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Side by Side Diff: ash/wm/toplevel_window_event_handler.cc

Issue 2001623003: Splits ToplevelWindowEventHandler into two (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: comment Created 4 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/wm/toplevel_window_event_handler.h" 5 #include "ash/wm/toplevel_window_event_handler.h"
6 6
7 #include "ash/shell.h" 7 #include "ash/shell.h"
8 #include "ash/wm/aura/wm_window_aura.h" 8 #include "ash/wm/aura/wm_window_aura.h"
9 #include "ash/wm/common/window_resizer.h"
10 #include "ash/wm/common/window_state.h"
11 #include "ash/wm/common/window_state_observer.h"
12 #include "ash/wm/common/wm_event.h"
13 #include "ash/wm/common/wm_window_observer.h"
14 #include "ash/wm/resize_shadow_controller.h"
15 #include "ash/wm/window_state_aura.h"
16 #include "ash/wm/window_util.h"
17 #include "base/message_loop/message_loop.h" 9 #include "base/message_loop/message_loop.h"
18 #include "base/run_loop.h" 10 #include "base/run_loop.h"
19 #include "ui/aura/client/cursor_client.h" 11 #include "ui/aura/client/cursor_client.h"
20 #include "ui/aura/env.h" 12 #include "ui/aura/env.h"
21 #include "ui/aura/window.h" 13 #include "ui/aura/window.h"
22 #include "ui/aura/window_delegate.h"
23 #include "ui/aura/window_event_dispatcher.h" 14 #include "ui/aura/window_event_dispatcher.h"
24 #include "ui/aura/window_observer.h"
25 #include "ui/aura/window_tree_host.h" 15 #include "ui/aura/window_tree_host.h"
26 #include "ui/base/cursor/cursor.h" 16 #include "ui/base/cursor/cursor.h"
27 #include "ui/base/hit_test.h" 17 #include "ui/base/hit_test.h"
28 #include "ui/base/ui_base_types.h"
29 #include "ui/events/event.h" 18 #include "ui/events/event.h"
30 #include "ui/events/event_utils.h" 19 #include "ui/events/event_utils.h"
31 #include "ui/events/gestures/gesture_recognizer.h" 20 #include "ui/events/gestures/gesture_recognizer.h"
32 #include "ui/gfx/geometry/point_conversions.h"
33
34 namespace {
35 const double kMinHorizVelocityForWindowSwipe = 1100;
36 const double kMinVertVelocityForWindowMinimize = 1000;
37 }
38 21
39 namespace ash { 22 namespace ash {
40 23
41 namespace { 24 ToplevelWindowEventHandler::ToplevelWindowEventHandler(wm::WmGlobals* globals)
25 : wm_toplevel_window_event_handler_(globals), weak_factory_(this) {}
42 26
43 // Returns whether |window| can be moved via a two finger drag given 27 ToplevelWindowEventHandler::~ToplevelWindowEventHandler() {}
44 // the hittest results of the two fingers. 28
45 bool CanStartTwoFingerMove(aura::Window* window, 29 void ToplevelWindowEventHandler::OnKeyEvent(ui::KeyEvent* event) {
46 int window_component1, 30 wm_toplevel_window_event_handler_.OnKeyEvent(event);
47 int window_component2) {
48 // We allow moving a window via two fingers when the hittest components are
49 // HTCLIENT. This is done so that a window can be dragged via two fingers when
50 // the tab strip is full and hitting the caption area is difficult. We check
51 // the window type and the state type so that we do not steal touches from the
52 // web contents.
53 if (!wm::GetWindowState(window)->IsNormalOrSnapped() ||
54 window->type() != ui::wm::WINDOW_TYPE_NORMAL) {
55 return false;
56 }
57 int component1_behavior =
58 WindowResizer::GetBoundsChangeForWindowComponent(window_component1);
59 int component2_behavior =
60 WindowResizer::GetBoundsChangeForWindowComponent(window_component2);
61 return (component1_behavior & WindowResizer::kBoundsChange_Resizes) == 0 &&
62 (component2_behavior & WindowResizer::kBoundsChange_Resizes) == 0;
63 } 31 }
64 32
65 // Returns whether |window| can be moved or resized via one finger given 33 void ToplevelWindowEventHandler::OnMouseEvent(ui::MouseEvent* event) {
66 // |window_component|.
