for the first finger at the time that it initially
+ // touched the screen. |first_finger_hittest_| is one of ui/base/hit_test.h
+ int first_finger_hittest_;
+
+ // The window bounds when the drag was started. When a window is minimized,
+ // maximized or snapped via a swipe/fling gesture, the restore bounds should
+ // be set to the bounds of the window when the drag was started.
+ gfx::Rect pre_drag_window_bounds_;
+
+ // Is a window move/resize in progress because of gesture events?
+ bool in_gesture_drag_ = false;
+
+ std::unique_ptr<ScopedWindowResizer> window_resizer_;
+
+ EndClosure end_closure_;
+
+ DISALLOW_COPY_AND_ASSIGN(WmToplevelWindowEventHandler);
+};
+
+} // namespace wm
+} // namespace ash
+
+#endif // ASH_WM_WM_TOPLEVEL_WINDOW_EVENT_HANDLER_H_
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