67 bool CanStartOneFingerDrag(int window_component) {
68 return WindowResizer::GetBoundsChangeForWindowComponent(
69 window_component) != 0;
70 }
71
72 gfx::Point ConvertPointToParent(aura::Window* window,
73 const gfx::Point& point) {
74 gfx::Point result(point);
75 aura::Window::ConvertPointToTarget(window, window->parent(), &result);
76 return result;
77 }
78
79 // Returns the window component containing |event|'s location.
80 int GetWindowComponent(aura::Window* window, const ui::LocatedEvent& event) {
81 return window->delegate()->GetNonClientComponent(event.location());
82 }
83
84 } // namespace
85
86 // ScopedWindowResizer ---------------------------------------------------------
87
88 // Wraps a WindowResizer and installs an observer on its target window. When
89 // the window is destroyed ResizerWindowDestroyed() is invoked back on the
90 // ToplevelWindowEventHandler to clean up.
91 class ToplevelWindowEventHandler::ScopedWindowResizer
92 : public wm::WmWindowObserver,
93 public wm::WindowStateObserver {
94 public:
95 ScopedWindowResizer(ToplevelWindowEventHandler* handler,
96 WindowResizer* resizer);
97 ~ScopedWindowResizer() override;
98
99 // Returns true if the drag moves the window and does not resize.
100 bool IsMove() const;
101
102 WindowResizer* resizer() { return resizer_.get(); }
103
104 // WindowObserver overrides:
105 void OnWindowDestroying(wm::WmWindow* window) override;
106
107 // WindowStateObserver overrides:
108 void OnPreWindowStateTypeChange(wm::WindowState* window_state,
109 wm::WindowStateType type) override;
110
111 private:
112 ToplevelWindowEventHandler* handler_;
113 std::unique_ptr<WindowResizer> resizer_;
114
115 // Whether ScopedWindowResizer grabbed capture.
116 bool grabbed_capture_;
117
118 DISALLOW_COPY_AND_ASSIGN(ScopedWindowResizer);
119 };
120
121 ToplevelWindowEventHandler::ScopedWindowResizer::ScopedWindowResizer(
122 ToplevelWindowEventHandler* handler,
123 WindowResizer* resizer)
124 : handler_(handler),
125 resizer_(resizer),
126 grabbed_capture_(false) {
127 wm::WmWindow* target = resizer_->GetTarget();
128 target->AddObserver(this);
129 target->GetWindowState()->AddObserver(this);
130
131 if (!target->HasCapture()) {
132 grabbed_capture_ = true;
133 target->SetCapture();
134 }
135 }
136
137 ToplevelWindowEventHandler::ScopedWindowResizer::~ScopedWindowResizer() {
138 wm::WmWindow* target = resizer_->GetTarget();
139 target->RemoveObserver(this);
140 target->GetWindowState()->RemoveObserver(this);
141 if (grabbed_capture_)
142 target->ReleaseCapture();
143 }
144
145 bool ToplevelWindowEventHandler::ScopedWindowResizer::IsMove() const {
146 return resizer_->details().bounds_change ==
147 WindowResizer::kBoundsChange_Repositions;
148 }
149
150 void
151 ToplevelWindowEventHandler::ScopedWindowResizer::OnPreWindowStateTypeChange(
152 wm::WindowState* window_state,
153 wm::WindowStateType old) {
154 handler_->CompleteDrag(DRAG_COMPLETE);
155 }
156
157 void ToplevelWindowEventHandler::ScopedWindowResizer::OnWindowDestroying(
158 wm::WmWindow* window) {
159 DCHECK_EQ(resizer_->GetTarget(), window);
160 handler_->ResizerWindowDestroyed();
161 }
162
163 // ToplevelWindowEventHandler --------------------------------------------------
164
165 ToplevelWindowEventHandler::ToplevelWindowEventHandler()
166 : first_finger_hittest_(HTNOWHERE),
167 in_move_loop_(false),
168 in_gesture_drag_(false),
169 drag_reverted_(false),
170 destroyed_(NULL) {
171 Shell::GetInstance()->window_tree_host_manager()->AddObserver(this);
172 }
173
174 ToplevelWindowEventHandler::~ToplevelWindowEventHandler() {
175 Shell::GetInstance()->window_tree_host_manager()->RemoveObserver(this);
176 if (destroyed_)
177 *destroyed_ = true;
178 }
179
180 void ToplevelWindowEventHandler::OnKeyEvent(ui::KeyEvent* event) {
181 if (window_resizer_.get() && event->type() == ui::ET_KEY_PRESSED &&
182 event->key_code() == ui::VKEY_ESCAPE) {
183 CompleteDrag(DRAG_REVERT);
184 }
185 }
186
187 void ToplevelWindowEventHandler::OnMouseEvent(
188 ui::MouseEvent* event) {
189 if (event->handled())
190 return;
191 if ((event->flags() &
192 (ui::EF_MIDDLE_MOUSE_BUTTON | ui::EF_RIGHT_MOUSE_BUTTON)) != 0)
193 return;
194
195 if (event->type() == ui::ET_MOUSE_CAPTURE_CHANGED) {
196 // Capture is grabbed when both gesture and mouse drags start. Handle
197 // capture loss regardless of which type of drag is in progress.
198 HandleCaptureLost(event);
199 return;
200 }
201
202 if (in_gesture_drag_)
203 return;
204
205 aura::Window* target = static_cast<aura::Window*>(event->target()); 34 aura::Window* target = static_cast<aura::Window*>(event->target());
206 switch (event->type()) { 35 wm_toplevel_window_event_handler_.OnMouseEvent(event,
207 case ui::ET_MOUSE_PRESSED: 36 wm::WmWindowAura::Get(target));
208 HandleMousePressed(target, event);
209 break;
210 case ui::ET_MOUSE_DRAGGED:
211 HandleDrag(target, event);
212 break;
213 case ui::ET_MOUSE_RELEASED:
214 HandleMouseReleased(target, event);
215 break;
216 case ui::ET_MOUSE_MOVED:
217 HandleMouseMoved(target, event);
218 break;
219 case ui::ET_MOUSE_EXITED:
220 HandleMouseExited(target, event);
221 break;
222 default:
223 break;
224 }
225 } 37 }
226 38
227 void ToplevelWindowEventHandler::OnGestureEvent(ui::GestureEvent* event) { 39 void ToplevelWindowEventHandler::OnGestureEvent(ui::GestureEvent* event) {
228 if (event->handled())
229 return;
230 aura::Window* target = static_cast<aura::Window*>(event->target()); 40 aura::Window* target = static_cast<aura::Window*>(event->target());
231 if (!target->delegate()) 41 wm_toplevel_window_event_handler_.OnGestureEvent(
232 return; 42 event, wm::WmWindowAura::Get(target));
233
234 if (window_resizer_.get() && !in_gesture_drag_)
235 return;
236
237 if (window_resizer_.get() &&
238 wm::WmWindowAura::GetAuraWindow(
239 window_resizer_->resizer()->GetTarget()) != target) {
240 return;
241 }
242
243 if (event->details().touch_points() > 2) {
244 if (CompleteDrag(DRAG_COMPLETE))
245 event->StopPropagation();
246 return;
247 }
248
249 switch (event->type()) {
250 case ui::ET_GESTURE_TAP_DOWN: {
251 int component = GetWindowComponent(target, *event);
252 if (!(WindowResizer::GetBoundsChangeForWindowComponent(component) &
253 WindowResizer::kBoundsChange_Resizes))
254 return;
255 ResizeShadowController* controller =
256 Shell::GetInstance()->resize_shadow_controller();
257 if (controller)
258 controller->ShowShadow(target, component);
259 return;
260 }
261 case ui::ET_GESTURE_END: {
262 ResizeShadowController* controller =
263 Shell::GetInstance()->resize_shadow_controller();
264 if (controller)
265 controller->HideShadow(target);
266
267 if (window_resizer_.get() &&
268 (event->details().touch_points() == 1 ||
269 !CanStartOneFingerDrag(first_finger_hittest_))) {
270 CompleteDrag(DRAG_COMPLETE);
271 event->StopPropagation();
272 }
273 return;
274 }
275 case ui::ET_GESTURE_BEGIN: {
276 if (event->details().touch_points() == 1) {
277 first_finger_hittest_ = GetWindowComponent(target, *event);
278 } else if (window_resizer_.get()) {
279 if (!window_resizer_->IsMove()) {
280 // The transition from resizing with one finger to resizing with two
281 // fingers causes unintended resizing because the location of
282 // ET_GESTURE_SCROLL_UPDATE jumps from the position of the first
283 // finger to the position in the middle of the two fingers. For this
284 // reason two finger resizing is not supported.
285 CompleteDrag(DRAG_COMPLETE);
286 event->StopPropagation();
287 }
288 } else {
289 int second_finger_hittest = GetWindowComponent(target, *event);
290 if (CanStartTwoFingerMove(
291 target, first_finger_hittest_, second_finger_hittest)) {
292 gfx::Point location_in_parent =
293 event->details().bounding_box().CenterPoint();
294 AttemptToStartDrag(target, location_in_parent, HTCAPTION,
295 aura::client::WINDOW_MOVE_SOURCE_TOUCH);
296 event->StopPropagation();
297 }
298 }
299 return;
300 }
301 case ui::ET_GESTURE_SCROLL_BEGIN: {
302 // The one finger drag is not started in ET_GESTURE_BEGIN to avoid the
303 // window jumping upon initiating a two finger drag. When a one finger
304 // drag is converted to a two finger drag, a jump occurs because the
305 // location of the ET_GESTURE_SCROLL_UPDATE event switches from the single
306 // finger's position to the position in the middle of the two fingers.
307 if (window_resizer_.get())
308 return;
309 int component = GetWindowComponent(target, *event);
310 if (!CanStartOneFingerDrag(component))
311 return;
312 gfx::Point location_in_parent(
313 ConvertPointToParent(target, event->location()));
314 AttemptToStartDrag(target, location_in_parent, component,
315 aura::client::WINDOW_MOVE_SOURCE_TOUCH);
316 event->StopPropagation();
317 return;
318 }
319 default:
320 break;
321 }
322
323 if (!window_resizer_.get())
324 return;
325
326 switch (event->type()) {
327 case ui::ET_GESTURE_SCROLL_UPDATE:
328 HandleDrag(target, event);
329 event->StopPropagation();
330 return;
331 case ui::ET_GESTURE_SCROLL_END:
332 // We must complete the drag here instead of as a result of ET_GESTURE_END
333 // because otherwise the drag will be reverted when EndMoveLoop() is
334 // called.
335 // TODO(pkotwicz): Pass drag completion status to
336 // WindowMoveClient::EndMoveLoop().
337 CompleteDrag(DRAG_COMPLETE);
338 event->StopPropagation();
339 return;
340 case ui::ET_SCROLL_FLING_START:
341 CompleteDrag(DRAG_COMPLETE);
342
343 // TODO(pkotwicz): Fix tests which inadvertantly start flings and check
344 // window_resizer_->IsMove() instead of the hittest component at |event|'s
345 // location.
346 if (GetWindowComponent(target, *event) != HTCAPTION ||
347 !wm::GetWindowState(target)->IsNormalOrSnapped()) {
348 return;
349 }
350
351 if (event->details().velocity_y() > kMinVertVelocityForWindowMinimize) {
352 SetWindowStateTypeFromGesture(target, wm::WINDOW_STATE_TYPE_MINIMIZED);
353 } else if (event->details().velocity_y() <
354 -kMinVertVelocityForWindowMinimize) {
355 SetWindowStateTypeFromGesture(target, wm::WINDOW_STATE_TYPE_MAXIMIZED);
356 } else if (event->details().velocity_x() >
357 kMinHorizVelocityForWindowSwipe) {
358 SetWindowStateTypeFromGesture(target,
359 wm::WINDOW_STATE_TYPE_RIGHT_SNAPPED);
360 } else if (event->details().velocity_x() <
361 -kMinHorizVelocityForWindowSwipe) {
362 SetWindowStateTypeFromGesture(target,
363 wm::WINDOW_STATE_TYPE_LEFT_SNAPPED);
364 }
365 event->StopPropagation();
366 return;
367 case ui::ET_GESTURE_SWIPE:
368 DCHECK_GT(event->details().touch_points(), 0);
369 if (event->details().touch_points() == 1)
370 return;
371 if (!wm::GetWindowState(target)->IsNormalOrSnapped())
372 return;
373
374 CompleteDrag(DRAG_COMPLETE);
375
376 if (event->details().swipe_down()) {
377 SetWindowStateTypeFromGesture(target, wm::WINDOW_STATE_TYPE_MINIMIZED);
378 } else if (event->details().swipe_up()) {
379 SetWindowStateTypeFromGesture(target, wm::WINDOW_STATE_TYPE_MAXIMIZED);
380 } else if (event->details().swipe_right()) {
381 SetWindowStateTypeFromGesture(target,
382 wm::WINDOW_STATE_TYPE_RIGHT_SNAPPED);
383 } else {
384 SetWindowStateTypeFromGesture(target,
385 wm::WINDOW_STATE_TYPE_LEFT_SNAPPED);
386 }
387 event->StopPropagation();
388 return;
389 default:
390 return;
391 }
392 } 43 }
393 44
394 aura::client::WindowMoveResult ToplevelWindowEventHandler::RunMoveLoop( 45 aura::client::WindowMoveResult ToplevelWindowEventHandler::RunMoveLoop(
395 aura::Window* source, 46 aura::Window* source,
396 const gfx::Vector2d& drag_offset, 47 const gfx::Vector2d& drag_offset,
397 aura::client::WindowMoveSource move_source) { 48 aura::client::WindowMoveSource move_source) {
398 DCHECK(!in_move_loop_); // Can only handle one nested loop at a time. 49 DCHECK(!in_move_loop_); // Can only handle one nested loop at a time.
399 aura::Window* root_window = source->GetRootWindow(); 50 aura::Window* root_window = source->GetRootWindow();
400 DCHECK(root_window); 51 DCHECK(root_window);
401 gfx::Point drag_location; 52 gfx::Point drag_location;
402 if (move_source == aura::client::WINDOW_MOVE_SOURCE_TOUCH && 53 if (move_source == aura::client::WINDOW_MOVE_SOURCE_TOUCH &&
403 aura::Env::GetInstance()->is_touch_down()) { 54 aura::Env::GetInstance()->is_touch_down()) {
404 gfx::PointF drag_location_f; 55 gfx::PointF drag_location_f;
405 bool has_point = ui::GestureRecognizer::Get()-> 56 bool has_point = ui::GestureRecognizer::Get()->
406 GetLastTouchPointForTarget(source, &drag_location_f); 57 GetLastTouchPointForTarget(source, &drag_location_f);
407 drag_location = gfx::ToFlooredPoint(drag_location_f); 58 drag_location = gfx::ToFlooredPoint(drag_location_f);
408 DCHECK(has_point); 59 DCHECK(has_point);
409 } else { 60 } else {
410 drag_location = 61 drag_location =
411 root_window->GetHost()->dispatcher()->GetLastMouseLocationInRoot(); 62 root_window->GetHost()->dispatcher()->GetLastMouseLocationInRoot();
412 aura::Window::ConvertPointToTarget( 63 aura::Window::ConvertPointToTarget(
413 root_window, source->parent(), &drag_location); 64 root_window, source->parent(), &drag_location);
414 } 65 }
415 // Set the cursor before calling AttemptToStartDrag(), as that will 66 // Set the cursor before calling AttemptToStartDrag(), as that will
416 // eventually call LockCursor() and prevent the cursor from changing. 67 // eventually call LockCursor() and prevent the cursor from changing.
417 aura::client::CursorClient* cursor_client = 68 aura::client::CursorClient* cursor_client =
418 aura::client::GetCursorClient(root_window); 69 aura::client::GetCursorClient(root_window);
419 if (cursor_client) 70 if (cursor_client)
420 cursor_client->SetCursor(ui::kCursorPointer); 71 cursor_client->SetCursor(ui::kCursorPointer);
421 if (!AttemptToStartDrag(source, drag_location, HTCAPTION, move_source)) 72
73 base::RunLoop run_loop;
74
75 wm::WmToplevelWindowEventHandler::EndReason end_reason =
76 wm::WmToplevelWindowEventHandler::EndReason::SUCCESS;
77 if (!wm_toplevel_window_event_handler_.AttemptToStartDrag(
78 wm::WmWindowAura::Get(source), drag_location, HTCAPTION, move_source,
79 base::Bind(&ToplevelWindowEventHandler::OnDragCompleted,
80 weak_factory_.GetWeakPtr(), &end_reason, &run_loop))) {
81 return aura::client::MOVE_CANCELED;
82 }
83
84 in_move_loop_ = true;
85 base::WeakPtr<ToplevelWindowEventHandler> weak_ptr(
86 weak_factory_.GetWeakPtr());
87 base::MessageLoop* loop = base::MessageLoop::current();
88 base::MessageLoop::ScopedNestableTaskAllower allow_nested(loop);
89
90 run_loop.Run();
91
92 if (!weak_ptr)
422 return aura::client::MOVE_CANCELED; 93 return aura::client::MOVE_CANCELED;
423 94
424 in_move_loop_ = true;
425 bool destroyed = false;
426 destroyed_ = &destroyed;
427 base::MessageLoop* loop = base::MessageLoop::current();
428 base::MessageLoop::ScopedNestableTaskAllower allow_nested(loop);
429 base::RunLoop run_loop;
430 quit_closure_ = run_loop.QuitClosure();
431 run_loop.Run();
432 if (destroyed)
433 return aura::client::MOVE_CANCELED;
434 destroyed_ = NULL;
435 in_move_loop_ = false; 95 in_move_loop_ = false;
436 return drag_reverted_ ? aura::client::MOVE_CANCELED : 96 return end_reason == wm::WmToplevelWindowEventHandler::EndReason::SUCCESS
437 aura::client::MOVE_SUCCESSFUL; 97 ? aura::client::MOVE_SUCCESSFUL
98 : aura::client::MOVE_CANCELED;
438 } 99 }
439 100
440 void ToplevelWindowEventHandler::EndMoveLoop() { 101 void ToplevelWindowEventHandler::EndMoveLoop() {
441 if (in_move_loop_) 102 if (in_move_loop_)
442 CompleteDrag(DRAG_REVERT); 103 wm_toplevel_window_event_handler_.RevertDrag();
James Cook 2016/05/21 18:28:21 I like having an explicit RevertDrag method.
443 } 104 }
444 105
445 void ToplevelWindowEventHandler::OnDisplayConfigurationChanging() { 106 void ToplevelWindowEventHandler::OnDragCompleted(
446 CompleteDrag(DRAG_REVERT); 107 wm::WmToplevelWindowEventHandler::EndReason* end_reason_result,
447 } 108 base::RunLoop* run_loop,
448 109 wm::WmToplevelWindowEventHandler::EndReason end_reason) {
449 bool ToplevelWindowEventHandler::AttemptToStartDrag( 110 *end_reason_result = end_reason;
450 aura::Window* window, 111 run_loop->Quit();
451 const gfx::Point& point_in_parent,
452 int window_component,
453 aura::client::WindowMoveSource source) {
454 if (window_resizer_.get())
455 return false;
456 WindowResizer* resizer =
457 CreateWindowResizer(wm::WmWindowAura::Get(window), point_in_parent,
458 window_component, source)
459 .release();
460 if (!resizer)
461 return false;
462
463 window_resizer_.reset(new ScopedWindowResizer(this, resizer));
464
465 pre_drag_window_bounds_ = window->bounds();
466 in_gesture_drag_ = (source == aura::client::WINDOW_MOVE_SOURCE_TOUCH);
467 return true;
468 }
469
470 bool ToplevelWindowEventHandler::CompleteDrag(DragCompletionStatus status) {
471 if (!window_resizer_)
472 return false;
473
474 std::unique_ptr<ScopedWindowResizer> resizer(window_resizer_.release());
475 switch (status) {
476 case DRAG_COMPLETE:
477 resizer->resizer()->CompleteDrag();
478 break;
479 case DRAG_REVERT:
480 resizer->resizer()->RevertDrag();
481 break;
482 case DRAG_RESIZER_WINDOW_DESTROYED:
483 // We explicitly do not invoke RevertDrag() since that may do things to
484 // WindowResizer::GetAuraTarget() which was destroyed.
485 break;
486 }
487 drag_reverted_ = (status != DRAG_COMPLETE);
488
489 first_finger_hittest_ = HTNOWHERE;
490 in_gesture_drag_ = false;
491 if (in_move_loop_)
492 quit_closure_.Run();
493 return true;
494 }
495
496 void ToplevelWindowEventHandler::HandleMousePressed(
497 aura::Window* target,
498 ui::MouseEvent* event) {
499 if (event->phase() != ui::EP_PRETARGET || !target->delegate())
500 return;
501
502 // We also update the current window component here because for the
503 // mouse-drag-release-press case, where the mouse is released and
504 // pressed without mouse move event.
505 int component = GetWindowComponent(target, *event);
506 if ((event->flags() &
507 (ui::EF_IS_DOUBLE_CLICK | ui::EF_IS_TRIPLE_CLICK)) == 0 &&
508 WindowResizer::GetBoundsChangeForWindowComponent(component)) {
509 gfx::Point location_in_parent(
510 ConvertPointToParent(target, event->location()));
511 AttemptToStartDrag(target, location_in_parent, component,
512 aura::client::WINDOW_MOVE_SOURCE_MOUSE);
513 // Set as handled so that other event handlers do no act upon the event
514 // but still receive it so that they receive both parts of each pressed/
515 // released pair.
516 event->SetHandled();
517 } else {
518 CompleteDrag(DRAG_COMPLETE);
519 }
520 }
521
522 void ToplevelWindowEventHandler::HandleMouseReleased(
523 aura::Window* target,
524 ui::MouseEvent* event) {
525 if (event->phase() == ui::EP_PRETARGET)
526 CompleteDrag(DRAG_COMPLETE);
527 }
528
529 void ToplevelWindowEventHandler::HandleDrag(
530 aura::Window* target,
531 ui::LocatedEvent* event) {
532 // This function only be triggered to move window
533 // by mouse drag or touch move event.
534 DCHECK(event->type() == ui::ET_MOUSE_DRAGGED ||
535 event->type() == ui::ET_TOUCH_MOVED ||
536 event->type() == ui::ET_GESTURE_SCROLL_UPDATE);
537
538 // Drag actions are performed pre-target handling to prevent spurious mouse
539 // moves from the move/size operation from being sent to the target.
540 if (event->phase() != ui::EP_PRETARGET)
541 return;
542
543 if (!window_resizer_)
544 return;
545 window_resizer_->resizer()->Drag(
546 ConvertPointToParent(target, event->location()), event->flags());
547 event->StopPropagation();
548 }
549
550 void ToplevelWindowEventHandler::HandleMouseMoved(
551 aura::Window* target,
552 ui::LocatedEvent* event) {
553 // Shadow effects are applied after target handling. Note that we don't
554 // respect ER_HANDLED here right now since we have not had a reason to allow
555 // the target to cancel shadow rendering.
556 if (event->phase() != ui::EP_POSTTARGET || !target->delegate())
557 return;
558
559 // TODO(jamescook): Move the resize cursor update code into here from
560 // CompoundEventFilter?
561 ResizeShadowController* controller =
562 Shell::GetInstance()->resize_shadow_controller();
563 if (controller) {
564 if (event->flags() & ui::EF_IS_NON_CLIENT) {
565 int component =
566 target->delegate()->GetNonClientComponent(event->location());
567 controller->ShowShadow(target, component);
568 } else {
569 controller->HideShadow(target);
570 }
571 }
572 }
573
574 void ToplevelWindowEventHandler::HandleMouseExited(
575 aura::Window* target,
576 ui::LocatedEvent* event) {
577 // Shadow effects are applied after target handling. Note that we don't
578 // respect ER_HANDLED here right now since we have not had a reason to allow
579 // the target to cancel shadow rendering.
580 if (event->phase() != ui::EP_POSTTARGET)
581 return;
582
583 ResizeShadowController* controller =
584 Shell::GetInstance()->resize_shadow_controller();
585 if (controller)
586 controller->HideShadow(target);
587 }
588
589 void ToplevelWindowEventHandler::HandleCaptureLost(ui::LocatedEvent* event) {
590 if (event->phase() == ui::EP_PRETARGET) {
591 // We complete the drag instead of reverting it, as reverting it will result
592 // in a weird behavior when a dragged tab produces a modal dialog while the
593 // drag is in progress. crbug.com/558201.
594 CompleteDrag(DRAG_COMPLETE);
595 }
596 }
597
598 void ToplevelWindowEventHandler::SetWindowStateTypeFromGesture(
599 aura::Window* window,
600 wm::WindowStateType new_state_type) {
601 wm::WindowState* window_state = ash::wm::GetWindowState(window);
602 // TODO(oshima): Move extra logic (set_unminimize_to_restore_bounds,
603 // SetRestoreBoundsInParent) that modifies the window state
604 // into WindowState.
605 switch (new_state_type) {
606 case wm::WINDOW_STATE_TYPE_MINIMIZED:
607 if (window_state->CanMinimize()) {
608 window_state->Minimize();
609 window_state->set_unminimize_to_restore_bounds(true);
610 window_state->SetRestoreBoundsInParent(pre_drag_window_bounds_);
611 }
612 break;
613 case wm::WINDOW_STATE_TYPE_MAXIMIZED:
614 if (window_state->CanMaximize()) {
615 window_state->SetRestoreBoundsInParent(pre_drag_window_bounds_);
616 window_state->Maximize();
617 }
618 break;
619 case wm::WINDOW_STATE_TYPE_LEFT_SNAPPED:
620 if (window_state->CanSnap()) {
621 window_state->SetRestoreBoundsInParent(pre_drag_window_bounds_);
622 const wm::WMEvent event(wm::WM_EVENT_SNAP_LEFT);
623 window_state->OnWMEvent(&event);
624 }
625 break;
626 case wm::WINDOW_STATE_TYPE_RIGHT_SNAPPED:
627 if (window_state->CanSnap()) {
628 window_state->SetRestoreBoundsInParent(pre_drag_window_bounds_);
629 const wm::WMEvent event(wm::WM_EVENT_SNAP_RIGHT);
630 window_state->OnWMEvent(&event);
631 }
632 break;
633 default:
634 NOTREACHED();
635 }
636 }
637
638 void ToplevelWindowEventHandler::ResizerWindowDestroyed() {
639 CompleteDrag(DRAG_RESIZER_WINDOW_DESTROYED);
640 } 112 }
641 113
642 } // namespace ash 114 } // namespace ash
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